Player Matchup

Bellona
Bellona
KnightMayor_
Bellona
Level 106
God Stats
9W - 4L
1,524 SR
Queue Stats
77W - 86L
1,268 Elo+
Solo
Nu Wa
Nu Wa
MissHawthorn8
Nu Wa
Level 129
God Stats
2W - 2L
1,725 SR
Queue Stats
182W - 172L
1,447 Elo+
Solo
Charybdis
Charybdis
fresh1221
Charybdis
Level 46
God Stats
38W - 34L
1,490 SR
Queue Stats
188W - 195L
1,391 Elo+
Solo
Team Averages
Level 94
1,580 SR
1,369 Elo+

VS

Team Averages
Level 77
1,347 SR
1,171 Elo+
Bacchus
Bacchus
BigPapaHungryMan
Bacchus
Level 83
God Stats
0W - 2L
1,186 SR
Queue Stats
2W - 17L
1,014 Elo+
Party 1
Kukulkan
Kukulkan
MericaGetSome
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Party 1
Anhur
Anhur
SiderMKU1
Anhur
Level 106
God Stats
4W - 4L
1,354 SR
Queue Stats
294W - 298L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KnightMayor_
Bellona
15
2 / 3 / 3
10,480
699
6,955
12,364
11,472
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 6
10,448
697
10,290
7,154
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
fresh1221
Charybdis
17
5 / 4 / 2
11,697
780
13,482
12,200
4,177
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,561
637
10,002
17,312
23,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
MericaGetSome
Kukulkan
16
3 / 4 / 4
10,280
685
7,227
10,224
3,991
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
SiderMKU1
Anhur
14
3 / 2 / 4
10,119
675
4,398
9,750
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
8
8
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Bellona
KnightMayor_
Bellona
2
3
3
1.17
L
Kukulkan
MericaGetSome
Kukulkan
3
4
4
1.25
W
0
1
6
3
L
Anhur
SiderMKU1
Anhur
3
2
4
2.5
W
Charybdis
fresh1221
Charybdis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
21,627
31,718
Taken
37,286
18,045
Mitigated
31,103
3,006
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
973
0
1,175
17,312
23,777
0
5,426
11,886
32,186
0
W
Bellona
KnightMayor_
Bellona
6,955
454
0
360
12,364
11,472
0
5,393
6,948
133
21,812
L
Kukulkan
MericaGetSome
Kukulkan
7,227
362
0
0
10,224
3,991
0
2,792
7,432
38,533
982
W
10,290
2,895
291
549
7,154
2,396
564
3,659
3,461
53,442
587
L
Anhur
SiderMKU1
Anhur
4,398
1,511
0
2,780
9,750
3,335
0
2,239
7,511
0
41,513
W
Charybdis
fresh1221
Charybdis
13,482
4,601
298
1,508
12,200
4,177
2,251
7,952
4,228
0
46,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
29,960
174
Minions Killed
170
0
Camps Cleared
0
810,157
Distance Traveled
739,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,561
637
26
2
0
286,101
0
W
Bellona
10,480
699
19
1
0
292,168
0
L
Kukulkan
10,280
685
63
4
0
267,049
0
W
Nu Wa
10,448
697
76
5
0
262,483
0
L
Anhur
10,119
675
81
5
0
186,766
0
W
Charybdis
11,697
780
79
5
0
255,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role