Player Matchup

Osiris
Osiris
Freyva
Osiris
Level 55
God Stats
3W - 0L
1,720 SR
Queue Stats
143W - 155L
1,473 Elo+
Solo
Susano
Susano
Luxunos
Susano
Level 123
God Stats
2W - 0L
1,310 SR
Queue Stats
179W - 166L
1,539 Elo+
Party 4
Medusa
Medusa
Svdh2002
Medusa
Level 64
God Stats
4W - 0L
1,743 SR
Queue Stats
29W - 24L
1,489 Elo+
Party 1
Ymir
Ymir
heneedsmilka
Ymir
Level 88
God Stats
27W - 29L
1,453 SR
Queue Stats
42W - 47L
1,423 Elo+
Party 1
Cerberus
Cerberus
xXKrusty
Cerberus
Level 127
God Stats
14W - 11L
1,778 SR
Queue Stats
181W - 165L
1,539 Elo+
Party 4
Team Averages
Level 91
1,601 SR
1,492 Elo+

VS

Team Averages
Level 116
1,433 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
GeldAutomobil89
Bellona
Level 109
God Stats
7W - 4L
1,613 SR
Queue Stats
175W - 168L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Whoоps
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,528 Elo+
Party 3
Sol
Sol
Young Swyfu
Sol
Level 126
God Stats
2W - 7L
1,299 SR
Queue Stats
436W - 406L
1,541 Elo+
Party 2
Kali
Kali
miskalak
Kali
Level 64
God Stats
0W - 1L
1,252 SR
Queue Stats
55W - 54L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Freyva
Osiris
11
2 / 2 / 4
6,296
630
6,276
7,287
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Luxunos
Susano
11
7 / 0 / 1
6,200
620
3,864
7,616
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Svdh2002
Medusa
9
0 / 2 / 1
4,885
489
2,928
5,114
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 1
4,959
496
3,330
7,004
2,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
xXKrusty
Cerberus
13
2 / 0 / 3
6,903
690
3,506
6,297
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 4 / 0
5,822
582
6,108
5,790
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 0
5,645
565
3,981
6,347
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilgamesh
Whoоps
Gilgamesh
10
1 / 4 / 0
5,587
559
4,387
9,554
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
5,956
596
4,722
5,034
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
9
0 / 4 / 2
5,014
501
1,965
8,337
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
Osiris
Freyva
Osiris
2
2
4
2
L
3
0
0
3
W
Susano
Luxunos
Susano
7
0
1
7.5
W
Medusa
Svdh2002
Medusa
0
2
1
0.25
L
Gilgamesh
Whoоps
Gilgamesh
1
4
0
0.25
L
1
1
2
2
W
2
1
1
2.5
L
Kali
0
4
2
0.25
W
Cerberus
xXKrusty
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,904
Damage
21,163
33,318
Taken
35,062
13,043
Mitigated
16,852
10,909
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,108
196
0
480
5,790
1,269
0
2,134
3,526
39,821
0
W
Osiris
Freyva
Osiris
6,276
2,042
0
2,682
7,287
4,333
0
269
6,478
0
38,527
L
3,981
755
55
1,548
6,347
4,481
0
1,981
4,350
0
20,828
W
Susano
Luxunos
Susano
3,864
1,056
0
3,429
7,616
2,190
0
1,817
5,705
0
32,591
W
Medusa
Svdh2002
Medusa
2,928
1,321
0
1,998
5,114
1,527
0
2,675
2,403
0
29,338
L
Gilgamesh
Whoоps
Gilgamesh
4,387
1,843
0
1,673
9,554
6,978
0
340
8,591
0
28,382
L
4,722
1,577
0
2,287
5,034
1,242
994
551
4,483
44,032
4,643
W
3,330
747
0
1,614
7,004
2,945
0
2,893
3,842
16,348
335
L
Kali
1,965
869
0
608
8,337
2,882
0
1,475
6,735
0
28,312
W
Cerberus
xXKrusty
Cerberus
3,506
274
0
1,186
6,297
2,048
0
2,661
3,352
51,572
2,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
28,024
345
Minions Killed
329
0
Camps Cleared
0
1,079,022
Distance Traveled
1,058,058
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,822
582
98
10
0
215,855
2
W
Osiris
6,296
630
72
7
0
204,643
4
L
Bellona
5,645
565
42
4
0
217,070
2
W
Susano
6,200
620
64
6
0
238,978
0
W
Medusa
4,885
489
49
5
0
194,378
0
L
Gilgamesh
5,587
559
68
7
0
208,715
1
L
Sol
5,956
596
76
8
0
185,234
0
W
Ymir
4,959
496
22
2
0
214,883
0
L
Kali
5,014
501
45
5
0
231,184
0
W
Cerberus
6,903
690
138
14
0
226,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role