Player Matchup

Susano
Susano
 
Susano
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Pytolite
Artio
Level 109
God Stats
4W - 2L
1,716 SR
Queue Stats
295W - 286L
1,572 Elo+
Party 1
Ares
Ares
SgtSoftPaws
Ares
Level 160
God Stats
2W - 3L
1,540 SR
Queue Stats
92W - 60L
1,599 Elo+
Party 1
Yu Huang
Yu Huang
ThxtjuiceJr
Yu Huang
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 158L
1,471 Elo+
Party 1
Anhur
Anhur
Yöri
Anhur
Level 147
God Stats
1W - 2L
1,672 SR
Queue Stats
129W - 134L
1,561 Elo+
Solo
Team Averages
Level 148
1,586 SR
1,541 Elo+

VS

Team Averages
Level 143
1,561 SR
1,556 Elo+
Cthulhu
Cthulhu
Austinfrost
Cthulhu
Level 163
God Stats
1W - 1L
1,822 SR
Queue Stats
12W - 16L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
EAblows69
Gilgamesh
Level 150
God Stats
5W - 4L
1,397 SR
Queue Stats
225W - 269L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Knuttzworth
Nu Wa
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
346W - 357L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Spajan
Baron Samedi
Level 127
God Stats
2W - 0L
1,770 SR
Queue Stats
94W - 60L
1,598 Elo+
Solo
Ravana
Ravana
xZorciism Ve
Ravana
Level 170
God Stats
1W - 3L
1,316 SR
Queue Stats
96W - 91L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
10 / 3 / 9
9,656
966
14,455
13,074
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Pytolite
Artio
14
1 / 5 / 8
7,725
773
4,462
13,655
13,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 10
8,325
833
7,231
15,507
15,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
ThxtjuiceJr
Yu Huang
10
1 / 2 / 5
6,607
661
3,493
3,482
1,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Yöri
Anhur
16
8 / 4 / 7
9,019
902
9,397
9,153
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Austinfrost
Cthulhu
13
2 / 6 / 12
8,688
869
7,259
13,180
14,139
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
EAblows69
Gilgamesh
15
3 / 5 / 10
8,880
888
7,570
14,623
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 11
9,143
914
13,003
7,157
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Spajan
Baron Samedi
18
6 / 3 / 11
10,122
1,012
11,725
9,020
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
7 / 4 / 10
9,460
946
7,800
7,938
3,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
75
21
Kills
21
21
Deaths
22
39
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
10
3
9
4.83
W
Cthulhu
Austinfrost
Cthulhu
2
6
12
1.33
W
Gilgamesh
EAblows69
Gilgamesh
3
5
10
1.6
W
3
4
11
2.13
L
Artio
Pytolite
Artio
1
5
8
1
L
1
7
10
0.86
W
Baron Samedi
Spajan
Baron Samedi
6
3
11
3.83
L
Yu Huang
ThxtjuiceJr
Yu Huang
1
2
5
1.75
L
Anhur
Yöri
Anhur
8
4
7
2.88
W
Ravana
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
47,357
54,871
Taken
51,918
39,091
Mitigated
42,519
13,374
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
14,455
2,076
1,046
2,817
13,074
5,005
0
7,246
5,737
0
33,784
W
Cthulhu
Austinfrost
Cthulhu
7,259
541
789
2,477
13,180
14,139
498
4,711
8,469
13,489
0
W
Gilgamesh
EAblows69
Gilgamesh
7,570
763
201
1,712
14,623
14,695
492
2,324
12,299
0
17,400
W
13,003
4,077
324
1,088
7,157
2,573
1,100
1,452
5,705
23,956
0
L
Artio
Pytolite
Artio
4,462
244
1,803
3,872
13,655
13,522
0
8,976
4,461
11,532
1,522
L
7,231
144
0
1,476
15,507
15,893
0
7,481
7,767
14,678
0
W
Baron Samedi
Spajan
Baron Samedi
11,725
928
1,471
1,432
9,020
7,425
1,145
3,117
5,903
23,627
988
L
Yu Huang
ThxtjuiceJr
Yu Huang
3,493
485
0
250
3,482
1,002
0
2,212
1,228
10,993
0
L
Anhur
Yöri
Anhur
9,397
5,221
653
1,457
9,153
3,669
140
5,661
3,360
0
25,147
W
Ravana
7,800
1,155
381
1,690
7,938
3,687
186
3,191
4,747
0
12,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
46,293
118
Minions Killed
106
0
Camps Cleared
0
847,291
Distance Traveled
926,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,656
966
48
5
0
204,507
0
W
Cthulhu
8,688
869
22
2
0
180,025
0
W
Gilgamesh
8,880
888
15
2
0
204,074
0
W
Nu Wa
9,143
914
20
2
0
175,773
0
L
Artio
7,725
773
18
2
0
174,803
0
L
Ares
8,325
833
9
1
0
187,052
0
W
Baron Samedi
10,122
1,012
36
4
0
165,343
0
L
Yu Huang
6,607
661
18
2
0
107,867
0
L
Anhur
9,019
902
25
3
0
173,062
0
W
Ravana
9,460
946
13
1
0
201,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role