Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Promithios
Vamana
Level 158
God Stats
2W - 5L
1,404 SR
Queue Stats
206W - 185L
1,577 Elo+
Solo
Sylvanus
Sylvanus
ScuzzyZZ
Sylvanus
Level 124
God Stats
5W - 12L
1,340 SR
Queue Stats
196W - 185L
1,477 Elo+
Solo
Poseidon
Poseidon
assurete
Poseidon
Level 149
God Stats
8W - 9L
1,228 SR
Queue Stats
257W - 244L
1,545 Elo+
Solo
Ares
Ares
dutchdeadshot
Ares
Level 189
God Stats
3W - 4L
1,689 SR
Queue Stats
136W - 124L
1,644 Elo+
Party 1
Team Averages
Level 150
1,432 SR
1,549 Elo+

VS

Team Averages
Level 128
1,553 SR
1,584 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BigJimmy1506
Charybdis
Level 155
God Stats
8W - 9L
1,380 SR
Queue Stats
543W - 543L
1,505 Elo+
Solo
Athena
Athena
CptBacon
Athena
Level 155
God Stats
3W - 2L
1,697 SR
Queue Stats
127W - 111L
1,603 Elo+
Solo
Horus
Horus
Sa1death
Horus
Level 167
God Stats
6W - 6L
1,688 SR
Queue Stats
46W - 42L
1,532 Elo+
Solo
Anubis
Anubis
Xvidєos
Anubis
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 15L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 2 / 1
5,692
569
5,740
9,645
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Promithios
Vamana
7
0 / 9 / 0
4,765
477
3,703
10,793
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
ScuzzyZZ
Sylvanus
9
1 / 4 / 1
5,271
527
5,657
7,763
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
assurete
Poseidon
12
3 / 5 / 2
6,553
655
5,722
6,442
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 3 / 1
5,446
545
4,504
7,665
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 4 / 2
6,935
694
2,164
6,096
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
BigJimmy1506
Charybdis
11
4 / 2 / 1
6,570
657
7,598
6,415
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
CptBacon
Athena
12
4 / 2 / 8
6,777
678
6,586
8,839
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
Sa1death
Horus
10
1 / 3 / 9
6,095
610
3,504
10,853
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Xvidєos
Anubis
13
11 / 0 / 1
8,169
817
10,360
8,958
3,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
11
Kills
23
23
Deaths
11
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
1
2.75
W
Izanami
 
Izanami
3
4
2
1
W
Charybdis
BigJimmy1506
Charybdis
4
2
1
2.25
W
Athena
CptBacon
Athena
4
2
8
4
L
Vamana
Promithios
Vamana
0
9
0
0
W
Horus
Sa1death
Horus
1
3
9
1.83
L
Sylvanus
ScuzzyZZ
Sylvanus
1
4
1
0.38
W
Anubis
Xvidєos
Anubis
11
0
1
11.5
L
Poseidon
assurete
Poseidon
3
5
2
0.8
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
30,212
42,308
Taken
41,161
14,376
Mitigated
18,559
10,425
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,740
2,371
0
3,213
9,645
2,731
0
3,545
6,100
0
24,931
W
Izanami
 
Izanami
2,164
1,154
0
731
6,096
1,636
1,245
3,203
2,893
0
48,568
W
Charybdis
BigJimmy1506
Charybdis
7,598
3,020
0
2,906
6,415
1,718
0
3,450
2,965
0
50,542
W
Athena
CptBacon
Athena
6,586
2,505
70
4,258
8,839
4,553
8
2,319
6,520
41,555
966
L
Vamana
Promithios
Vamana
3,703
2,165
0
1,991
10,793
2,478
0
6,527
4,266
0
24,637
W
Horus
Sa1death
Horus
3,504
1,903
1,098
4,431
10,853
6,968
0
4,735
6,118
0
8,851
L
Sylvanus
ScuzzyZZ
Sylvanus
5,657
2,919
408
2,381
7,763
3,149
0
544
7,219
23,938
9,270
W
Anubis
Xvidєos
Anubis
10,360
1,187
0
6,091
8,958
3,684
225
1,085
7,873
56,419
2,139
L
Poseidon
assurete
Poseidon
5,722
346
0
908
6,442
1,684
0
3,353
3,089
52,699
445
L
4,504
497
0
1,524
7,665
4,334
0
2,452
5,213
8,837
2,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
34,546
266
Minions Killed
381
0
Camps Cleared
0
991,981
Distance Traveled
1,045,455
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,692
569
45
5
0
250,187
0
W
Izanami
6,935
694
103
10
0
190,383
0
W
Charybdis
6,570
657
78
8
0
183,304
2
W
Athena
6,777
678
79
8
0
271,978
1
L
Vamana
4,765
477
43
4
0
171,417
0
W
Horus
6,095
610
16
2
0
225,029
4
L
Sylvanus
5,271
527
66
7
0
175,709
2
W
Anubis
8,169
817
105
11
0
174,761
0
L
Poseidon
6,553
655
102
10
0
197,797
4
L
Ares
5,446
545
10
1
0
196,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role