Player Matchup

Achilles
Achilles
DaftDuck
Achilles
Level 104
God Stats
0W - 1L
1,338 SR
Queue Stats
5W - 13L
1,212 Elo+
Party 1
The Morrigan
The Morrigan
Frasermurray
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 1
Hun Batz
Hun Batz
Ivan967
Hun Batz
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,350 Elo+
Solo
Hachiman
Hachiman
Smudgersonn
Hachiman
Level 60
God Stats
1W - 3L
1,296 SR
Queue Stats
5W - 14L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
Vinnieex
Cthulhu
Level 27
God Stats
4W - 7L
1,394 SR
Queue Stats
5W - 14L
1,201 Elo+
Party 1
Team Averages
Level 71
1,406 SR
1,245 Elo+

VS

Team Averages
Level 88
1,536 SR
1,453 Elo+
Hun Batz
Hun Batz
LilYeaha
Hun Batz
Level 50
God Stats
4W - 2L
1,593 SR
Queue Stats
84W - 94L
1,458 Elo+
Party 3
Amaterasu
Amaterasu
Stecca162
Amaterasu
Level 109
God Stats
8W - 6L
1,678 SR
Queue Stats
340W - 351L
1,444 Elo+
Party 2
Eset
Eset
bizzo2902
Eset
Level 104
God Stats
54W - 57L
1,499 SR
Queue Stats
347W - 352L
1,469 Elo+
Party 2
Ymir
Ymir
emirjiujitsuboss
Ymir
Level 48
God Stats
6W - 4L
1,420 SR
Queue Stats
167W - 194L
1,395 Elo+
Party 3
Ishtar
Ishtar
noav
Ishtar
Level 128
God Stats
2W - 1L
1,492 SR
Queue Stats
204W - 179L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaftDuck
Achilles
12
2 / 3 / 0
7,213
515
10,839
14,982
10,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Frasermurray
The Morrigan
13
2 / 3 / 2
7,331
524
5,329
5,825
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Ivan967
Hun Batz
15
11 / 3 / 4
8,810
629
12,286
12,223
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
Smudgersonn
Hachiman
12
5 / 3 / 5
7,300
521
5,324
5,745
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vinnieex
Cthulhu
11
0 / 3 / 8
6,540
467
6,715
10,300
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LilYeaha
Hun Batz
14
2 / 4 / 5
8,177
584
4,991
15,412
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Stecca162
Amaterasu
15
4 / 2 / 1
9,415
673
9,004
15,977
10,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
14
4 / 4 / 3
8,554
611
7,085
7,132
2,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 5 / 2
6,918
494
2,640
12,065
3,603
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
noav
Ishtar
12
2 / 5 / 1
7,550
539
6,016
8,049
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
20
Kills
14
15
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
DaftDuck
Achilles
2
3
0
0.67
L
The Morrigan
Frasermurray
The Morrigan
2
3
2
1
L
Hun Batz
Ivan967
Hun Batz
11
3
4
4.33
W
Hun Batz
LilYeaha
Hun Batz
2
4
5
1.13
L
Hachiman
Smudgersonn
Hachiman
5
3
5
2.5
W
Amaterasu
Stecca162
Amaterasu
4
2
1
2.25
L
Cthulhu
Vinnieex
Cthulhu
0
3
8
1.33
W
Eset
4
4
3
1.38
W
2
5
2
0.6
W
Ishtar
noav
Ishtar
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,493
Damage
29,736
49,075
Taken
58,635
24,158
Mitigated
23,468
12,881
Healing
21,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DaftDuck
Achilles
10,839
2,654
0
5,187
14,982
10,013
0
995
13,987
0
41,234
L
The Morrigan
Frasermurray
The Morrigan
5,329
1,070
0
490
5,825
1,567
0
2,115
3,586
33,967
4,785
L
Hun Batz
Ivan967
Hun Batz
12,286
6,223
0
2,997
12,223
4,269
0
3,919
8,304
0
70,939
W
Hun Batz
LilYeaha
Hun Batz
4,991
1,449
0
7,445
15,412
4,922
0
1,716
13,456
0
58,853
L
Hachiman
Smudgersonn
Hachiman
5,324
2,348
0
1,846
5,745
1,526
708
976
4,769
0
28,928
W
Amaterasu
Stecca162
Amaterasu
9,004
4,724
0
8,651
15,977
10,372
263
1,130
14,754
0
62,269
L
Cthulhu
Vinnieex
Cthulhu
6,715
315
157
2,204
10,300
6,783
0
1,429
8,871
31,642
2,032
W
Eset
7,085
259
148
1,176
7,132
2,067
0
2,362
4,347
59,963
613
W
2,640
864
0
2,140
12,065
3,603
0
2,338
9,445
24,486
791
W
Ishtar
noav
Ishtar
6,016
3,210
0
2,065
8,049
2,504
138
1,765
6,016
0
43,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
40,614
349
Minions Killed
423
0
Camps Cleared
0
1,380,290
Distance Traveled
1,399,491
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,213
515
65
5
0
267,823
2
L
The Morrigan
7,331
524
77
6
0
260,120
0
L
Hun Batz
8,810
629
101
7
0
343,752
7
W
Hun Batz
8,177
584
86
6
0
328,226
0
L
Hachiman
7,300
521
54
4
0
233,243
0
W
Amaterasu
9,415
673
110
8
0
258,423
0
L
Cthulhu
6,540
467
52
4
0
275,352
2
W
Eset
8,554
611
112
8
0
280,199
0
W
Ymir
6,918
494
39
3
0
272,316
9
W
Ishtar
7,550
539
76
5
0
260,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role