Player Matchup

Ymir
Ymir
Bronze IV
Lars5392
Ymir
Bronze IV
Level 60
God Stats
6W - 5L
1,402 SR
Queue Stats
26W - 40L
908 MMR
Party 2
Danzaburou
Danzaburou
Bronze I
Messi_Stru
Danzaburou
Bronze I
Level 65
God Stats
4W - 1L
1,748 SR
Queue Stats
46W - 59L
924 MMR
Party 2
Surtr
Surtr
Silver I
litus26
Surtr
Silver I
Level 108
God Stats
9W - 1L
1,602 SR
Queue Stats
37W - 39L
1,101 MMR
Party 1
Agni
Agni
Silver I
obarjaweo
Agni
Silver I
Level 122
God Stats
5W - 4L
1,625 SR
Queue Stats
272W - 280L
1,066 MMR
Solo
Pele
Pele
Silver II
serjii007
Pele
Silver II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,028 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,576 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,464 SR
1,008 MMR
Hercules
Hercules
Silver I
BaneMannen
Hercules
Silver I
Level 147
God Stats
24W - 28L
1,549 SR
Queue Stats
316W - 350L
1,060 MMR
Solo
Amaterasu
Amaterasu
Silver II
Enya2921
Amaterasu
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 192L
1,045 MMR
Solo
Chaac
Chaac
Silver V
King-plear
Chaac
Silver V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 52L
840 MMR
Solo
Nox
Nox
Silver III
RektByRobert
Nox
Silver III
Level 122
God Stats
0W - 2L
1,270 SR
Queue Stats
25W - 36L
1,054 MMR
Solo
Olorun
Olorun
Silver II
graphics7777
Olorun
Silver II
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 112L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 0 / 3
6,456
646
2,658
6,361
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Messi_Stru
Danzaburou
11
3 / 1 / 1
6,618
662
3,592
5,849
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
litus26
Surtr
12
6 / 0 / 2
7,549
755
7,878
7,190
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Agni
10
0 / 2 / 4
5,609
561
5,370
5,985
1,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
12
5 / 1 / 1
6,586
659
3,291
7,528
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LancelotSusanoKuzenboNu Wa

VS

Bans
BastetThanatosVulcanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaneMannen
Hercules
8
1 / 1 / 1
5,264
526
2,763
7,355
3,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Enya2921
Amaterasu
10
1 / 3 / 0
5,501
550
4,472
10,319
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
8
0 / 7 / 1
4,698
470
2,271
8,938
6,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
1 / 1 / 1
4,774
477
2,561
3,625
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
10
1 / 5 / 0
5,601
560
5,389
7,073
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
4
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
BaneMannen
Hercules
1
1
1
1.5
L
Amaterasu
Enya2921
Amaterasu
1
3
0
0.33
L
Chaac
0
7
1
0.07
W
Ymir
3
0
3
4.5
W
Danzaburou
Messi_Stru
Danzaburou
3
1
1
3.5
L
1
1
1
1.5
L
Olorun
1
5
0
0.2
W
Surtr
litus26
Surtr
6
0
2
7
W
Agni
0
2
4
1
W
Pele
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
17,456
32,913
Taken
37,310
14,611
Mitigated
17,452
13,902
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BaneMannen
Hercules
2,763
630
0
2,890
7,355
3,760
0
3,336
4,019
0
20,903
L
Amaterasu
Enya2921
Amaterasu
4,472
1,697
0
4,381
10,319
3,965
0
2,490
7,829
0
40,426
L
Chaac
2,271
387
0
969
8,938
6,449
0
608
8,330
0
20,578
W
Ymir
2,658
705
0
2,138
6,361
3,685
0
2,104
4,257
16,966
0
W
Danzaburou
Messi_Stru
Danzaburou
3,592
1,088
0
1,721
5,849
2,070
0
3,141
2,708
0
38,612
L
2,561
369
0
513
3,625
1,081
0
1,911
1,714
18,070
0
L
Olorun
5,389
2,186
0
1,148
7,073
2,197
0
428
6,645
36,094
3,837
W
Surtr
litus26
Surtr
7,878
3,521
0
3,685
7,190
5,158
327
0
7,190
1,699
48,456
W
Agni
5,370
369
0
1,931
5,985
1,512
0
1,199
4,786
35,180
0
W
Pele
3,291
883
0
4,427
7,528
2,186
0
1,057
6,471
0
44,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
25,838
302
Minions Killed
252
0
Camps Cleared
0
1,071,397
Distance Traveled
1,018,000
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,264
526
44
4
0
226,003
4
L
Amaterasu
5,501
550
71
7
0
257,620
0
L
Chaac
4,698
470
38
4
0
158,889
0
W
Ymir
6,456
646
23
2
0
222,317
0
W
Danzaburou
6,618
662
65
7
0
187,480
0
L
Nox
4,774
477
35
4
0
190,511
0
L
Olorun
5,601
560
64
6
0
184,977
4
W
Surtr
7,549
755
78
8
0
197,689
0
W
Agni
5,609
561
54
5
0
208,063
1
W
Pele
6,586
659
82
8
0
255,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role