Player Matchup

Ah Puch
Ah Puch
Chiifuyo
Ah Puch
Level 106
God Stats
2W - 3L
1,799 SR
Queue Stats
166W - 178L
1,485 Elo+
Solo
Skadi
Skadi
Gebs on fent
Skadi
Level 88
God Stats
3W - 3L
1,207 SR
Queue Stats
181W - 171L
1,523 Elo+
Party 1
Thor
Thor
PeacePM
Thor
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 181L
1,535 Elo+
Party 1
Mulan
Mulan
jmart2415
Mulan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,543 Elo+
Party 2
Yemoja
Yemoja
jmart2415
Yemoja
Level 147
God Stats
4W - 5L
1,527 SR
Queue Stats
246W - 226L
1,615 Elo+
Party 2
Team Averages
Level 127
1,507 SR
1,540 Elo+

VS

Team Averages
Level 131
1,462 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DRUNKnMONKEYxL
Ra
Level 158
God Stats
3W - 4L
1,359 SR
Queue Stats
129W - 110L
1,574 Elo+
Party 3
Medusa
Medusa
Gabofe
Medusa
Level 87
God Stats
2W - 5L
1,348 SR
Queue Stats
137W - 132L
1,498 Elo+
Solo
Martichoras
Martichoras
PetritPuShKa
Martichoras
Level 129
God Stats
4W - 3L
1,327 SR
Queue Stats
57W - 59L
1,457 Elo+
Party 3
Sylvanus
Sylvanus
greyfox13
Sylvanus
Level 127
God Stats
10W - 7L
1,773 SR
Queue Stats
32W - 30L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chiifuyo
Ah Puch
13
0 / 3 / 1
7,286
486
6,432
5,775
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 0
7,313
488
7,700
7,255
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
PeacePM
Thor
13
1 / 3 / 1
7,279
485
3,882
10,413
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
jmart2415
Mulan
13
2 / 2 / 1
7,932
529
7,196
11,240
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
jmart2415
Yemoja
12
1 / 1 / 0
7,238
483
2,689
6,587
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 0 / 2
8,728
582
6,604
9,487
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
4 / 1 / 2
8,223
548
8,563
8,016
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Gabofe
Medusa
13
0 / 3 / 2
7,953
530
6,694
10,206
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
PetritPuShKa
Martichoras
14
0 / 1 / 0
7,823
522
3,284
6,924
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
greyfox13
Sylvanus
12
0 / 0 / 3
6,443
430
2,785
8,531
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
2
7
L
Ah Puch
Chiifuyo
Ah Puch
0
3
1
0.17
W
4
1
2
5
W
Medusa
Gabofe
Medusa
0
3
2
0.33
L
1
1
0
1
L
Thor
PeacePM
Thor
1
3
1
0.5
W
Martichoras
PetritPuShKa
Martichoras
0
1
0
0
W
Sylvanus
greyfox13
Sylvanus
0
0
3
1.5
L
Mulan
jmart2415
Mulan
2
2
1
1.25
L
Yemoja
jmart2415
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
27,930
41,270
Taken
43,164
18,326
Mitigated
20,356
9,646
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,604
1,594
0
5,821
9,487
4,952
304
1,767
7,720
73,246
0
L
Ah Puch
Chiifuyo
Ah Puch
6,432
270
0
1,121
5,775
1,419
260
4,122
1,469
51,335
1,421
W
8,563
883
1,079
2,510
8,016
3,481
0
3,110
4,906
60,740
0
W
Medusa
Gabofe
Medusa
6,694
2,474
0
1,862
10,206
3,773
0
1,148
9,058
0
54,278
L
7,700
2,243
0
1,218
7,255
2,057
0
1,890
5,261
0
60,888
L
Thor
PeacePM
Thor
3,882
460
0
981
10,413
3,789
0
5,168
4,904
0
61,458
W
Martichoras
PetritPuShKa
Martichoras
3,284
870
0
1,707
6,924
3,020
295
311
6,613
0
66,241
W
Sylvanus
greyfox13
Sylvanus
2,785
1,077
2,149
3,812
8,531
5,130
119
2,670
5,861
20,601
8,550
L
Mulan
jmart2415
Mulan
7,196
283
0
2,844
11,240
7,271
0
1,316
9,924
0
54,411
L
Yemoja
jmart2415
Yemoja
2,689
68
1,213
2,269
6,587
3,790
112
4,374
1,978
31,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
39,170
473
Minions Killed
520
0
Camps Cleared
0
1,434,637
Distance Traveled
1,456,617
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,728
582
128
9
0
346,533
0
L
Ah Puch
7,286
486
117
8
0
283,040
4
W
Ra
8,223
548
121
8
0
324,539
5
W
Medusa
7,953
530
104
7
0
265,030
0
L
Skadi
7,313
488
114
8
0
280,472
0
L
Thor
7,279
485
101
7
0
320,194
0
W
Martichoras
7,823
522
106
7
0
272,577
4
W
Sylvanus
6,443
430
61
4
0
247,938
2
L
Mulan
7,932
529
101
7
0
252,456
0
L
Yemoja
7,238
483
40
3
0
298,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role