Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BoatWizard
Camazotz
Level 135
God Stats
5W - 10L
1,355 SR
Queue Stats
57W - 72L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Botamon
Sylvanus
Level 147
God Stats
2W - 4L
1,325 SR
Queue Stats
47W - 64L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DomRevealing
Morgan Le Fay
Level 144
God Stats
2W - 0L
1,811 SR
Queue Stats
207W - 202L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
TSmith1314
Danzaburou
Level 65
God Stats
3W - 9L
1,384 SR
Queue Stats
223W - 238L
1,567 Elo+
Solo
Team Averages
Level 146
1,475 SR
1,520 Elo+

VS

Team Averages
Level 139
1,570 SR
1,552 Elo+
Chang'e
Chang'e
Icyikle
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,571 Elo+
Party 3
Sun Wukong
Sun Wukong
S0CIALlSM
Sun Wukong
Level 155
God Stats
0W - 2L
1,501 SR
Queue Stats
4W - 10L
1,357 Elo+
Party 3
Thor
Thor
TrueCow287
Thor
Level 114
God Stats
5W - 2L
1,646 SR
Queue Stats
141W - 101L
1,706 Elo+
Party 2
Chronos
Chronos
Zexional
Chronos
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
139W - 114L
1,632 Elo+
Party 2
Discordia
Discordia
blackblack420
Discordia
Level 121
God Stats
1W - 1L
1,702 SR
Queue Stats
206W - 195L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 3 / 8
9,798
576
16,754
20,251
19,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Camazotz
BoatWizard
Camazotz
15
4 / 1 / 6
8,959
527
6,940
14,056
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Botamon
Sylvanus
14
1 / 2 / 4
8,305
489
7,243
14,788
13,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
DomRevealing
Morgan Le Fay
16
9 / 3 / 4
9,932
584
13,548
9,808
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
TSmith1314
Danzaburou
16
2 / 3 / 3
9,830
578
9,608
12,832
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Icyikle
Chang'e
15
2 / 4 / 1
8,324
490
8,553
18,550
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
S0CIALlSM
Sun Wukong
13
1 / 9 / 4
8,044
473
7,719
21,806
13,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 5
8,914
524
9,303
13,096
10,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chronos
Zexional
Chronos
17
5 / 1 / 3
10,075
593
14,825
12,282
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
blackblack420
Discordia
13
1 / 7 / 3
7,787
458
9,400
9,027
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
22
Kills
12
12
Deaths
22
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
3
8
3.33
W
Camazotz
BoatWizard
Camazotz
4
1
6
7
W
Sylvanus
Botamon
Sylvanus
1
2
4
1.5
W
Morgan Le Fay
DomRevealing
Morgan Le Fay
9
3
4
3.67
L
Chang'e
Icyikle
Chang'e
2
4
1
0.63
L
Sun Wukong
S0CIALlSM
Sun Wukong
1
9
4
0.33
W
Danzaburou
TSmith1314
Danzaburou
2
3
3
1.17
L
3
1
5
5.5
L
Chronos
Zexional
Chronos
5
1
3
6.5
L
Discordia
blackblack420
Discordia
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,093
Damage
49,800
71,735
Taken
74,761
48,754
Mitigated
35,276
19,491
Healing
22,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,754
1,919
0
3,781
20,251
19,501
0
6,679
13,572
0
73,212
W
Camazotz
BoatWizard
Camazotz
6,940
1,587
0
3,047
14,056
6,213
80
4,744
9,312
0
72,652
W
Sylvanus
Botamon
Sylvanus
7,243
1,389
1,636
4,495
14,788
13,130
308
8,334
6,454
21,549
1,356
W
Morgan Le Fay
DomRevealing
Morgan Le Fay
13,548
826
0
821
9,808
3,890
433
5,369
4,439
64,436
647
L
Chang'e
Icyikle
Chang'e
8,553
1,391
754
8,796
18,550
5,275
522
4,890
13,660
70,392
1,792
L
Sun Wukong
S0CIALlSM
Sun Wukong
7,719
1,962
0
3,773
21,806
13,736
29
3,424
18,382
0
55,442
W
Danzaburou
TSmith1314
Danzaburou
9,608
3,704
0
5,711
12,832
6,020
0
6,790
6,042
0
85,173
L
9,303
1,329
0
2,012
13,096
10,002
0
3,967
9,129
0
29,630
L
Chronos
Zexional
Chronos
14,825
6,181
0
6,187
12,282
4,551
0
2,288
9,994
72,434
10,911
L
Discordia
blackblack420
Discordia
9,400
145
0
645
9,027
1,712
0
6,130
2,897
46,212
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
43,144
518
Minions Killed
446
0
Camps Cleared
0
1,683,777
Distance Traveled
1,610,268
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,798
576
99
6
0
321,434
2
W
Camazotz
8,959
527
120
7
0
360,476
5
W
Sylvanus
8,305
489
41
2
0
339,006
0
W
Morgan Le Fay
9,932
584
115
7
0
345,407
7
L
Chang'e
8,324
490
102
6
0
308,853
0
L
Sun Wukong
8,044
473
85
5
0
292,968
2
W
Danzaburou
9,830
578
143
8
0
317,454
0
L
Thor
8,914
524
43
3
0
345,864
8
L
Chronos
10,075
593
135
8
0
334,361
6
L
Discordia
7,787
458
81
5
0
328,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role