Player Matchup

Artio
Artio
Gordopilo
Artio
Level 127
God Stats
21W - 18L
1,562 SR
Queue Stats
663W - 593L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Noblecoboose
Sylvanus
Level 141
God Stats
2W - 1L
1,765 SR
Queue Stats
7W - 8L
1,475 Elo+
Party 1
Medusa
Medusa
TheBLue101
Medusa
Level 137
God Stats
1W - 2L
1,478 SR
Queue Stats
44W - 38L
1,578 Elo+
Party 1
Freya
Freya
TheEvilSaint 14
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,545 Elo+
Party 1
Arachne
Arachne
UpdateWizard
Arachne
Level 156
God Stats
7W - 7L
1,564 SR
Queue Stats
80W - 63L
1,579 Elo+
Party 1
Team Averages
Level 136
1,574 SR
1,543 Elo+

VS

Team Averages
Level 118
1,385 SR
1,591 Elo+
Ra
Ra
AymenBz4
Ra
Level 88
God Stats
13W - 8L
1,218 SR
Queue Stats
209W - 187L
1,608 Elo+
Solo
Mercury
Mercury
DirtyDan18675
Mercury
Level 113
God Stats
1W - 5L
1,340 SR
Queue Stats
314W - 323L
1,559 Elo+
Solo
Neith
Neith
FRICKHECK
Neith
Level 107
God Stats
50W - 30L
1,631 SR
Queue Stats
82W - 59L
1,593 Elo+
Party 2
Nox
Nox
JohnETopside
Nox
Level 135
God Stats
0W - 2L
1,267 SR
Queue Stats
76W - 46L
1,595 Elo+
Party 2
Thor
Thor
itsRyugi
Thor
Level 147
God Stats
6W - 9L
1,468 SR
Queue Stats
128W - 131L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gordopilo
Artio
11
3 / 1 / 0
6,617
662
6,100
8,376
5,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Noblecoboose
Sylvanus
7
0 / 0 / 0
4,850
485
1,439
7,314
3,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
TheBLue101
Medusa
12
2 / 0 / 2
6,344
634
4,008
4,704
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,682
468
2,337
7,042
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
UpdateWizard
Arachne
9
3 / 0 / 0
5,161
516
4,603
8,486
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,565
557
3,196
5,030
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
0 / 3 / 0
5,045
505
1,233
7,947
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
FRICKHECK
Neith
9
1 / 0 / 0
5,068
507
6,515
3,259
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 1
5,387
539
3,037
5,575
3,155
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
8
1 / 3 / 0
4,801
480
4,624
10,254
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
8
Kills
3
3
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Mercury
0
3
0
0
L
Neith
FRICKHECK
Neith
1
0
0
1
W
Artio
Gordopilo
Artio
3
1
0
3
L
0
0
1
0.5
W
Sylvanus
Noblecoboose
Sylvanus
0
0
0
0
W
Medusa
TheBLue101
Medusa
2
0
2
3
W
0
2
0
0
W
Arachne
UpdateWizard
Arachne
3
0
0
3
L
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,487
Damage
18,605
35,922
Taken
32,065
14,968
Mitigated
12,783
18,617
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,196
260
356
1,645
5,030
1,897
0
0
5,030
41,941
1,457
L
Mercury
1,233
524
0
1,033
7,947
2,880
0
0
7,947
0
40,313
L
Neith
FRICKHECK
Neith
6,515
1,652
0
1,390
3,259
998
0
1,244
2,015
0
47,645
W
Artio
Gordopilo
Artio
6,100
558
0
4,877
8,376
5,059
0
0
7,787
40,694
2,495
L
3,037
231
0
2,111
5,575
3,155
0
2,512
3,063
12,648
724
W
Sylvanus
Noblecoboose
Sylvanus
1,439
504
1,338
3,045
7,314
3,489
0
912
6,402
16,816
0
W
Medusa
TheBLue101
Medusa
4,008
1,290
0
1,406
4,704
1,492
0
1,875
2,829
0
47,980
W
2,337
803
0
3,013
7,042
2,271
0
1,810
5,232
25,804
1,641
W
Arachne
UpdateWizard
Arachne
4,603
2,517
0
4,938
8,486
2,657
0
1,489
6,943
0
32,348
L
Thor
4,624
1,560
0
2,768
10,254
3,853
0
5,964
4,290
0
24,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
25,866
288
Minions Killed
341
0
Camps Cleared
0
1,029,129
Distance Traveled
980,040
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,565
557
95
10
0
191,264
0
L
Mercury
5,045
505
80
8
0
235,903
0
L
Neith
5,068
507
110
11
0
181,446
0
W
Artio
6,617
662
71
7
0
199,923
1
L
Nox
5,387
539
16
2
0
206,965
3
W
Sylvanus
4,850
485
31
3
0
188,360
0
W
Medusa
6,344
634
85
9
0
221,808
4
W
Freya
4,682
468
48
5
0
177,698
1
W
Arachne
5,161
516
53
5
0
241,340
0
L
Thor
4,801
480
40
4
0
164,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role