Player Matchup

Chronos
Chronos
Holland1695
Chronos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,432 Elo+
Solo
Neith
Neith
WardedGenie581
Neith
Level 138
God Stats
21W - 17L
1,604 SR
Queue Stats
208W - 232L
1,513 Elo+
Solo
Charon
Charon
godkingluc
Charon
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 77L
1,255 Elo+
Solo
Team Averages
Level 102
1,535 SR
1,400 Elo+

VS

Team Averages
Level 41
1,348 SR
1,388 Elo+
Hera
Hera
GrafZorall
Hera
Level 65
God Stats
0W - 3L
1,206 SR
Queue Stats
123W - 148L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
forever0110
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,456 Elo+
Party 1
Anhur
Anhur
liberalodpad
Anhur
Level 32
God Stats
0W - 3L
1,338 SR
Queue Stats
7W - 24L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Holland1695
Chronos
16
4 / 4 / 5
10,540
703
6,800
10,674
3,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 3 / 6
10,269
685
12,486
10,475
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
godkingluc
Charon
17
4 / 1 / 5
10,908
727
9,692
11,787
11,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
9,684
646
8,806
9,663
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
forever0110
Sun Wukong
13
4 / 5 / 1
10,278
685
9,954
14,721
8,832
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 4
11,150
743
6,188
12,119
4,426
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
8
8
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Chronos
Holland1695
Chronos
4
4
5
1.63
W
2
3
6
1.67
L
Sun Wukong
forever0110
Sun Wukong
4
5
1
0.9
W
Charon
godkingluc
Charon
4
1
5
6.5
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
24,948
32,936
Taken
36,503
18,957
Mitigated
16,194
5,248
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,806
1,227
0
1,622
9,663
2,936
183
4,041
5,622
35,354
0
W
Chronos
Holland1695
Chronos
6,800
1,964
0
1,872
10,674
3,756
941
2,605
7,710
36,883
0
W
12,486
2,666
0
1,626
10,475
3,901
361
4,172
6,095
0
52,973
L
Sun Wukong
forever0110
Sun Wukong
9,954
1,039
34
2,220
14,721
8,832
31
6,578
8,139
0
33,504
W
Charon
godkingluc
Charon
9,692
1,459
159
1,591
11,787
11,300
196
2,197
9,018
24,618
2,400
L
6,188
2,199
0
3,095
12,119
4,426
2,530
4,438
7,679
0
54,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
31,112
159
Minions Killed
170
0
Camps Cleared
0
827,388
Distance Traveled
808,067
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,684
646
47
3
0
250,103
1
W
Chronos
10,540
703
54
4
0
288,436
2
W
Neith
10,269
685
71
5
0
260,165
0
L
Sun Wukong
10,278
685
36
2
0
297,377
0
W
Charon
10,908
727
34
2
0
278,787
0
L
Anhur
11,150
743
87
6
0
260,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role