Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Silver II
 
Amaterasu
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver I
K-type999
Ganesha
Silver I
Level 60
God Stats
0W - 2L
1,316 SR
Queue Stats
67W - 59L
1,241 MMR
Solo
Merlin
Merlin
Gold IV
SilverUllr
Merlin
Gold IV
Level 107
God Stats
1W - 1L
1,736 SR
Queue Stats
141W - 148L
1,346 MMR
Solo
Anhur
Anhur
Gold IV
smurfy2manolas
Anhur
Gold IV
Level 85
God Stats
20W - 24L
1,483 SR
Queue Stats
101W - 102L
1,334 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,507 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,611 SR
1,284 MMR
Bacchus
Bacchus
Silver IV
MRaul07
Bacchus
Silver IV
Level 67
God Stats
2W - 4L
1,561 SR
Queue Stats
69W - 66L
1,235 MMR
Solo
Pele
Pele
Silver I
Małysz
Pele
Silver I
Level 151
God Stats
5W - 2L
1,683 SR
Queue Stats
35W - 35L
1,308 MMR
Party 1
Heimdallr
Heimdallr
Silver I
Onnik228
Heimdallr
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,279 MMR
Solo
Shiva
Shiva
Gold II
S0y_Pikanha69
Shiva
Gold II
Level 115
God Stats
5W - 3L
1,617 SR
Queue Stats
323W - 336L
1,293 MMR
Solo
Poseidon
Poseidon
Gold V
UczSie
Poseidon
Gold V
Level 106
God Stats
1W - 0L
1,694 SR
Queue Stats
44W - 50L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 6 / 2
4,605
461
3,568
8,882
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
 
Amaterasu
7
0 / 6 / 1
4,270
427
2,973
9,530
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ganesha
K-type999
Ganesha
5
0 / 3 / 0
4,145
415
658
6,455
3,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
SilverUllr
Merlin
10
1 / 4 / 1
5,323
532
1,379
5,299
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
4,802
480
3,498
6,314
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
NutLancelotAwilixThanatos

VS

Bans
Nu WaJanusMulanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MRaul07
Bacchus
10
6 / 0 / 6
6,597
660
4,619
5,924
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Małysz
Pele
11
5 / 1 / 3
6,381
638
5,166
8,271
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Onnik228
Heimdallr
12
2 / 2 / 4
6,269
627
5,803
6,721
2,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 5
7,487
749
7,149
5,871
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
UczSie
Poseidon
11
4 / 0 / 2
6,676
668
4,998
3,990
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
24
24
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
2
0.33
L
Amaterasu
 
Amaterasu
0
6
1
0.08
L
Ganesha
K-type999
Ganesha
0
3
0
0
W
Bacchus
MRaul07
Bacchus
6
0
6
9
W
Pele
Małysz
Pele
5
1
3
6.5
W
Heimdallr
Onnik228
Heimdallr
2
2
4
2
W
7
1
5
9.5
L
Merlin
SilverUllr
Merlin
1
4
1
0.38
W
Poseidon
UczSie
Poseidon
4
0
2
5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,076
Damage
27,735
36,480
Taken
30,777
12,600
Mitigated
12,508
4,445
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,568
1,359
0
462
8,882
2,962
0
1,539
7,343
0
21,326
L
Amaterasu
 
Amaterasu
2,973
1,161
0
1,363
9,530
3,144
0
1,967
7,563
0
17,056
L
Ganesha
K-type999
Ganesha
658
85
0
836
6,455
3,000
0
2,497
3,958
3,851
0
W
Bacchus
MRaul07
Bacchus
4,619
1,013
0
1,987
5,924
3,855
0
752
5,172
15,567
0
W
Pele
Małysz
Pele
5,166
1,072
0
1,812
8,271
2,908
0
106
8,165
0
50,634
W
Heimdallr
Onnik228
Heimdallr
5,803
2,289
0
2,131
6,721
2,216
13
66
6,655
0
49,597
W
7,149
964
0
1,830
5,871
2,653
0
367
5,504
0
45,463
L
Merlin
SilverUllr
Merlin
1,379
88
0
431
5,299
1,712
0
2,419
2,880
27,442
517
W
Poseidon
UczSie
Poseidon
4,998
805
0
533
3,990
876
563
746
3,244
42,502
1,016
L
3,498
1,451
0
1,353
6,314
1,782
0
1,188
5,126
0
22,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
33,410
188
Minions Killed
346
0
Camps Cleared
0
935,027
Distance Traveled
1,070,090
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,605
461
30
3
0
204,802
0
L
Amaterasu
4,270
427
26
3
0
189,568
0
L
Ganesha
4,145
415
2
0
0
165,968
0
W
Bacchus
6,597
660
21
2
0
245,469
2
W
Pele
6,381
638
88
9
0
225,119
0
W
Heimdallr
6,269
627
76
8
0
186,552
2
W
Shiva
7,487
749
74
7
0
202,625
2
L
Merlin
5,323
532
80
8
0
196,125
0
W
Poseidon
6,676
668
87
9
0
210,325
3
L
Anhur
4,802
480
50
5
0
178,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role