Player Matchup

Nu Wa
Nu Wa
Frogchairy
Nu Wa
Level 107
God Stats
7W - 1L
1,743 SR
Queue Stats
50W - 26L
1,653 Elo+
Party 2
Surtr
Surtr
It does Burn
Surtr
Level 84
God Stats
23W - 17L
1,235 SR
Queue Stats
169W - 167L
1,482 Elo+
Solo
Ymir
Ymir
RearedTundra53
Ymir
Level 105
God Stats
56W - 33L
1,776 SR
Queue Stats
106W - 102L
1,590 Elo+
Party 3
Anhur
Anhur
Shawty12inch
Anhur
Level 104
God Stats
12W - 12L
1,674 SR
Queue Stats
219W - 204L
1,647 Elo+
Party 3
Nemesis
Nemesis
fattyDADDY
Nemesis
Level 129
God Stats
3W - 0L
1,751 SR
Queue Stats
49W - 25L
1,672 Elo+
Party 2
Team Averages
Level 106
1,636 SR
1,609 Elo+

VS

Team Averages
Level 136
1,558 SR
1,547 Elo+
Neith
Neith
Daslothman93
Neith
Level 154
God Stats
0W - 2L
1,318 SR
Queue Stats
54W - 47L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Erickson204
Zhong Kui
Level 123
God Stats
31W - 24L
1,583 SR
Queue Stats
153W - 144L
1,489 Elo+
Party 1
Horus
Horus
F1ickshott
Horus
Level 128
God Stats
4W - 6L
1,530 SR
Queue Stats
209W - 183L
1,583 Elo+
Solo
Thanatos
Thanatos
TurboLazer
Thanatos
Level 124
God Stats
1W - 2L
1,609 SR
Queue Stats
54W - 43L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
daytimedrama
Kukulkan
Level 150
God Stats
11W - 8L
1,752 SR
Queue Stats
113W - 100L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
7 / 1 / 3
7,410
618
6,578
4,190
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 4
6,603
550
3,179
10,127
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 4
6,207
517
1,515
9,946
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 1 / 2
7,012
584
4,550
6,615
2,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
fattyDADDY
Nemesis
13
6 / 0 / 4
7,523
627
5,957
8,496
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,104
509
4,943
4,814
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Erickson204
Zhong Kui
10
0 / 4 / 1
6,096
508
5,449
8,268
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
9
0 / 2 / 2
5,825
485
2,763
9,305
6,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
TurboLazer
Thanatos
11
3 / 4 / 1
6,262
522
3,213
7,193
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
daytimedrama
Kukulkan
11
0 / 4 / 2
5,922
494
1,532
4,912
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
4
4
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Zhong Kui
Erickson204
Zhong Kui
0
4
1
0.13
L
Horus
0
2
2
0.5
W
Nu Wa
7
1
3
8.5
W
1
1
4
3
W
0
1
4
2
W
1
1
2
2
L
Thanatos
TurboLazer
Thanatos
3
4
1
0.88
L
Kukulkan
daytimedrama
Kukulkan
0
4
2
0.25
W
Nemesis
fattyDADDY
Nemesis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
17,900
39,374
Taken
34,492
15,794
Mitigated
15,836
13,494
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,943
891
0
1,233
4,814
1,108
0
799
3,991
0
45,840
L
Zhong Kui
Erickson204
Zhong Kui
5,449
955
0
2,143
8,268
5,233
0
581
7,641
34,706
6,154
L
Horus
2,763
1,202
280
2,329
9,305
6,016
0
1,908
7,333
0
15,353
W
Nu Wa
6,578
1,899
0
904
4,190
1,036
80
864
3,326
37,641
1,018
W
3,179
1,260
0
1,381
10,127
4,642
0
4,607
5,520
576
34,080
W
1,515
79
0
2,296
9,946
5,463
0
810
9,136
16,764
0
W
4,550
3,199
0
4,031
6,615
2,000
0
288
6,327
0
61,513
L
Thanatos
TurboLazer
Thanatos
3,213
623
0
4,448
7,193
2,359
0
2,000
5,095
0
34,577
L
Kukulkan
daytimedrama
Kukulkan
1,532
187
0
340
4,912
1,120
0
2,522
2,307
39,330
0
W
Nemesis
fattyDADDY
Nemesis
5,957
2,801
0
4,882
8,496
2,653
0
671
7,825
0
49,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,755
Gold Earned
30,209
371
Minions Killed
333
0
Camps Cleared
0
1,227,422
Distance Traveled
1,196,864
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,104
509
87
7
0
212,325
1
L
Zhong Kui
6,096
508
77
6
0
209,205
2
L
Horus
5,825
485
29
2
0
260,304
4
W
Nu Wa
7,410
618
57
5
0
257,732
3
W
Surtr
6,603
550
68
6
0
202,845
4
W
Ymir
6,207
517
33
3
0
242,039
0
W
Anhur
7,012
584
118
10
0
221,663
2
L
Thanatos
6,262
522
65
5
0
291,610
1
L
Kukulkan
5,922
494
75
6
0
223,420
3
W
Nemesis
7,523
627
95
8
0
303,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role