Player Matchup

Awilix
Awilix
 
Awilix
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BearFlojo
Izanami
Level 69
God Stats
5W - 4L
1,425 SR
Queue Stats
231W - 229L
1,433 Elo+
Party 1
Fenrir
Fenrir
Camote420
Fenrir
Level 69
God Stats
7W - 2L
1,806 SR
Queue Stats
16W - 11L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sloth5565834
Morgan Le Fay
Level 35
God Stats
6W - 16L
1,453 SR
Queue Stats
225W - 245L
1,422 Elo+
Party 1
Charon
Charon
Thatguygegr
Charon
Level 14
God Stats
1W - 2L
1,678 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,489 Elo+

VS

Team Averages
Level 66
1,555 SR
1,489 Elo+
Mulan
Mulan
A5UN4
Mulan
Level 45
God Stats
19W - 19L
1,568 SR
Queue Stats
172W - 176L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Bridge4our
Kukulkan
Level 100
God Stats
2W - 3L
1,508 SR
Queue Stats
24W - 31L
1,375 Elo+
Solo
Nike
Nike
Lich
Nike
Level 46
God Stats
11W - 14L
1,551 SR
Queue Stats
65W - 78L
1,382 Elo+
Solo
Apollo
Apollo
WolfODOnnell12
Apollo
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,745 Elo+
Solo
Arachne
Arachne
temp-347937
Arachne
Level 108
God Stats
14W - 7L
1,646 SR
Queue Stats
215W - 187L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 2 / 2
6,111
437
3,244
8,209
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
BearFlojo
Izanami
4
0 / 2 / 0
4,927
352
511
1,854
313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Camote420
Fenrir
11
2 / 6 / 0
6,841
489
5,068
9,900
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sloth5565834
Morgan Le Fay
11
1 / 5 / 2
6,647
475
3,907
8,368
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
10
0 / 8 / 2
5,891
421
1,957
13,186
7,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
A5UN4
Mulan
15
10 / 1 / 3
10,020
716
10,197
11,427
7,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Bridge4our
Kukulkan
12
2 / 3 / 5
7,078
506
7,294
7,234
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nike
Lich
Nike
12
6 / 0 / 9
7,972
569
6,340
7,284
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 4
8,414
601
3,637
8,402
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
temp-347937
Arachne
15
2 / 0 / 4
8,388
599
1,552
11,997
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
23
23
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
2
1
W
Mulan
A5UN4
Mulan
10
1
3
11.5
L
Izanami
BearFlojo
Izanami
0
2
0
0
W
Kukulkan
Bridge4our
Kukulkan
2
3
5
1.5
L
Fenrir
Camote420
Fenrir
2
6
0
0.33
W
Nike
Lich
Nike
6
0
9
10.5
L
Morgan Le Fay
Sloth5565834
Morgan Le Fay
1
5
2
0.4
L
Charon
0
8
2
0.13
W
3
0
4
5
W
Arachne
temp-347937
Arachne
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
29,020
41,517
Taken
46,344
16,028
Mitigated
20,634
2,769
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,244
786
0
1,372
8,209
2,895
0
1,845
6,364
0
37,589
W
Mulan
A5UN4
Mulan
10,197
1,778
0
5,184
11,427
7,624
1,055
1,585
9,842
0
73,248
L
Izanami
BearFlojo
Izanami
511
327
0
0
1,854
313
0
0
1,854
0
8,827
W
Kukulkan
Bridge4our
Kukulkan
7,294
636
471
2,556
7,234
2,186
1,454
1,120
6,114
35,597
0
L
Fenrir
Camote420
Fenrir
5,068
1,133
0
564
9,900
2,991
0
580
9,320
0
27,290
W
Nike
Lich
Nike
6,340
1,180
0
960
7,284
3,314
2,203
1,387
5,897
0
30,552
L
Morgan Le Fay
Sloth5565834
Morgan Le Fay
3,907
634
0
324
8,368
2,724
0
2,697
5,671
30,961
503
L
Charon
1,957
301
0
509
13,186
7,105
0
2,172
11,014
18,585
0
W
3,637
2,467
0
3,497
8,402
2,875
2,252
1,074
7,328
0
56,631
W
Arachne
temp-347937
Arachne
1,552
940
0
9,364
11,997
4,635
1,922
1,132
10,865
0
73,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
41,872
226
Minions Killed
440
0
Camps Cleared
0
1,218,295
Distance Traveled
1,364,612
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,111
437
59
4
0
344,047
0
W
Mulan
10,020
716
116
8
0
243,504
0
L
Izanami
4,927
352
20
1
0
71,006
1
W
Kukulkan
7,078
506
50
4
0
285,458
4
L
Fenrir
6,841
489
51
4
0
300,181
0
W
Nike
7,972
569
53
4
0
261,686
0
L
Morgan Le Fay
6,647
475
61
4
0
244,601
1
L
Charon
5,891
421
35
3
0
258,460
0
W
Apollo
8,414
601
85
6
0
278,741
0
W
Arachne
8,388
599
136
10
0
295,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role