Player Matchup

Athena
Athena
Silver II
Aly0n
Athena
Silver II
Level 108
God Stats
15W - 10L
1,610 SR
Queue Stats
191W - 219L
1,090 MMR
Party 1
Ix Chel
Ix Chel
Gold V
Avestruzqtsedus_
Ix Chel
Gold V
Level 148
God Stats
0W - 4L
1,163 SR
Queue Stats
117W - 136L
1,246 MMR
Party 2
Mulan
Mulan
Silver I
GreatKitten
Mulan
Silver I
Level 119
God Stats
1W - 1L
1,808 SR
Queue Stats
86W - 91L
1,239 MMR
Solo
Awilix
Awilix
Gold V
MVP_Rafinha9
Awilix
Gold V
Level 156
God Stats
2W - 3L
1,512 SR
Queue Stats
117W - 144L
1,280 MMR
Party 2
Chiron
Chiron
Silver IV
SirzechsGr
Chiron
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,387 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,519 SR
1,248 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,438 SR
1,249 MMR
Charon
Charon
Silver I
CertifiedPark
Charon
Silver I
Level 65
God Stats
22W - 22L
1,612 SR
Queue Stats
284W - 298L
1,261 MMR
Solo
Raijin
Raijin
Gold V
EWitz_Girthy
Raijin
Gold V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 72L
1,252 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Horusgebel
Tsukuyomi
Silver I
Level 183
God Stats
3W - 3L
1,248 SR
Queue Stats
181W - 184L
1,236 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
XSX-SKRILLEX-BOS
Kumbhakarna
Gold V
Level 174
God Stats
2W - 3L
1,413 SR
Queue Stats
260W - 271L
1,237 MMR
Solo
Ishtar
Ishtar
Gold II
Zachmaul
Ishtar
Gold II
Level 158
God Stats
5W - 7L
1,417 SR
Queue Stats
188W - 183L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aly0n
Athena
12
2 / 7 / 4
8,366
465
4,179
17,976
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 8 / 3
9,806
545
9,654
13,898
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 1
10,500
583
7,752
15,730
10,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
16
6 / 6 / 3
9,807
545
10,642
17,282
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
SirzechsGr
Chiron
15
0 / 7 / 3
9,275
515
6,354
16,375
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
OsirisBacchusSun WukongBellona

VS

Bans
ArachneGebChernobogLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 17
11,174
621
7,784
14,407
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
18
6 / 3 / 9
11,576
643
10,070
10,163
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Horusgebel
Tsukuyomi
16
6 / 5 / 9
10,270
571
9,006
10,926
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
XSX-SKRILLEX-BOS
Kumbhakarna
16
9 / 4 / 3
10,910
606
10,612
14,482
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
Zachmaul
Ishtar
17
7 / 2 / 10
11,180
621
17,341
14,559
6,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
16
Kills
33
33
Deaths
16
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Athena
Aly0n
Athena
2
7
4
0.57
L
4
8
3
0.69
W
5
2
17
6.75
W
Raijin
6
3
9
3.5
L
4
5
1
0.9
W
Tsukuyomi
Horusgebel
Tsukuyomi
6
5
9
2.1
L
Awilix
6
6
3
1.25
L
Chiron
SirzechsGr
Chiron
0
7
3
0.21
W
Kumbhakarna
XSX-SKRILLEX-BOS
Kumbhakarna
9
4
3
2.63
W
Ishtar
Zachmaul
Ishtar
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
54,813
81,261
Taken
64,537
45,076
Mitigated
33,640
17,655
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aly0n
Athena
4,179
1,309
0
2,414
17,976
16,623
176
5,142
12,642
23,700
0
L
9,654
772
679
2,595
13,898
4,706
453
8,138
5,396
54,342
2,002
W
7,784
2,055
131
4,427
14,407
13,447
2,081
4,290
9,843
26,102
0
W
Raijin
10,070
743
0
1,551
10,163
4,062
814
4,348
5,454
87,580
752
L
7,752
519
0
4,804
15,730
10,447
618
5,246
10,484
0
76,621
W
Tsukuyomi
Horusgebel
Tsukuyomi
9,006
2,492
0
3,955
10,926
3,595
1,241
1,430
9,446
0
63,240
L
Awilix
10,642
4,641
0
1,828
17,282
7,265
0
5,754
11,484
0
85,836
L
Chiron
SirzechsGr
Chiron
6,354
3,180
213
5,122
16,375
6,035
396
2,930
13,353
0
75,031
W
Kumbhakarna
XSX-SKRILLEX-BOS
Kumbhakarna
10,612
805
0
2,079
14,482
6,244
381
1,939
12,491
46,725
3,271
W
Ishtar
Zachmaul
Ishtar
17,341
11,474
0
6,419
14,559
6,292
1,970
2,902
11,569
0
98,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
55,110
514
Minions Killed
490
0
Camps Cleared
0
1,827,759
Distance Traveled
1,835,992
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,366
465
29
2
0
372,243
6
L
Ix Chel
9,806
545
125
7
0
342,263
2
W
Charon
11,174
621
32
2
0
365,350
6
W
Raijin
11,576
643
159
9
0
347,663
0
L
Mulan
10,500
583
122
7
0
342,190
0
W
Tsukuyomi
10,270
571
84
5
0
378,367
0
L
Awilix
9,807
545
111
6
0
415,957
0
L
Chiron
9,275
515
127
7
0
355,106
3
W
Kumbhakarna
10,910
606
77
4
0
365,624
0
W
Ishtar
11,180
621
138
8
0
378,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role