Player Matchup

Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
G0D5822
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 143L
1,223 Elo+
Solo
Cabrakan
Cabrakan
HorseGurl692061
Cabrakan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 80L
1,377 Elo+
Solo
Xing Tian
Xing Tian
Operator0000007
Xing Tian
Level 103
God Stats
3W - 6L
1,224 SR
Queue Stats
450W - 379L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TurtleJuice2632
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,274 SR
Queue Stats
70W - 68L
1,409 Elo+
Solo
Team Averages
Level 78
1,400 SR
1,410 Elo+

VS

Team Averages
Level 92
1,543 SR
1,406 Elo+
Sol
Sol
Armysniperred
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,355 Elo+
Solo
Yemoja
Yemoja
JayManni007
Yemoja
Level 110
God Stats
1W - 1L
1,715 SR
Queue Stats
111W - 141L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XXSnipingxWolfXX
Ah Muzen Cab
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 34L
1,490 Elo+
Solo
Ah Puch
Ah Puch
XxGerBearxX1102
Ah Puch
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
cozybear1992
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 2 / 20
10,501
955
12,945
11,359
5,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hel
17
7 / 0 / 20
10,582
962
7,559
9,035
4,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
14
2 / 2 / 15
9,490
863
2,693
8,928
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
Operator0000007
Xing Tian
18
8 / 1 / 18
11,258
1,023
13,491
16,391
14,784
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TurtleJuice2632
Ah Muzen Cab
17
9 / 3 / 14
10,468
952
14,774
13,216
5,880
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,084
280
0
0
0
Yemoja
16
4 / 7 / 3
8,999
818
6,516
15,974
15,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
XXSnipingxWolfXX
Ah Muzen Cab
16
4 / 7 / 1
9,031
821
13,135
12,950
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 5
7,818
711
11,592
10,946
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
cozybear1992
Sun Wukong
14
0 / 10 / 5
7,599
691
5,536
15,751
11,851
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
32
Kills
8
8
Deaths
32
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
20
8
L
0
0
0
0
W
Hel
7
0
20
17
W
Cabrakan
2
2
15
4.75
L
Yemoja
4
7
3
0.79
W
Xing Tian
Operator0000007
Xing Tian
8
1
18
17
W
Ah Muzen Cab
TurtleJuice2632
Ah Muzen Cab
9
3
14
5.33
L
Ah Muzen Cab
XXSnipingxWolfXX
Ah Muzen Cab
4
7
1
0.64
L
0
8
5
0.31
L
Sun Wukong
cozybear1992
Sun Wukong
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
36,779
58,929
Taken
55,621
40,031
Mitigated
35,422
30,042
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,945
5,928
429
1,521
11,359
5,031
3,870
4,848
6,511
0
32,645
L
0
0
0
0
0
0
0
0
0
0
0
W
Hel
7,559
323
11,126
7,654
9,035
4,074
1,111
3,403
5,632
19,255
1,383
W
Cabrakan
2,693
261
49
1,250
8,928
10,262
1,004
3,575
5,353
6,294
0
L
Yemoja
6,516
999
1,750
1,488
15,974
15,440
0
5,024
10,950
13,918
278
W
Xing Tian
Operator0000007
Xing Tian
13,491
688
1,384
1,607
16,391
14,784
393
2,276
14,115
25,507
2,225
W
Ah Muzen Cab
TurtleJuice2632
Ah Muzen Cab
14,774
5,666
2,094
2,928
13,216
5,880
1,148
3,902
9,314
0
34,068
L
Ah Muzen Cab
XXSnipingxWolfXX
Ah Muzen Cab
13,135
5,324
228
630
12,950
4,530
0
7,341
5,609
0
23,268
L
11,592
533
0
135
10,946
3,601
0
4,733
6,213
27,478
0
L
Sun Wukong
cozybear1992
Sun Wukong
5,536
768
0
1,235
15,751
11,851
0
4,499
11,252
0
12,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
36,531
172
Minions Killed
90
0
Camps Cleared
0
1,084,871
Distance Traveled
677,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,501
955
59
5
0
197,105
0
L
Sol
3,084
280
0
0
0
0
0
W
Hel
10,582
962
35
3
0
212,939
0
W
Cabrakan
9,490
863
16
1
0
216,814
0
L
Yemoja
8,999
818
8
1
0
170,293
0
W
Xing Tian
11,258
1,023
35
3
0
244,145
0
W
Ah Muzen Cab
10,468
952
27
2
0
213,868
0
L
Ah Muzen Cab
9,031
821
29
3
0
157,244
0
L
Ah Puch
7,818
711
37
3
0
182,278
0
L
Sun Wukong
7,599
691
16
1
0
167,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role