Player Matchup

Medusa
Medusa
Raxxtus
Medusa
Level 153
God Stats
2W - 1L
1,647 SR
Queue Stats
26W - 7L
1,897 Elo+
Party 2
Hel
Hel
Speoke
Hel
Level 129
God Stats
1W - 1L
1,622 SR
Queue Stats
32W - 12L
1,821 Elo+
Party 2
Bacchus
Bacchus
TheLegendGuccii
Bacchus
Level 156
God Stats
17W - 1L
2,003 SR
Queue Stats
44W - 17L
1,828 Elo+
Party 2
Team Averages
Level 146
1,757 SR
1,849 Elo+

VS

Team Averages
Level 134
1,580 SR
1,684 Elo+
Sobek
Sobek
Cutterling
Sobek
Level 127
God Stats
7W - 7L
1,635 SR
Queue Stats
376W - 253L
1,730 Elo+
Party 1
Hun Batz
Hun Batz
Medic3223
Hun Batz
Level 115
God Stats
5W - 3L
1,521 SR
Queue Stats
345W - 345L
1,581 Elo+
Solo
Surtr
Surtr
weslix
Surtr
Level 159
God Stats
13W - 14L
1,583 SR
Queue Stats
264W - 177L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Raxxtus
Medusa
16
3 / 1 / 7
10,178
783
12,260
9,879
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Speoke
Hel
17
4 / 0 / 6
10,502
808
12,195
7,151
4,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 0 / 5
9,872
759
9,961
13,288
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 3 / 0
8,368
644
6,856
14,952
14,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Medic3223
Hun Batz
13
0 / 3 / 0
8,215
632
6,204
8,844
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
weslix
Surtr
13
1 / 4 / 0
8,562
659
8,005
16,213
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
0
0
L
Hun Batz
Medic3223
Hun Batz
0
3
0
0
W
Medusa
Raxxtus
Medusa
3
1
7
6.5
W
Hel
Speoke
Hel
4
0
6
7
W
3
0
5
5.5
L
Surtr
weslix
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,416
Damage
21,065
30,318
Taken
40,009
23,502
Mitigated
33,216
16,706
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,856
144
0
2,972
14,952
14,935
0
6,731
7,677
26,176
2,710
L
Hun Batz
Medic3223
Hun Batz
6,204
446
0
1,041
8,844
4,011
0
4,228
4,277
0
33,691
W
Medusa
Raxxtus
Medusa
12,260
5,202
0
2,629
9,879
4,031
2,012
2,258
7,315
0
72,204
W
Hel
Speoke
Hel
12,195
658
6,102
6,083
7,151
4,766
793
1,859
4,906
48,303
1,056
W
9,961
858
0
1,892
13,288
14,705
351
3,326
8,971
18,731
3,587
L
Surtr
weslix
Surtr
8,005
1,645
0
2,627
16,213
14,270
0
8,239
7,437
6,247
21,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
25,145
210
Minions Killed
154
0
Camps Cleared
0
861,622
Distance Traveled
772,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,368
644
40
3
0
243,537
0
L
Hun Batz
8,215
632
59
5
0
274,801
0
W
Medusa
10,178
783
97
7
0
279,576
0
W
Hel
10,502
808
85
7
0
295,746
0
W
Bacchus
9,872
759
28
2
0
286,300
0
L
Surtr
8,562
659
55
4
0
254,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role