Player Matchup

Sun Wukong
Sun Wukong
CBxx29
Sun Wukong
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,654 Elo+
Party 1
Ganesha
Ganesha
CyYoungster
Ganesha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
KingOfTheSkies44
Nu Wa
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
199W - 215L
1,370 Elo+
Solo
Ratatoskr
Ratatoskr
MrBloodyBilly
Ratatoskr
Level 81
God Stats
2W - 1L
1,495 SR
Queue Stats
31W - 24L
1,516 Elo+
Party 1
Rama
Rama
RAYQUEZA
Rama
Level 65
God Stats
2W - 1L
1,498 SR
Queue Stats
19W - 13L
1,528 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,502 Elo+

VS

Team Averages
Level 42
1,561 SR
1,399 Elo+
Gilgamesh
Gilgamesh
Arumafandi
Gilgamesh
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 46L
1,360 Elo+
Party 2
Ra
Ra
DefinitiveMalice
Ra
Level 47
God Stats
8W - 11L
1,507 SR
Queue Stats
108W - 121L
1,375 Elo+
Solo
Ares
Ares
SteamingMuffin2
Ares
Level 45
God Stats
2W - 4L
1,520 SR
Queue Stats
22W - 35L
1,455 Elo+
Solo
Ullr
Ullr
Trasto507
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,349 Elo+
Party 2
Mercury
Mercury
rockaboi
Mercury
Level 46
God Stats
4W - 3L
1,779 SR
Queue Stats
79W - 78L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CBxx29
Sun Wukong
13
0 / 3 / 0
8,214
456
10,741
14,042
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
CyYoungster
Ganesha
14
1 / 3 / 16
8,854
492
9,519
13,806
10,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 8
9,582
532
13,095
10,442
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
MrBloodyBilly
Ratatoskr
14
4 / 4 / 4
8,791
488
5,618
14,873
5,176
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
17
18 / 1 / 2
11,517
640
17,502
9,343
3,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arumafandi
Gilgamesh
16
2 / 1 / 4
9,908
550
13,260
20,636
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
6 / 5 / 3
10,701
595
12,857
11,276
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 2
7,955
442
6,568
15,898
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
11
0 / 9 / 3
6,661
370
4,080
14,283
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
rockaboi
Mercury
12
2 / 6 / 5
7,571
421
3,388
12,806
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
13
14
Deaths
27
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arumafandi
Gilgamesh
2
1
4
4
W
Sun Wukong
CBxx29
Sun Wukong
0
3
0
0
W
Ganesha
CyYoungster
Ganesha
1
3
16
3
L
6
5
3
1.5
W
3
3
8
2.33
W
Ratatoskr
MrBloodyBilly
Ratatoskr
4
4
4
1.5
W
Rama
18
1
2
19
L
3
6
2
0.67
L
Ullr
0
9
3
0.17
L
Mercury
rockaboi
Mercury
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,475
Damage
40,153
62,506
Taken
74,899
29,428
Mitigated
40,994
13,257
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arumafandi
Gilgamesh
13,260
4,255
0
6,453
20,636
17,057
0
3,640
16,996
0
75,637
W
Sun Wukong
CBxx29
Sun Wukong
10,741
2,935
0
2,866
14,042
7,025
160
745
12,206
0
52,136
W
Ganesha
CyYoungster
Ganesha
9,519
1,363
0
654
13,806
10,701
0
4,448
8,952
41,081
743
L
12,857
676
645
2,419
11,276
3,862
0
5,114
6,162
94,037
2,039
W
13,095
5,058
0
1,898
10,442
3,152
0
5,030
4,874
66,641
61
W
Ratatoskr
MrBloodyBilly
Ratatoskr
5,618
1,185
0
3,899
14,873
5,176
0
3,501
10,969
0
55,220
W
Rama
17,502
13,799
0
3,940
9,343
3,374
1,077
3,962
5,245
0
75,887
L
6,568
175
0
948
15,898
12,671
0
7,224
8,674
25,101
0
L
Ullr
4,080
2,194
0
1,934
14,283
4,031
0
3,486
10,797
0
38,883
L
Mercury
rockaboi
Mercury
3,388
910
0
2,113
12,806
3,373
0
3,181
9,625
0
37,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
42,796
452
Minions Killed
448
0
Camps Cleared
0
1,824,410
Distance Traveled
1,883,159
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,908
550
142
8
0
341,533
2
W
Sun Wukong
8,214
456
85
5
0
336,377
0
W
Ganesha
8,854
492
23
1
0
363,944
1
L
Ra
10,701
595
160
9
0
417,165
7
W
Nu Wa
9,582
532
95
5
0
318,099
1
W
Ratatoskr
8,791
488
93
5
0
418,575
0
W
Rama
11,517
640
156
9
0
387,415
0
L
Ares
7,955
442
37
2
0
369,779
0
L
Ullr
6,661
370
48
3
0
338,841
2
L
Mercury
7,571
421
61
3
0
415,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role