Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Krαtσs
Atlas
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
457W - 354L
1,573 Elo+
Solo
Loki
Loki
Padft
Loki
Level 156
God Stats
2W - 1L
1,817 SR
Queue Stats
84W - 85L
1,540 Elo+
Party 1
Izanami
Izanami
TeunvG2000
Izanami
Level 86
God Stats
7W - 5L
1,729 SR
Queue Stats
90W - 78L
1,584 Elo+
Solo
Merlin
Merlin
XPlosiveCusso
Merlin
Level 156
God Stats
0W - 3L
1,214 SR
Queue Stats
230W - 206L
1,529 Elo+
Party 1
Team Averages
Level 133
1,552 SR
1,545 Elo+

VS

Team Averages
Level 127
1,418 SR
1,540 Elo+
Thor
Thor
Atanarix
Thor
Level 143
God Stats
1W - 4L
1,159 SR
Queue Stats
250W - 242L
1,509 Elo+
Solo
Eset
Eset
Fischmakrele
Eset
Level 66
God Stats
4W - 5L
1,672 SR
Queue Stats
133W - 119L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Navymaple
Cthulhu
Level 147
God Stats
4W - 8L
1,228 SR
Queue Stats
216W - 208L
1,524 Elo+
Solo
Cerberus
Cerberus
T_Drage
Cerberus
Level 120
God Stats
45W - 43L
1,536 SR
Queue Stats
295W - 254L
1,545 Elo+
Solo
Hou Yi
Hou Yi
wzn14k
Hou Yi
Level 159
God Stats
8W - 5L
1,495 SR
Queue Stats
266W - 237L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 6 / 0
5,859
451
4,757
10,081
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Krαtσs
Atlas
10
3 / 4 / 4
6,728
518
8,224
13,762
10,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Padft
Loki
13
3 / 3 / 1
6,854
527
2,069
12,096
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TeunvG2000
Izanami
11
1 / 7 / 3
6,534
503
4,219
10,436
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 2
6,990
538
5,141
7,775
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 2 / 7
7,427
571
8,578
9,179
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 2 / 5
7,833
603
4,623
5,348
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Navymaple
Cthulhu
11
4 / 3 / 4
6,955
535
8,069
9,187
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
T_Drage
Cerberus
15
6 / 0 / 2
9,688
745
8,185
9,866
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hou Yi
wzn14k
Hou Yi
14
9 / 2 / 0
8,907
685
10,871
9,278
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
23
23
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
0
0
W
Thor
3
2
7
3.25
W
1
2
5
1.75
L
Atlas
Krαtσs
Atlas
3
4
4
1.25
W
Cthulhu
Navymaple
Cthulhu
4
3
4
2
L
Loki
Padft
Loki
3
3
1
1.17
W
Cerberus
T_Drage
Cerberus
6
0
2
7
L
Izanami
TeunvG2000
Izanami
1
7
3
0.36
L
2
3
2
1
W
Hou Yi
wzn14k
Hou Yi
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,410
Damage
40,326
54,150
Taken
42,858
22,302
Mitigated
19,338
12,316
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,757
1,008
0
2,889
10,081
3,578
0
5,397
4,142
0
33,198
W
Thor
8,578
1,962
0
4,788
9,179
2,993
0
3,199
5,935
0
55,207
W
4,623
99
306
1,365
5,348
1,286
0
3,079
2,269
52,383
1,131
L
Atlas
Krαtσs
Atlas
8,224
3,258
0
1,820
13,762
10,567
0
3,929
9,222
28,812
0
W
Cthulhu
Navymaple
Cthulhu
8,069
478
0
1,172
9,187
4,854
0
3,085
6,102
28,043
879
L
Loki
Padft
Loki
2,069
417
0
5,083
12,096
3,244
0
2,853
8,900
0
49,236
W
Cerberus
T_Drage
Cerberus
8,185
418
0
5,943
9,866
7,258
0
1,567
7,806
62,367
2,481
L
Izanami
TeunvG2000
Izanami
4,219
3,187
0
2,073
10,436
2,810
0
2,021
8,171
0
36,316
L
5,141
274
0
451
7,775
2,103
0
3,870
3,446
43,875
1,437
W
Hou Yi
wzn14k
Hou Yi
10,871
6,507
0
4,773
9,278
2,947
643
3,033
6,245
0
55,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
40,810
350
Minions Killed
505
0
Camps Cleared
0
1,211,332
Distance Traveled
1,342,198
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,859
451
67
5
0
193,348
0
W
Thor
7,427
571
85
7
0
294,486
0
W
Eset
7,833
603
117
9
0
282,115
3
L
Atlas
6,728
518
29
2
0
262,138
2
W
Cthulhu
6,955
535
45
3
0
289,473
5
L
Loki
6,854
527
94
7
0
285,222
1
W
Cerberus
9,688
745
163
13
0
228,232
5
L
Izanami
6,534
503
67
5
0
231,018
0
L
Merlin
6,990
538
93
7
0
239,606
3
W
Hou Yi
8,907
685
95
7
0
247,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role