Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
DiabeticDemon
Tsukuyomi
Bronze III
Level 62
God Stats
4W - 4L
1,631 SR
Queue Stats
28W - 26L
1,500 MMR
Solo
Rama
Rama
Gold IV
Rhino2701
Rama
Gold IV
Level 109
God Stats
2W - 4L
1,615 SR
Queue Stats
169W - 154L
1,530 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
YelloFello
Baron Samedi
Gold II
Level 156
God Stats
1W - 1L
1,718 SR
Queue Stats
9W - 13L
1,534 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
iWiffKrakens
Kuzenbo
Gold II
Level 217
God Stats
25W - 40L
1,517 SR
Queue Stats
436W - 430L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
xR2Zx
Jormungandr
Gold III
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
228W - 238L
1,550 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,596 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,525 SR
1,523 MMR
Vulcan
Vulcan
Gold II
Attxntion
Vulcan
Gold II
Level 136
God Stats
5W - 7L
1,574 SR
Queue Stats
87W - 75L
1,543 MMR
Solo
Bacchus
Bacchus
Bronze III
BlueCollar46
Bacchus
Bronze III
Level 64
God Stats
1W - 0L
1,480 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Lil_Kenja
Danzaburou
Gold IV
Level 145
God Stats
42W - 36L
1,534 SR
Queue Stats
151W - 148L
1,525 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Onlytrolls
Cu Chulainn
Gold II
Level 158
God Stats
2W - 0L
1,745 SR
Queue Stats
76W - 72L
1,549 MMR
Solo
Thanatos
Thanatos
Gold III
Tempest873
Thanatos
Gold III
Level 120
God Stats
1W - 1L
1,294 SR
Queue Stats
173W - 180L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiabeticDemon
Tsukuyomi
18
5 / 8 / 0
10,508
478
9,821
20,037
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
20
2 / 4 / 3
12,220
555
4,746
11,445
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
YelloFello
Baron Samedi
20
2 / 4 / 3
11,794
536
7,602
15,195
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
iWiffKrakens
Kuzenbo
15
1 / 1 / 5
10,493
477
4,269
11,506
9,941
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
xR2Zx
Jormungandr
10
0 / 5 / 0
8,291
377
5,026
11,368
7,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MedusaThothThorMercuryKing Arthur

VS

Bans
AthenaCthulhuKaliBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Attxntion
Vulcan
20
9 / 0 / 3
13,824
628
16,828
4,758
1,815
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
BlueCollar46
Bacchus
16
0 / 3 / 3
10,518
478
2,115
12,781
12,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Lil_Kenja
Danzaburou
20
1 / 2 / 4
13,058
594
8,800
12,817
5,683
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Onlytrolls
Cu Chulainn
20
8 / 1 / 6
14,168
644
14,479
19,953
19,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Tempest873
Thanatos
20
4 / 4 / 9
12,396
563
10,143
18,336
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
22
22
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Attxntion
Vulcan
9
0
3
10.5
W
Bacchus
BlueCollar46
Bacchus
0
3
3
0.5
L
Tsukuyomi
DiabeticDemon
Tsukuyomi
5
8
0
0.63
W
Danzaburou
Lil_Kenja
Danzaburou
1
2
4
1.5
W
Cu Chulainn
Onlytrolls
Cu Chulainn
8
1
6
11
L
Rama
2
4
3
0.88
W
Thanatos
Tempest873
Thanatos
4
4
9
2.13
L
Baron Samedi
YelloFello
Baron Samedi
2
4
3
0.88
L
Kuzenbo
iWiffKrakens
Kuzenbo
1
1
5
3.5
L
Jormungandr
xR2Zx
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
52,365
69,551
Taken
68,645
32,594
Mitigated
46,656
16,845
Healing
31,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Attxntion
Vulcan
16,828
350
110
1,306
4,758
1,815
1,380
1,834
2,924
103,329
1,035
W
Bacchus
BlueCollar46
Bacchus
2,115
182
0
1,447
12,781
12,294
379
3,664
9,117
23,843
357
L
Tsukuyomi
DiabeticDemon
Tsukuyomi
9,821
1,299
0
6,694
20,037
6,110
0
5,419
14,444
0
81,074
W
Danzaburou
Lil_Kenja
Danzaburou
8,800
2,665
0
5,189
12,817
5,683
2,919
1,418
11,399
0
124,991
W
Cu Chulainn
Onlytrolls
Cu Chulainn
14,479
2,798
0
4,998
19,953
19,001
788
7,263
12,690
12,318
89,856
L
Rama
4,746
3,973
0
3,230
11,445
4,025
0
1,412
9,993
0
106,372
W
Thanatos
Tempest873
Thanatos
10,143
2,193
0
18,896
18,336
7,863
594
3,024
15,312
0
113,795
L
Baron Samedi
YelloFello
Baron Samedi
7,602
601
166
2,788
15,195
4,879
0
7,951
6,787
101,346
1,222
L
Kuzenbo
iWiffKrakens
Kuzenbo
4,269
1,114
0
1,741
11,506
9,941
4
4,349
7,035
32,189
1,500
L
Jormungandr
xR2Zx
Jormungandr
5,026
1,589
0
2,226
11,368
7,639
0
251
11,117
34,206
1,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
63,964
676
Minions Killed
709
0
Camps Cleared
0
1,887,988
Distance Traveled
2,367,452
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,824
628
181
8
0
527,038
10
W
Bacchus
10,518
478
36
2
0
457,285
2
L
Tsukuyomi
10,508
478
130
6
0
450,197
5
W
Danzaburou
13,058
594
193
9
0
432,133
4
W
Cu Chulainn
14,168
644
166
8
0
446,393
5
L
Rama
12,220
555
212
10
0
386,634
2
W
Thanatos
12,396
563
133
6
0
504,603
5
L
Baron Samedi
11,794
536
219
10
0
428,308
2
L
Kuzenbo
10,493
477
45
2
0
448,227
9
L
Jormungandr
8,291
377
70
3
0
174,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role