Player Matchup

Anubis
Anubis
Silver II
InstalockSet
Anubis
Silver II
Level 88
God Stats
1W - 2L
1,085 SR
Queue Stats
62W - 73L
1,060 MMR
Solo
Xbalanque
Xbalanque
Silver III
LORD_AGNI_
Xbalanque
Silver III
Level 102
God Stats
2W - 4L
1,237 SR
Queue Stats
150W - 179L
1,050 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
N1ght0wl_3
Sun Wukong
Bronze I
Level 155
God Stats
5W - 6L
1,027 SR
Queue Stats
115W - 146L
1,036 MMR
Solo
Jormungandr
Jormungandr
Silver I
Samuelp344
Jormungandr
Silver I
Level 95
God Stats
39W - 32L
1,563 SR
Queue Stats
144W - 160L
1,051 MMR
Solo
Chiron
Chiron
Silver I
Sick mime
Chiron
Silver I
Level 108
God Stats
3W - 2L
1,354 SR
Queue Stats
228W - 259L
1,059 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,253 SR
1,052 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,536 SR
1,052 MMR
Cthulhu
Cthulhu
Silver II
Atomic_L1nk
Cthulhu
Silver II
Level 139
God Stats
27W - 22L
1,497 SR
Queue Stats
453W - 483L
1,060 MMR
Solo
Skadi
Skadi
Bronze I
Kgupnext-_-
Skadi
Bronze I
Level 51
God Stats
0W - 2L
1,389 SR
Queue Stats
32W - 44L
1,003 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
Musician0069
Baron Samedi
Bronze V
Level 106
God Stats
1W - 4L
1,409 SR
Queue Stats
2W - 16L
1,115 MMR
Party 2
Cerberus
Cerberus
Silver V
mansmith55
Cerberus
Silver V
Level 69
God Stats
5W - 2L
1,889 SR
Queue Stats
54W - 65L
1,061 MMR
Party 1
Da Ji
Da Ji
Bronze V
zpm2006
Da Ji
Bronze V
Level 68
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 19L
1,018 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
13 / 0 / 6
12,024
668
14,372
12,794
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
LORD_AGNI_
Xbalanque
16
1 / 2 / 7
9,786
544
6,852
7,488
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
N1ght0wl_3
Sun Wukong
17
5 / 2 / 7
11,359
631
12,540
17,688
16,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Samuelp344
Jormungandr
15
1 / 1 / 12
9,234
513
6,956
10,671
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Sick mime
Chiron
18
8 / 0 / 4
11,812
656
10,899
13,720
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
AthenaChang'eBacchus

VS

Bans
BellonaLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atomic_L1nk
Cthulhu
14
0 / 5 / 0
8,265
459
8,926
15,404
11,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 4 / 2
7,304
406
5,176
9,063
1,930
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
Musician0069
Baron Samedi
13
0 / 6 / 1
7,766
431
6,520
11,271
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
mansmith55
Cerberus
13
2 / 4 / 2
8,289
461
4,280
18,059
12,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
zpm2006
Da Ji
14
2 / 9 / 1
8,473
471
4,732
16,549
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
28
Kills
5
5
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atomic_L1nk
Cthulhu
0
5
0
0
W
Anubis
13
0
6
16
L
1
4
2
0.5
W
Xbalanque
LORD_AGNI_
Xbalanque
1
2
7
2.25
L
Baron Samedi
Musician0069
Baron Samedi
0
6
1
0.08
W
Sun Wukong
N1ght0wl_3
Sun Wukong
5
2
7
4.25
W
Jormungandr
Samuelp344
Jormungandr
1
1
12
7
W
Chiron
Sick mime
Chiron
8
0
4
10
L
Cerberus
mansmith55
Cerberus
2
4
2
0.75
L
Da Ji
zpm2006
Da Ji
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,619
Damage
29,634
62,361
Taken
70,346
37,720
Mitigated
34,803
21,171
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atomic_L1nk
Cthulhu
8,926
496
98
2,323
15,404
11,863
123
4,234
11,086
56,674
2,034
W
Anubis
14,372
528
0
7,568
12,794
6,054
158
2,290
10,372
110,364
0
L
5,176
1,800
0
624
9,063
1,930
23
3,129
5,796
0
42,495
W
Xbalanque
LORD_AGNI_
Xbalanque
6,852
1,502
0
1,085
7,488
2,246
144
1,417
6,071
0
68,491
L
Baron Samedi
Musician0069
Baron Samedi
6,520
405
197
1,695
11,271
4,643
0
2,666
8,504
42,681
826
W
Sun Wukong
N1ght0wl_3
Sun Wukong
12,540
2,691
0
3,711
17,688
16,032
117
7,997
9,691
0
73,851
W
Jormungandr
Samuelp344
Jormungandr
6,956
1,171
189
1,925
10,671
8,394
154
3,670
6,823
40,067
1,171
W
Chiron
Sick mime
Chiron
10,899
3,991
463
6,230
13,720
4,994
1,659
3,896
9,364
0
95,005
L
Cerberus
mansmith55
Cerberus
4,280
177
0
5,142
18,059
12,030
0
4,999
12,748
37,622
0
L
Da Ji
zpm2006
Da Ji
4,732
1,065
0
3,843
16,549
4,337
0
5,469
10,905
0
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,215
Gold Earned
40,097
593
Minions Killed
425
0
Camps Cleared
0
1,758,704
Distance Traveled
1,707,846
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,265
459
105
6
0
311,508
8
W
Anubis
12,024
668
142
8
0
414,444
0
L
Skadi
7,304
406
78
4
0
331,026
1
W
Xbalanque
9,786
544
96
5
0
341,781
6
L
Baron Samedi
7,766
431
97
5
0
322,995
0
W
Sun Wukong
11,359
631
129
7
0
319,017
1
W
Jormungandr
9,234
513
73
4
0
320,473
2
W
Chiron
11,812
656
153
9
0
362,989
4
L
Cerberus
8,289
461
72
4
0
381,346
0
L
Da Ji
8,473
471
73
4
0
360,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role