Player Matchup

Khepri
Khepri
BattlePuss FLAK
Khepri
Level 47
God Stats
4W - 0L
1,674 SR
Queue Stats
43W - 39L
1,437 Elo+
Solo
Ix Chel
Ix Chel
DonkeyUppercut
Ix Chel
Level 83
God Stats
8W - 3L
1,783 SR
Queue Stats
45W - 39L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Huskyeer
Tsukuyomi
Level 33
God Stats
5W - 0L
1,941 SR
Queue Stats
60W - 53L
1,537 Elo+
Party 2
Team Averages
Level 54
1,799 SR
1,502 Elo+

VS

Team Averages
Level 40
1,666 SR
1,435 Elo+
Eset
Eset
JaysHusbandx
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,445 Elo+
Party 1
Charon
Charon
MedjaySamson
Charon
Level 25
God Stats
1W - 1L
1,848 SR
Queue Stats
29W - 32L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
iiKapp
Ne Zha
Level 50
God Stats
7W - 6L
1,650 SR
Queue Stats
305W - 318L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
9,620
687
5,023
13,347
12,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 1 / 2
11,808
843
20,764
9,561
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Huskyeer
Tsukuyomi
16
2 / 1 / 8
9,868
705
8,064
10,810
4,150
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,609
615
7,322
8,724
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
15
0 / 2 / 4
9,279
663
6,905
19,972
20,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
iiKapp
Ne Zha
15
4 / 3 / 0
9,796
700
8,802
9,408
4,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
9
1
2
10
W
Tsukuyomi
Huskyeer
Tsukuyomi
2
1
8
6
L
0
6
2
0.17
L
Charon
0
2
4
1
L
Ne Zha
iiKapp
Ne Zha
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
23,029
33,718
Taken
38,104
20,303
Mitigated
29,306
13,991
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,023
264
0
3,513
13,347
12,101
427
6,065
7,282
13,136
3,300
W
20,764
3,404
2,215
5,040
9,561
4,052
1,430
4,737
4,824
64,950
0
W
Tsukuyomi
Huskyeer
Tsukuyomi
8,064
2,027
0
3,223
10,810
4,150
681
3,324
7,486
0
36,876
L
7,322
411
942
929
8,724
3,811
0
6,521
2,093
32,322
0
L
Charon
6,905
1,064
0
4,469
19,972
20,826
0
12,352
7,202
34,174
1,302
L
Ne Zha
iiKapp
Ne Zha
8,802
1,054
0
1,426
9,408
4,669
0
5,688
3,579
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
27,684
160
Minions Killed
147
0
Camps Cleared
0
850,009
Distance Traveled
793,844
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,620
687
31
2
0
272,860
0
W
Ix Chel
11,808
843
85
6
0
269,416
0
W
Tsukuyomi
9,868
705
44
3
0
307,733
0
L
Eset
8,609
615
59
4
0
241,429
7
L
Charon
9,279
663
49
4
0
260,501
0
L
Ne Zha
9,796
700
39
3
0
291,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role