Player Matchup

Zeus
Zeus
 
Zeus
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Bayo_664
Geb
Level 35
God Stats
5W - 4L
1,338 SR
Queue Stats
24W - 34L
1,349 Elo+
Solo
Neith
Neith
D3 Donut
Neith
Level 103
God Stats
10W - 4L
1,698 SR
Queue Stats
196W - 200L
1,451 Elo+
Party 2
Chaac
Chaac
RapidPup5829433
Chaac
Level 113
God Stats
3W - 1L
1,730 SR
Queue Stats
196W - 187L
1,458 Elo+
Party 2
Thor
Thor
Turbocharged22
Thor
Level 147
God Stats
7W - 8L
1,427 SR
Queue Stats
211W - 196L
1,475 Elo+
Solo
Team Averages
Level 130
1,539 SR
1,447 Elo+

VS

Team Averages
Level 90
1,425 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
Aioros51
Tsukuyomi
Level 156
God Stats
0W - 2L
1,339 SR
Queue Stats
37W - 43L
1,436 Elo+
Solo
Nu Wa
Nu Wa
CallMePalma
Nu Wa
Level 99
God Stats
51W - 29L
1,651 SR
Queue Stats
186W - 207L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
DrWussbag
Cliodhna
Level 29
God Stats
6W - 6L
1,309 SR
Queue Stats
57W - 68L
1,342 Elo+
Party 1
Bacchus
Bacchus
Koorecky
Bacchus
Level 100
God Stats
5W - 3L
1,620 SR
Queue Stats
39W - 43L
1,461 Elo+
Solo
Danzaburou
Danzaburou
MulattoMachete
Danzaburou
Level 67
God Stats
18W - 19L
1,208 SR
Queue Stats
51W - 65L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 3
6,737
674
7,494
6,313
1,195
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 3
6,098
610
3,037
6,470
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
D3 Donut
Neith
12
4 / 0 / 0
6,788
679
6,866
5,270
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 1 / 4
7,072
707
6,386
10,413
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
6 / 0 / 2
6,551
655
3,898
7,648
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aioros51
Tsukuyomi
9
0 / 6 / 1
4,737
474
4,710
10,423
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 1
4,733
473
4,520
6,069
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
DrWussbag
Cliodhna
9
2 / 5 / 0
5,261
526
4,217
9,475
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Koorecky
Bacchus
8
0 / 0 / 0
4,940
494
3,851
7,468
5,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
MulattoMachete
Danzaburou
9
0 / 2 / 0
4,851
485
2,143
7,133
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
3
3.5
L
Tsukuyomi
Aioros51
Tsukuyomi
0
6
1
0.08
W
1
0
3
2.5
L
0
3
1
0.17
W
Neith
D3 Donut
Neith
4
0
0
4
L
Cliodhna
DrWussbag
Cliodhna
2
5
0
0.4
L
Bacchus
Koorecky
Bacchus
0
0
0
0
L
Danzaburou
MulattoMachete
Danzaburou
0
2
0
0
W
3
1
4
5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
19,441
36,114
Taken
40,568
14,623
Mitigated
16,334
16,873
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,494
295
0
4,003
6,313
1,195
204
1,925
4,388
50,758
1,728
L
Tsukuyomi
Aioros51
Tsukuyomi
4,710
864
0
3,054
10,423
4,162
0
0
10,423
0
24,241
W
3,037
258
63
2,382
6,470
3,946
55
3,066
3,404
18,249
0
L
4,520
971
0
250
6,069
1,677
0
3,641
2,428
25,871
0
W
Neith
D3 Donut
Neith
6,866
2,220
0
1,677
5,270
1,792
528
1,670
3,600
0
52,921
L
Cliodhna
DrWussbag
Cliodhna
4,217
681
0
2,814
9,475
2,746
0
2,674
6,801
0
29,179
L
Bacchus
Koorecky
Bacchus
3,851
334
0
1,333
7,468
5,406
0
3,297
4,171
15,542
0
L
Danzaburou
MulattoMachete
Danzaburou
2,143
903
0
1,342
7,133
2,343
0
909
6,224
0
27,947
W
6,386
1,011
0
3,730
10,413
5,489
41
341
9,397
0
40,360
W
3,898
1,601
0
5,018
7,648
2,201
0
1,369
6,279
0
44,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
24,522
354
Minions Killed
199
0
Camps Cleared
0
1,032,542
Distance Traveled
1,023,436
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,737
674
84
8
0
183,260
0
L
Tsukuyomi
4,737
474
37
4
0
194,156
0
W
Geb
6,098
610
21
2
0
207,385
2
L
Nu Wa
4,733
473
41
4
0
183,839
1
W
Neith
6,788
679
104
10
0
199,367
2
L
Cliodhna
5,261
526
44
4
0
222,031
0
L
Bacchus
4,940
494
29
3
0
209,555
0
L
Danzaburou
4,851
485
48
5
0
213,855
0
W
Chaac
7,072
707
69
7
0
212,789
0
W
Thor
6,551
655
76
8
0
229,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role