Player Matchup

Cernunnos
Cernunnos
Bronze III
For_Joel_Rip
Cernunnos
Bronze III
Level 117
God Stats
4W - 4L
1,556 SR
Queue Stats
7W - 10L
1,418 MMR
Party 1
Scylla
Scylla
Gold V
Tutankhumun
Scylla
Gold V
Level 118
God Stats
1W - 3L
1,182 SR
Queue Stats
102W - 118L
1,387 MMR
Solo
Mulan
Mulan
Silver III
devilzson69
Mulan
Silver III
Level 120
God Stats
6W - 2L
1,555 SR
Queue Stats
9W - 15L
1,348 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,431 SR
1,384 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,511 SR
1,372 MMR
Ix Chel
Ix Chel
Bronze III
DarkSerenade18
Ix Chel
Bronze III
Level 127
God Stats
2W - 0L
1,544 SR
Queue Stats
3W - 4L
1,372 MMR
Party 2
Bellona
Bellona
Bronze III
Kickbutt121
Bellona
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,372 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
ViiKauai
Zhong Kui
Bronze III
Level 132
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 4L
1,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
For_Joel_Rip
Cernunnos
13
1 / 5 / 1
7,600
633
6,415
9,388
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
12
1 / 4 / 1
7,860
655
6,285
7,750
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 2
7,437
620
9,450
14,975
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
Ao KuangKuzenboBastetCthulhuBacchus

VS

Bans
Nu WaHerculesAchillesSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
10,169
847
12,397
6,896
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Kickbutt121
Bellona
14
6 / 0 / 7
9,022
752
6,605
12,243
11,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
ViiKauai
Zhong Kui
14
2 / 2 / 9
8,556
713
9,985
11,685
9,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
15
15
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Cernunnos
For_Joel_Rip
Cernunnos
1
5
1
0.3
W
Bellona
Kickbutt121
Bellona
6
0
7
9.5
L
Scylla
1
4
1
0.38
W
Zhong Kui
ViiKauai
Zhong Kui
2
2
9
3.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
28,987
32,113
Taken
30,824
21,135
Mitigated
24,000
5,624
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,397
561
1,934
3,010
6,896
2,933
116
1,404
5,492
38,461
1,684
L
Cernunnos
For_Joel_Rip
Cernunnos
6,415
2,222
77
1,600
9,388
4,607
63
6,181
2,744
0
26,620
W
Bellona
Kickbutt121
Bellona
6,605
1,320
0
1,510
12,243
11,894
36
2,675
9,568
0
11,555
L
Scylla
6,285
578
0
269
7,750
2,188
0
5,477
1,821
29,727
0
W
Zhong Kui
ViiKauai
Zhong Kui
9,985
1,847
0
4,168
11,685
9,173
93
2,440
9,245
36,136
6,141
L
9,450
414
0
3,678
14,975
14,340
0
8,825
4,949
199
22,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,897
Gold Earned
27,747
119
Minions Killed
150
0
Camps Cleared
0
639,338
Distance Traveled
678,288
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,169
847
66
6
0
224,921
0
L
Cernunnos
7,600
633
37
3
0
193,463
2
W
Bellona
9,022
752
16
1
0
237,926
0
L
Scylla
7,860
655
46
4
0
227,003
0
W
Zhong Kui
8,556
713
68
6
0
215,441
0
L
Mulan
7,437
620
36
3
0
218,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role