Player Matchup

Ares
Ares
BigBlueberry
Ares
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 171
God Stats
283W - 263L
1,613 SR
Queue Stats
524W - 518L
1,539 Elo+
Solo
Jing Wei
Jing Wei
SaintFabian
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,759 Elo+
Party 1
Scylla
Scylla
SoulTap
Scylla
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 148L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
krisball
Cliodhna
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 68L
1,636 Elo+
Party 1
Team Averages
Level 155
1,523 SR
1,617 Elo+

VS

Team Averages
Level 137
1,415 SR
1,540 Elo+
Artio
Artio
BulgarianJesus
Artio
Level 129
God Stats
1W - 2L
1,238 SR
Queue Stats
64W - 59L
1,508 Elo+
Solo
Ishtar
Ishtar
OddMagnet
Ishtar
Level 165
God Stats
3W - 3L
1,639 SR
Queue Stats
110W - 106L
1,549 Elo+
Solo
Hun Batz
Hun Batz
Sartofa
Hun Batz
Level 107
God Stats
0W - 3L
1,383 SR
Queue Stats
60W - 41L
1,524 Elo+
Solo
Kukulkan
Kukulkan
WorstSupp
Kukulkan
Level 136
God Stats
0W - 4L
1,161 SR
Queue Stats
279W - 266L
1,600 Elo+
Solo
Cerberus
Cerberus
Wurst3298
Cerberus
Level 148
God Stats
2W - 3L
1,655 SR
Queue Stats
56W - 56L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,271
712
3,071
4,556
2,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Murermesteren
Danzaburou
9
1 / 0 / 0
5,015
836
1,327
2,844
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
SaintFabian
Jing Wei
7
1 / 1 / 1
4,273
712
1,735
2,286
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
SoulTap
Scylla
7
0 / 0 / 0
4,006
668
119
1,518
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
krisball
Cliodhna
8
1 / 0 / 0
4,451
742
1,121
4,061
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,932
489
167
1,455
381
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
OddMagnet
Ishtar
7
0 / 0 / 1
3,590
598
2,097
3,030
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Sartofa
Hun Batz
8
0 / 1 / 0
3,704
617
490
3,348
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
WorstSupp
Kukulkan
8
0 / 0 / 0
4,437
740
907
1,485
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Wurst3298
Cerberus
6
1 / 1 / 0
3,899
650
1,764
5,259
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
W
Danzaburou
Murermesteren
Danzaburou
1
0
0
1
L
Ishtar
OddMagnet
Ishtar
0
0
1
0.5
W
Jing Wei
SaintFabian
Jing Wei
1
1
1
1.5
L
Hun Batz
Sartofa
Hun Batz
0
1
0
0
W
Scylla
SoulTap
Scylla
0
0
0
0
L
Kukulkan
WorstSupp
Kukulkan
0
0
0
0
L
Cerberus
Wurst3298
Cerberus
1
1
0
1
W
Cliodhna
krisball
Cliodhna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,373
Damage
5,425
15,265
Taken
14,577
4,750
Mitigated
4,546
7,398
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,071
286
0
1,589
4,556
2,041
0
862
3,694
9,026
0
L
167
0
0
650
1,455
381
0
0
1,455
3,567
0
W
Danzaburou
Murermesteren
Danzaburou
1,327
222
0
1,259
2,844
712
358
167
2,677
0
34,365
L
Ishtar
OddMagnet
Ishtar
2,097
1,760
0
1,950
3,030
821
0
1,097
1,933
0
20,508
W
Jing Wei
SaintFabian
Jing Wei
1,735
1,307
0
776
2,286
625
0
902
1,384
0
24,610
L
Hun Batz
Sartofa
Hun Batz
490
64
0
1,492
3,348
827
0
193
3,155
0
19,346
W
Scylla
SoulTap
Scylla
119
0
0
625
1,518
291
0
167
1,311
21,846
0
L
Kukulkan
WorstSupp
Kukulkan
907
50
0
365
1,485
417
0
119
1,366
22,860
780
L
Cerberus
Wurst3298
Cerberus
1,764
244
0
2,574
5,259
2,100
0
1,781
3,478
10,059
0
W
Cliodhna
krisball
Cliodhna
1,121
84
0
3,149
4,061
1,081
0
505
3,476
0
29,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
18,562
224
Minions Killed
188
0
Camps Cleared
0
662,249
Distance Traveled
568,364
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,271
712
6
1
0
151,726
1
L
Artio
2,932
489
10
2
0
36,228
0
W
Danzaburou
5,015
836
56
9
0
108,933
3
L
Ishtar
3,590
598
49
8
0
108,428
0
W
Jing Wei
4,273
712
55
9
0
113,798
0
L
Hun Batz
3,704
617
44
7
0
152,840
0
W
Scylla
4,006
668
45
8
0
127,484
2
L
Kukulkan
4,437
740
69
12
0
129,796
0
L
Cerberus
3,899
650
16
3
0
141,072
4
W
Cliodhna
4,451
742
62
10
0
160,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role