Player Matchup

Nu Wa
Nu Wa
Gold II
FNEXQUANTM
Nu Wa
Gold II
Level 202
God Stats
26W - 11L
1,781 SR
Queue Stats
204W - 207L
1,532 MMR
Solo
Horus
Horus
Gold II
SmiteTrashAsf
Horus
Gold II
Level 59
God Stats
9W - 6L
1,877 SR
Queue Stats
281W - 290L
1,536 MMR
Solo
Thanatos
Thanatos
Platinum IV
Thsarim
Thanatos
Platinum IV
Level 157
God Stats
8W - 9L
1,541 SR
Queue Stats
79W - 78L
1,799 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Zachmaul
Danzaburou
Gold II
Level 158
God Stats
7W - 3L
1,744 SR
Queue Stats
188W - 183L
1,304 MMR
Party 1
Kukulkan
Kukulkan
Gold II
harm
Kukulkan
Gold II
Level 152
God Stats
3W - 3L
1,482 SR
Queue Stats
94W - 92L
1,596 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,685 SR
1,553 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,617 SR
1,505 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
amato132
Vamana
Gold III
Level 105
God Stats
3W - 4L
1,581 SR
Queue Stats
42W - 37L
1,516 MMR
Solo
Sylvanus
Sylvanus
Gold IV
xR2Zx
Sylvanus
Gold IV
Level 135
God Stats
40W - 23L
2,006 SR
Queue Stats
215W - 222L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
2 / 1 / 0
3,981
796
3,430
2,227
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 4
3,757
751
2,310
2,606
1,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
Thsarim
Thanatos
7
2 / 1 / 0
3,701
740
1,115
4,025
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Zachmaul
Danzaburou
6
2 / 0 / 1
3,911
782
1,275
1,189
307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
harm
Kukulkan
8
0 / 0 / 0
3,888
778
0
703
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
GaneshaArachneCu ChulainnAthena

VS

Bans
JanusBacchusCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 1
3,652
730
1,070
1,073
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
 
Loki
5
1 / 0 / 0
3,443
689
303
2,156
307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
6
0 / 2 / 0
3,266
653
1,706
3,968
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
amato132
Vamana
7
1 / 3 / 0
3,651
730
1,438
4,477
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
xR2Zx
Sylvanus
2
0 / 1 / 0
2,587
517
239
1,408
541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
1
0.5
L
Loki
 
Loki
1
0
0
1
L
Xbalanque
 
Xbalanque
0
2
0
0
W
Nu Wa
2
1
0
2
W
0
0
4
2
W
Thanatos
Thsarim
Thanatos
2
1
0
2
W
Danzaburou
Zachmaul
Danzaburou
2
0
1
2.5
L
Vamana
amato132
Vamana
1
3
0
0.33
W
Kukulkan
harm
Kukulkan
0
0
0
0
L
Sylvanus
xR2Zx
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,130
Damage
4,756
10,750
Taken
13,082
3,313
Mitigated
3,589
5,679
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,070
0
0
500
1,073
213
0
95
956
19,910
0
L
Loki
 
Loki
303
117
0
1,426
2,156
307
0
97
2,037
0
8,688
L
Xbalanque
 
Xbalanque
1,706
667
0
1,214
3,968
701
0
95
3,851
0
15,284
W
Nu Wa
3,430
949
0
601
2,227
415
0
0
2,018
19,729
0
W
2,310
1,353
80
1,576
2,606
1,148
0
156
2,450
0
8,401
W
Thanatos
Thsarim
Thanatos
1,115
156
0
2,492
4,025
1,254
0
758
3,267
0
18,824
W
Danzaburou
Zachmaul
Danzaburou
1,275
713
0
714
1,189
307
0
83
1,106
0
18,475
L
Vamana
amato132
Vamana
1,438
448
0
1,308
4,477
1,827
0
2,682
1,511
0
12,690
W
Kukulkan
harm
Kukulkan
0
0
0
216
703
189
0
312
391
22,283
734
L
Sylvanus
xR2Zx
Sylvanus
239
85
0
60
1,408
541
0
89
1,297
2,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,238
Gold Earned
16,599
173
Minions Killed
120
0
Camps Cleared
0
574,626
Distance Traveled
407,462
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,652
730
43
9
0
109,058
0
L
Loki
3,443
689
19
4
0
63,291
0
L
Xbalanque
3,266
653
27
5
0
101,171
0
W
Nu Wa
3,981
796
31
6
0
105,822
2
W
Horus
3,757
751
13
3
0
119,011
0
W
Thanatos
3,701
740
41
8
0
126,370
0
W
Danzaburou
3,911
782
39
8
0
112,172
0
L
Vamana
3,651
730
25
5
0
85,311
0
W
Kukulkan
3,888
778
49
10
0
111,251
1
L
Sylvanus
2,587
517
6
1
0
48,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role