Player Matchup

Anubis
Anubis
HatoBuzz
Anubis
Level 129
God Stats
23W - 36L
1,479 SR
Queue Stats
389W - 462L
1,243 Elo+
Party 1
Lancelot
Lancelot
HatoHan
Lancelot
Level 48
God Stats
1W - 2L
1,392 SR
Queue Stats
29W - 48L
1,169 Elo+
Party 1
Bellona
Bellona
Knackombo
Bellona
Level 28
God Stats
81W - 115L
1,253 SR
Queue Stats
196W - 264L
1,203 Elo+
Party 1
Team Averages
Level 68
1,375 SR
1,205 Elo+

VS

Team Averages
Level 29
1,268 SR
1,215 Elo+
Baron Samedi
Baron Samedi
business-chiller
Baron Samedi
Level 23
God Stats
4W - 10L
1,285 SR
Queue Stats
5W - 15L
1,169 Elo+
Party 2
Pele
Pele
chriss_koenig
Pele
Level 34
God Stats
4W - 3L
1,316 SR
Queue Stats
16W - 28L
1,253 Elo+
Party 2
Chaac
Chaac
robin_koenig
Chaac
Level 29
God Stats
2W - 1L
1,203 SR
Queue Stats
11W - 24L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HatoBuzz
Anubis
13
1 / 5 / 1
7,780
707
8,298
8,551
3,467
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
HatoHan
Lancelot
11
2 / 5 / 0
7,218
656
4,641
10,446
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Knackombo
Bellona
9
0 / 3 / 2
6,692
608
4,877
12,945
11,200
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
business-chiller
Baron Samedi
14
2 / 0 / 5
8,426
766
4,154
6,506
3,416
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 2 / 2
10,737
976
14,072
10,883
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 12
8,746
795
9,664
8,622
9,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
HatoBuzz
Anubis
1
5
1
0.3
L
Lancelot
HatoHan
Lancelot
2
5
0
0.4
L
Bellona
Knackombo
Bellona
0
3
2
0.33
W
Baron Samedi
business-chiller
Baron Samedi
2
0
5
4.5
W
11
2
2
6
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
27,890
31,942
Taken
26,011
21,047
Mitigated
16,204
4,013
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HatoBuzz
Anubis
8,298
0
0
2,190
8,551
3,467
0
1,689
6,634
36,441
958
L
Lancelot
HatoHan
Lancelot
4,641
633
0
469
10,446
6,380
0
1,035
9,195
487
16,285
L
Bellona
Knackombo
Bellona
4,877
1,187
0
1,354
12,945
11,200
0
1,344
11,417
0
13,352
W
Baron Samedi
business-chiller
Baron Samedi
4,154
478
297
1,378
6,506
3,416
994
2,340
4,166
21,641
0
W
14,072
3,219
0
744
10,883
3,609
785
3,530
7,347
0
51,943
W
9,664
960
0
1,084
8,622
9,179
705
2,745
5,877
698
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,690
Gold Earned
27,909
89
Minions Killed
161
0
Camps Cleared
0
634,013
Distance Traveled
657,703
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,780
707
58
5
0
183,626
3
L
Lancelot
7,218
656
19
2
0
233,043
0
L
Bellona
6,692
608
12
1
0
217,344
0
W
Baron Samedi
8,426
766
49
4
0
205,588
0
W
Pele
10,737
976
68
6
0
234,009
0
W
Chaac
8,746
795
44
4
0
218,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role