Player Matchup

Hercules
Hercules
DarkSavage_05
Hercules
Level 100
God Stats
2W - 2L
1,669 SR
Queue Stats
13W - 10L
1,677 Elo+
Party 1
Bacchus
Bacchus
DarkTobi05_
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
KanDaVasi
Danzaburou
Level 135
God Stats
7W - 13L
1,564 SR
Queue Stats
502W - 493L
1,537 Elo+
Solo
Susano
Susano
RiiDiicK-ii
Susano
Level 157
God Stats
1W - 1L
1,718 SR
Queue Stats
40W - 36L
1,710 Elo+
Party 1
Ix Chel
Ix Chel
T-e-M-p-E-s-T-97
Ix Chel
Level 139
God Stats
6W - 7L
1,540 SR
Queue Stats
133W - 133L
1,553 Elo+
Solo
Team Averages
Level 129
1,598 SR
1,616 Elo+

VS

Team Averages
Level 103
1,491 SR
1,518 Elo+
Artemis
Artemis
Bamajama
Artemis
Level 132
God Stats
7W - 3L
1,755 SR
Queue Stats
30W - 19L
1,566 Elo+
Party 2
Jormungandr
Jormungandr
DeadxKombat
Jormungandr
Level 133
God Stats
1W - 3L
1,245 SR
Queue Stats
156W - 147L
1,519 Elo+
Solo
Fenrir
Fenrir
Putz97
Fenrir
Level 82
God Stats
23W - 21L
1,556 SR
Queue Stats
35W - 37L
1,494 Elo+
Party 2
Yu Huang
Yu Huang
Vapeislife69
Yu Huang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,518 Elo+
Party 2
Mulan
Mulan
imtexasbaby
Mulan
Level 100
God Stats
6W - 4L
1,398 SR
Queue Stats
114W - 97L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkSavage_05
Hercules
13
0 / 5 / 0
7,403
435
616
11,187
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
DarkTobi05_
Bacchus
12
7 / 5 / 5
8,848
520
6,119
16,490
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
KanDaVasi
Danzaburou
12
3 / 8 / 3
8,073
475
11,026
15,212
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
15
2 / 2 / 8
8,813
518
9,019
13,586
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 6
8,816
519
10,108
11,504
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bamajama
Artemis
17
8 / 2 / 8
10,925
643
12,358
7,925
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
DeadxKombat
Jormungandr
15
4 / 5 / 9
9,833
578
10,810
17,460
13,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Putz97
Fenrir
15
6 / 3 / 5
9,180
540
7,970
13,709
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
Vapeislife69
Yu Huang
15
1 / 4 / 3
9,019
531
6,462
8,271
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 1 / 2
10,846
638
13,302
11,167
8,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
15
Kills
23
23
Deaths
15
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bamajama
Artemis
8
2
8
6
L
Hercules
DarkSavage_05
Hercules
0
5
0
0
L
Bacchus
DarkTobi05_
Bacchus
7
5
5
1.9
W
Jormungandr
DeadxKombat
Jormungandr
4
5
9
1.7
L
Danzaburou
KanDaVasi
Danzaburou
3
8
3
0.56
W
Fenrir
Putz97
Fenrir
6
3
5
2.83
L
Susano
2
2
8
3
L
3
3
6
2
W
Yu Huang
Vapeislife69
Yu Huang
1
4
3
0.63
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,888
Damage
50,902
67,979
Taken
58,532
41,542
Mitigated
33,727
22,637
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bamajama
Artemis
12,358
4,823
0
2,531
7,925
3,077
1,085
1,497
6,428
0
74,295
L
Hercules
DarkSavage_05
Hercules
616
146
0
2,653
11,187
8,967
415
133
11,054
0
44,166
L
Bacchus
DarkTobi05_
Bacchus
6,119
890
0
3,556
16,490
18,174
0
4,874
11,616
22,907
0
W
Jormungandr
DeadxKombat
Jormungandr
10,810
2,957
191
1,975
17,460
13,737
104
5,043
12,417
43,573
178
L
Danzaburou
KanDaVasi
Danzaburou
11,026
5,235
0
3,668
15,212
4,817
130
5,936
9,276
0
53,744
W
Fenrir
Putz97
Fenrir
7,970
1,970
0
1,326
13,709
5,865
116
4,215
9,494
0
60,700
L
Susano
9,019
2,211
0
6,370
13,586
5,368
0
1,757
11,829
0
69,443
L
10,108
970
1,507
4,883
11,504
4,216
0
5,089
6,415
69,427
2,595
W
Yu Huang
Vapeislife69
Yu Huang
6,462
242
0
330
8,271
2,831
0
2,993
5,278
62,711
1,960
W
13,302
1,508
0
3,177
11,167
8,217
0
2,159
8,856
4,119
70,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
49,803
448
Minions Killed
503
0
Camps Cleared
0
1,628,855
Distance Traveled
1,695,095
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,925
643
106
6
0
342,822
0
L
Hercules
7,403
435
90
5
0
310,294
4
L
Bacchus
8,848
520
19
1
0
331,474
1
W
Jormungandr
9,833
578
75
4
0
339,643
4
L
Danzaburou
8,073
475
80
5
0
274,294
0
W
Fenrir
9,180
540
80
5
0
367,313
0
L
Susano
8,813
518
132
8
0
382,507
1
L
Ix Chel
8,816
519
127
7
0
330,286
6
W
Yu Huang
9,019
531
116
7
0
332,289
0
W
Mulan
10,846
638
126
7
0
313,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role