Player Matchup

Medusa
Medusa
Annalise-Bg
Medusa
Level 28
God Stats
10W - 5L
1,341 SR
Queue Stats
55W - 56L
1,374 Elo+
Party 1
Yemoja
Yemoja
HellsShells
Yemoja
Level 118
God Stats
1W - 0L
1,341 SR
Queue Stats
35W - 24L
1,543 Elo+
Party 1
Izanami
Izanami
KekuCAI93
Izanami
Level 120
God Stats
6W - 2L
1,803 SR
Queue Stats
180W - 171L
1,414 Elo+
Solo
Discordia
Discordia
SoaR_QSTS
Discordia
Level 107
God Stats
1W - 0L
1,513 SR
Queue Stats
9W - 6L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
timbs_are_my_wor
Gilgamesh
Level 88
God Stats
3W - 1L
1,574 SR
Queue Stats
165W - 143L
1,424 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,443 Elo+

VS

Team Averages
Level 73
1,583 SR
1,391 Elo+
Kukulkan
Kukulkan
Lifoom99
Kukulkan
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 115L
1,460 Elo+
Solo
Hun Batz
Hun Batz
PoopSoupKing
Hun Batz
Level 67
God Stats
1W - 3L
1,436 SR
Queue Stats
40W - 47L
1,411 Elo+
Party 2
Anhur
Anhur
StealthHG
Anhur
Level 59
God Stats
8W - 1L
1,906 SR
Queue Stats
21W - 34L
1,327 Elo+
Party 2
Kuzenbo
Kuzenbo
ijxc
Kuzenbo
Level 26
God Stats
15W - 9L
1,574 SR
Queue Stats
36W - 51L
1,328 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ttvWoodenWhaleHD
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
14 / 3 / 4
11,536
641
20,743
12,629
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
14
2 / 2 / 7
9,644
536
3,979
13,358
11,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
KekuCAI93
Izanami
17
5 / 2 / 3
10,391
577
9,233
9,902
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SoaR_QSTS
Discordia
14
4 / 1 / 6
9,139
508
6,817
8,031
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
17
4 / 1 / 6
11,164
620
14,619
17,313
13,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lifoom99
Kukulkan
13
1 / 9 / 3
8,601
478
9,362
14,364
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
PoopSoupKing
Hun Batz
13
2 / 7 / 1
7,610
423
7,195
15,961
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
StealthHG
Anhur
14
4 / 7 / 2
8,836
491
5,606
13,756
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ijxc
Kuzenbo
13
1 / 3 / 2
7,927
440
9,110
14,242
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ttvWoodenWhaleHD
Cu Chulainn
15
1 / 3 / 0
9,054
503
5,099
15,628
18,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
29
Kills
9
9
Deaths
29
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
3
4
5.33
W
Yemoja
2
2
7
2.75
W
Izanami
KekuCAI93
Izanami
5
2
3
3.25
L
Kukulkan
Lifoom99
Kukulkan
1
9
3
0.28
L
Hun Batz
PoopSoupKing
Hun Batz
2
7
1
0.36
W
Discordia
SoaR_QSTS
Discordia
4
1
6
7
L
Anhur
StealthHG
Anhur
4
7
2
0.71
L
Kuzenbo
ijxc
Kuzenbo
1
3
2
0.67
W
Gilgamesh
4
1
6
7
L
Cu Chulainn
ttvWoodenWhaleHD
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,391
Damage
36,372
61,233
Taken
73,951
36,603
Mitigated
49,104
15,430
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,743
7,902
0
866
12,629
5,223
650
5,163
7,414
0
87,441
W
Yemoja
3,979
487
3,755
4,446
13,358
11,765
440
7,245
6,113
27,190
733
W
Izanami
KekuCAI93
Izanami
9,233
6,173
0
3,406
9,902
3,741
613
3,245
6,657
0
93,209
L
Kukulkan
Lifoom99
Kukulkan
9,362
827
0
1,872
14,364
4,543
0
3,379
10,985
46,117
51
L
Hun Batz
PoopSoupKing
Hun Batz
7,195
2,307
0
1,512
15,961
6,318
0
2,180
13,781
0
59,859
W
Discordia
SoaR_QSTS
Discordia
6,817
673
0
983
8,031
2,303
935
2,222
5,809
52,939
0
L
Anhur
StealthHG
Anhur
5,606
1,328
0
500
13,756
4,212
0
2,919
10,837
0
36,439
L
Kuzenbo
ijxc
Kuzenbo
9,110
3,744
0
2,158
14,242
15,699
0
1,989
12,253
26,715
702
W
Gilgamesh
14,619
5,366
0
1,974
17,313
13,571
172
1,226
15,397
0
97,167
L
Cu Chulainn
ttvWoodenWhaleHD
Cu Chulainn
5,099
1,483
0
1,075
15,628
18,332
0
0
15,628
867
50,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
42,028
540
Minions Killed
360
0
Camps Cleared
0
1,748,432
Distance Traveled
1,776,062
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,536
641
120
7
0
357,665
0
W
Yemoja
9,644
536
43
2
0
333,238
0
W
Izanami
10,391
577
158
9
0
325,400
7
L
Kukulkan
8,601
478
91
5
0
336,998
0
L
Hun Batz
7,610
423
87
5
0
387,579
0
W
Discordia
9,139
508
79
4
0
366,245
0
L
Anhur
8,836
491
63
4
0
334,034
2
L
Kuzenbo
7,927
440
25
1
0
364,954
0
W
Gilgamesh
11,164
620
140
8
0
365,884
2
L
Cu Chulainn
9,054
503
94
5
0
352,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role