Player Matchup

Kuzenbo
Kuzenbo
Erickson204
Kuzenbo
Level 123
God Stats
8W - 18L
1,353 SR
Queue Stats
153W - 144L
1,476 Elo+
Party 3
Medusa
Medusa
FlackoFitz-
Medusa
Level 157
God Stats
4W - 7L
1,350 SR
Queue Stats
762W - 776L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
TurboLazer
Sun Wukong
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 43L
1,544 Elo+
Party 3
Olorun
Olorun
Veuxdo
Olorun
Level 35
God Stats
4W - 0L
1,697 SR
Queue Stats
45W - 40L
1,480 Elo+
Party 4
Da Ji
Da Ji
WizzerOne
Da Ji
Level 88
God Stats
4W - 3L
1,660 SR
Queue Stats
158W - 171L
1,492 Elo+
Party 4
Team Averages
Level 105
1,512 SR
1,517 Elo+

VS

Team Averages
Level 145
1,510 SR
1,515 Elo+
Ix Chel
Ix Chel
FlyingCluchmen
Ix Chel
Level 159
God Stats
25W - 29L
1,403 SR
Queue Stats
153W - 149L
1,513 Elo+
Party 1
Tiamat
Tiamat
Room_Temp_IQ
Tiamat
Level 172
God Stats
7W - 8L
1,636 SR
Queue Stats
401W - 386L
1,506 Elo+
Party 2
Fenrir
Fenrir
Scrunchybuns
Fenrir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 282L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
SneakyNFreaky
Hun Batz
Level 123
God Stats
4W - 9L
1,402 SR
Queue Stats
66W - 66L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
josee225
Sylvanus
Level 133
God Stats
197W - 172L
1,607 SR
Queue Stats
217W - 200L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Erickson204
Kuzenbo
12
3 / 1 / 5
8,355
522
3,370
8,092
7,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
18
10 / 3 / 5
10,910
682
16,286
10,692
4,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TurboLazer
Sun Wukong
14
1 / 5 / 4
8,446
528
7,541
14,353
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
Veuxdo
Olorun
15
3 / 2 / 1
8,877
555
5,683
9,391
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
WizzerOne
Da Ji
15
7 / 2 / 3
9,124
570
8,119
9,556
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,089
506
4,190
9,734
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
0 / 4 / 3
7,957
497
7,499
11,778
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
12
2 / 8 / 2
7,279
455
4,096
18,374
11,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
SneakyNFreaky
Hun Batz
13
5 / 3 / 2
8,051
503
7,475
10,691
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sylvanus
josee225
Sylvanus
15
4 / 4 / 0
9,543
596
8,182
13,746
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
24
Kills
13
13
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Erickson204
Kuzenbo
3
1
5
5.5
W
Medusa
10
3
5
4.17
L
2
5
3
0.7
L
Tiamat
0
4
3
0.38
L
Fenrir
2
8
2
0.38
L
Hun Batz
SneakyNFreaky
Hun Batz
5
3
2
2
W
Sun Wukong
TurboLazer
Sun Wukong
1
5
4
0.6
W
Olorun
Veuxdo
Olorun
3
2
1
1.75
W
Da Ji
WizzerOne
Da Ji
7
2
3
4.25
L
Sylvanus
josee225
Sylvanus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
31,442
52,084
Taken
64,323
25,157
Mitigated
31,917
16,559
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Erickson204
Kuzenbo
3,370
1,524
0
2,696
8,092
7,825
23
2,517
5,521
19,560
858
W
Medusa
16,286
6,676
0
3,833
10,692
4,088
465
3,487
7,097
0
89,934
L
4,190
667
793
2,031
9,734
3,184
94
452
9,282
60,343
907
L
Tiamat
7,499
713
0
1,636
11,778
6,585
0
5,625
6,153
56,625
0
L
Fenrir
4,096
1,113
0
4,304
18,374
11,667
141
1,305
17,069
0
24,532
L
Hun Batz
SneakyNFreaky
Hun Batz
7,475
1,932
0
3,620
10,691
3,595
0
1,050
9,641
0
58,288
W
Sun Wukong
TurboLazer
Sun Wukong
7,541
1,883
0
3,487
14,353
7,197
0
6,911
7,430
0
57,152
W
Olorun
Veuxdo
Olorun
5,683
1,613
36
2,268
9,391
2,846
2,481
3,587
5,656
57,239
318
W
Da Ji
WizzerOne
Da Ji
8,119
1,760
0
4,239
9,556
3,201
0
2,357
7,125
0
45,578
L
Sylvanus
josee225
Sylvanus
8,182
2,388
0
3,839
13,746
6,886
491
742
13,004
61,160
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,712
Gold Earned
40,919
484
Minions Killed
475
0
Camps Cleared
0
1,679,840
Distance Traveled
1,481,972
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,355
522
39
2
0
366,011
1
W
Medusa
10,910
682
150
9
0
325,582
0
L
Ix Chel
8,089
506
100
6
0
301,772
1
L
Tiamat
7,957
497
121
8
0
325,129
0
L
Fenrir
7,279
455
43
3
0
263,255
0
L
Hun Batz
8,051
503
80
5
0
322,338
0
W
Sun Wukong
8,446
528
88
6
0
333,040
2
W
Olorun
8,877
555
130
8
0
285,832
1
W
Da Ji
9,124
570
77
5
0
369,375
0
L
Sylvanus
9,543
596
131
8
0
269,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role