Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AngeldeDios
Susano
Level 157
God Stats
9W - 9L
1,641 SR
Queue Stats
191W - 178L
1,581 Elo+
Party 1
Mulan
Mulan
BlinBlinPR
Mulan
Level 122
God Stats
15W - 11L
1,666 SR
Queue Stats
94W - 111L
1,604 Elo+
Party 1
Janus
Janus
CoolOut
Janus
Level 158
God Stats
9W - 5L
1,682 SR
Queue Stats
226W - 187L
1,575 Elo+
Party 1
Team Averages
Level 148
1,598 SR
1,552 Elo+

VS

Team Averages
Level 148
1,530 SR
1,574 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CrispyRightToe
Geb
Level 125
God Stats
48W - 40L
1,586 SR
Queue Stats
325W - 321L
1,558 Elo+
Party 2
Hera
Hera
GoblinBoyfriend
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 106L
1,560 Elo+
Solo
Medusa
Medusa
L0rdran
Medusa
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,694 Elo+
Solo
Horus
Horus
Yourchoice555
Horus
Level 140
God Stats
9W - 8L
1,563 SR
Queue Stats
374W - 365L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 3 / 1
5,774
577
4,386
12,186
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
 
Chiron
10
0 / 2 / 0
5,351
535
1,388
4,471
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
10
2 / 1 / 0
5,350
535
2,122
7,593
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
9
0 / 4 / 2
5,216
522
3,108
9,004
4,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
CoolOut
Janus
12
1 / 3 / 2
6,019
602
4,385
5,754
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 5
6,196
620
3,330
5,711
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 8
6,328
633
3,609
4,838
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 5
6,539
654
5,122
5,091
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
L0rdran
Medusa
13
5 / 0 / 1
7,127
713
5,443
3,677
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 5
6,405
641
7,875
8,937
4,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
L
Chiron
 
Chiron
0
2
0
0
W
Loki
 
Loki
3
0
5
5.5
L
Susano
2
1
0
2
L
Mulan
0
4
2
0.25
L
Janus
CoolOut
Janus
1
3
2
0.67
W
3
1
8
7
W
1
2
5
1.75
W
Medusa
L0rdran
Medusa
5
0
1
5.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
25,379
39,008
Taken
28,254
14,269
Mitigated
11,579
12,911
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,386
442
0
3,793
12,186
4,320
0
1,322
10,391
0
41,125
L
Chiron
 
Chiron
1,388
371
126
1,300
4,471
1,399
0
437
4,034
0
36,680
W
Loki
 
Loki
3,330
708
0
3,973
5,711
1,687
0
1,076
4,513
0
33,895
L
Susano
2,122
226
0
4,456
7,593
2,040
0
792
6,717
0
31,799
L
Mulan
3,108
380
0
1,857
9,004
4,814
0
3,006
5,953
0
19,384
L
Janus
CoolOut
Janus
4,385
214
0
1,379
5,754
1,696
0
3,212
2,542
45,919
0
W
3,609
632
0
1,727
4,838
2,938
0
472
4,314
13,104
0
W
5,122
1,059
0
598
5,091
1,475
215
1,775
3,140
50,100
513
W
Medusa
L0rdran
Medusa
5,443
2,215
0
1,235
3,677
1,091
0
0
3,677
0
54,814
W
7,875
3,424
82
4,588
8,937
4,388
0
666
8,225
0
39,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
32,595
328
Minions Killed
380
0
Camps Cleared
0
1,052,340
Distance Traveled
1,118,420
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,774
577
70
7
0
193,832
0
L
Chiron
5,351
535
75
8
0
181,077
1
W
Loki
6,196
620
69
7
0
257,983
0
L
Susano
5,350
535
58
6
0
245,663
1
L
Mulan
5,216
522
35
4
0
216,431
0
L
Janus
6,019
602
90
9
0
215,337
0
W
Geb
6,328
633
16
2
0
250,781
4
W
Hera
6,539
654
101
10
0
196,367
0
W
Medusa
7,127
713
117
12
0
205,584
3
W
Horus
6,405
641
77
8
0
207,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role