Player Matchup

Kuzenbo
Kuzenbo
Elyseaons
Kuzenbo
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
58W - 71L
1,485 Elo+
Party 3
Loki
Loki
JohnDestor
Loki
Level 117
God Stats
2W - 2L
1,787 SR
Queue Stats
222W - 220L
1,524 Elo+
Solo
Medusa
Medusa
SPS_PrimeDragon2
Medusa
Level 29
God Stats
1W - 2L
1,444 SR
Queue Stats
7W - 16L
1,309 Elo+
Party 2
Nu Wa
Nu Wa
Tiennou41
Nu Wa
Level 120
God Stats
0W - 2L
1,263 SR
Queue Stats
108W - 118L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
dimitriv_14
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,309 Elo+
Party 2
Team Averages
Level 68
1,547 SR
1,422 Elo+

VS

Team Averages
Level 102
1,454 SR
1,469 Elo+
Tyr
Tyr
AhmedSan1
Tyr
Level 179
God Stats
10W - 4L
1,419 SR
Queue Stats
208W - 186L
1,533 Elo+
Solo
Hun Batz
Hun Batz
Bjoerger
Hun Batz
Level 88
God Stats
6W - 4L
1,275 SR
Queue Stats
77W - 68L
1,458 Elo+
Solo
Scylla
Scylla
ZiehDichWarmAn
Scylla
Level 86
God Stats
6W - 5L
1,505 SR
Queue Stats
143W - 146L
1,429 Elo+
Party 1
Medusa
Medusa
hegnach_20
Medusa
Level 68
God Stats
17W - 17L
1,495 SR
Queue Stats
268W - 275L
1,434 Elo+
Party 1
Fenrir
Fenrir
markmuller89
Fenrir
Level 89
God Stats
25W - 23L
1,574 SR
Queue Stats
274W - 256L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elyseaons
Kuzenbo
11
0 / 3 / 0
6,524
466
2,646
10,098
8,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 0
6,753
482
4,384
9,580
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
5,899
421
1,847
9,348
2,836
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Tiennou41
Nu Wa
12
0 / 3 / 0
7,043
503
2,750
4,735
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
dimitriv_14
Amaterasu
13
0 / 2 / 1
6,965
498
2,300
11,146
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,541
610
6,144
7,893
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Bjoerger
Hun Batz
16
3 / 0 / 5
8,740
624
5,802
8,154
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 2
8,234
588
2,322
5,024
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
hegnach_20
Medusa
13
4 / 0 / 7
7,880
563
8,106
4,674
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
4 / 0 / 5
7,500
536
5,270
8,172
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
16
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Hun Batz
Bjoerger
Hun Batz
3
0
5
5.5
L
Kuzenbo
Elyseaons
Kuzenbo
0
3
0
0
L
2
3
0
0.67
L
0
6
0
0
L
Nu Wa
Tiennou41
Nu Wa
0
3
0
0
W
4
1
2
5
L
Amaterasu
dimitriv_14
Amaterasu
0
2
1
0.25
W
Medusa
hegnach_20
Medusa
4
0
7
7.5
W
Fenrir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
27,644
44,907
Taken
33,917
23,720
Mitigated
16,147
11,816
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,144
916
0
3,100
7,893
5,627
278
99
7,794
0
56,772
W
Hun Batz
Bjoerger
Hun Batz
5,802
1,607
0
5,919
8,154
2,985
599
610
7,544
0
80,362
L
Kuzenbo
Elyseaons
Kuzenbo
2,646
1,217
0
2,599
10,098
8,964
0
0
10,098
18,423
311
L
4,384
1,092
0
4,076
9,580
2,735
0
796
8,668
0
45,328
L
1,847
466
0
970
9,348
2,836
0
411
8,871
0
37,726
L
Nu Wa
Tiennou41
Nu Wa
2,750
805
0
260
4,735
1,424
0
938
3,709
49,267
641
W
2,322
0
0
1,231
5,024
1,688
0
1,893
3,131
52,898
0
L
Amaterasu
dimitriv_14
Amaterasu
2,300
348
0
3,911
11,146
7,761
0
0
10,563
0
34,346
W
Medusa
hegnach_20
Medusa
8,106
3,249
0
2,971
4,674
1,622
23
1,013
3,661
0
67,876
W
Fenrir
5,270
1,011
0
1,273
8,172
4,225
390
1,834
6,338
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
40,895
356
Minions Killed
524
0
Camps Cleared
0
1,464,495
Distance Traveled
1,497,337
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,541
610
107
8
0
292,570
0
W
Hun Batz
8,740
624
149
11
0
345,708
2
L
Kuzenbo
6,524
466
23
2
0
292,880
0
L
Loki
6,753
482
82
6
0
342,949
0
L
Medusa
5,899
421
75
5
0
266,528
0
L
Nu Wa
7,043
503
105
8
0
277,614
0
W
Scylla
8,234
588
116
8
0
285,448
2
L
Amaterasu
6,965
498
71
5
0
284,524
0
W
Medusa
7,880
563
106
8
0
296,162
0
W
Fenrir
7,500
536
46
3
0
277,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role