Player Matchup

Ullr
Ullr
Epiclion47
Ullr
Level 149
God Stats
0W - 5L
1,325 SR
Queue Stats
199W - 179L
1,563 Elo+
Party 2
Thoth
Thoth
G0dw1n
Thoth
Level 156
God Stats
0W - 4L
1,595 SR
Queue Stats
101W - 100L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
NWLT Zero
Gilgamesh
Level 142
God Stats
43W - 39L
1,532 SR
Queue Stats
439W - 387L
1,492 Elo+
Solo
Khepri
Khepri
Octago
Khepri
Level 150
God Stats
9W - 11L
1,615 SR
Queue Stats
242W - 208L
1,591 Elo+
Party 2
Lancelot
Lancelot
Riptyde6679
Lancelot
Level 144
God Stats
1W - 1L
1,224 SR
Queue Stats
192W - 154L
1,630 Elo+
Party 2
Team Averages
Level 148
1,458 SR
1,566 Elo+

VS

Team Averages
Level 152
1,580 SR
1,603 Elo+
Danzaburou
Danzaburou
Jestergrin
Danzaburou
Level 147
God Stats
4W - 2L
1,598 SR
Queue Stats
30W - 15L
1,718 Elo+
Party 1
Awilix
Awilix
RealBasqui
Awilix
Level 147
God Stats
4W - 2L
1,598 SR
Queue Stats
83W - 67L
1,547 Elo+
Solo
Surtr
Surtr
barleysober
Surtr
Level 153
God Stats
4W - 3L
1,333 SR
Queue Stats
107W - 92L
1,535 Elo+
Solo
Ra
Ra
demonstrat3
Ra
Level 158
God Stats
2W - 0L
1,790 SR
Queue Stats
26W - 15L
1,686 Elo+
Party 1
Ymir
Ymir
notyurheroettv
Ymir
Level 156
God Stats
20W - 10L
1,582 SR
Queue Stats
510W - 469L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,229
514
6,800
12,353
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
G0dw1n
Thoth
13
0 / 6 / 1
7,696
481
2,850
10,233
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NWLT Zero
Gilgamesh
16
4 / 3 / 0
9,285
580
13,609
20,670
15,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Octago
Khepri
13
0 / 1 / 3
7,759
485
2,231
9,179
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Riptyde6679
Lancelot
16
3 / 4 / 2
8,553
535
10,300
14,863
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jestergrin
Danzaburou
18
2 / 2 / 3
10,350
647
9,287
10,130
4,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
RealBasqui
Awilix
17
8 / 0 / 5
9,936
621
12,169
12,246
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 3
8,932
558
11,744
18,467
14,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 5
10,659
666
10,867
7,433
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 7
8,753
547
5,204
5,972
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
18
18
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Thoth
G0dw1n
Thoth
0
6
1
0.08
W
Danzaburou
Jestergrin
Danzaburou
2
2
3
1.75
L
Gilgamesh
NWLT Zero
Gilgamesh
4
3
0
1.33
L
Khepri
Octago
Khepri
0
1
3
1.5
W
Awilix
RealBasqui
Awilix
8
0
5
10.5
L
Lancelot
Riptyde6679
Lancelot
3
4
2
1
W
1
5
3
0.5
W
6
1
5
8.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,790
Damage
49,271
67,298
Taken
54,248
37,230
Mitigated
31,607
15,276
Healing
22,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,800
3,266
0
2,364
12,353
5,300
0
2,139
10,214
0
68,101
L
Thoth
G0dw1n
Thoth
2,850
64
0
2,093
10,233
2,760
0
5,175
4,966
54,634
0
W
Danzaburou
Jestergrin
Danzaburou
9,287
5,429
0
5,630
10,130
4,363
2,231
692
9,438
0
105,406
L
Gilgamesh
NWLT Zero
Gilgamesh
13,609
5,671
0
4,484
20,670
15,607
195
2,725
17,886
0
71,320
L
Khepri
Octago
Khepri
2,231
67
17
1,472
9,179
7,310
0
1,711
7,468
25,742
0
W
Awilix
RealBasqui
Awilix
12,169
5,420
0
5,278
12,246
5,484
83
1,134
10,980
0
77,788
L
Lancelot
Riptyde6679
Lancelot
10,300
1,415
0
4,846
14,863
6,253
0
4,532
10,234
0
78,822
W
11,744
4,356
0
3,378
18,467
14,112
6
100
17,376
1,729
61,909
W
10,867
799
1,047
3,864
7,433
2,887
4
1,977
5,409
81,946
1,407
W
5,204
969
0
2,892
5,972
4,761
443
1,568
4,404
24,205
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
48,630
536
Minions Killed
582
0
Camps Cleared
0
1,592,898
Distance Traveled
1,760,673
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,229
514
138
9
0
299,310
0
L
Thoth
7,696
481
102
6
0
283,754
6
W
Danzaburou
10,350
647
172
11
0
324,649
3
L
Gilgamesh
9,285
580
135
8
0
299,384
1
L
Khepri
7,759
485
41
3
0
340,193
6
W
Awilix
9,936
621
110
7
0
429,283
0
L
Lancelot
8,553
535
120
8
0
370,257
1
W
Surtr
8,932
558
107
7
0
302,946
2
W
Ra
10,659
666
159
10
0
386,991
3
W
Ymir
8,753
547
34
2
0
316,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role