Player Matchup

Nike
Nike
Diamond II
 
Nike
Diamond II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
EsheSnaj
Kuzenbo
Diamond IV
Level 179
God Stats
6W - 3L
1,422 SR
Queue Stats
187W - 189L
2,102 MMR
Solo
Artemis
Artemis
Diamond V
TürkiyeRTE
Artemis
Diamond V
Level 87
God Stats
1W - 1L
1,551 SR
Queue Stats
161W - 146L
2,161 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Árek
Tsukuyomi
Diamond V
Level 157
God Stats
17W - 15L
1,662 SR
Queue Stats
186W - 176L
2,098 MMR
Solo
Skadi
Skadi
Diamond IV
Αrchοn
Skadi
Diamond IV
Level 155
God Stats
30W - 26L
1,685 SR
Queue Stats
247W - 238L
2,273 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,564 SR
2,027 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,752 SR
2,078 MMR
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond V
BolideAllemand
Anhur
Diamond V
Level 106
God Stats
5W - 1L
2,029 SR
Queue Stats
73W - 52L
2,037 MMR
Solo
Neith
Neith
Masters
Jіnx
Neith
Masters
Level 133
God Stats
7W - 1L
1,934 SR
Queue Stats
41W - 11L
2,813 MMR
Party 1
Hercules
Hercules
Platinum I
VoxStorn
Hercules
Platinum I
Level 101
God Stats
2W - 0L
1,810 SR
Queue Stats
101W - 87L
2,021 MMR
Solo
Athena
Athena
Platinum I
Κuzenbro
Athena
Platinum I
Level 180
God Stats
5W - 2L
1,485 SR
Queue Stats
72W - 57L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 7 / 0
7,292
486
7,569
15,768
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
EsheSnaj
Kuzenbo
13
1 / 1 / 3
7,719
515
4,106
10,931
10,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
TürkiyeRTE
Artemis
12
0 / 4 / 0
6,998
467
5,813
12,687
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Árek
Tsukuyomi
13
2 / 7 / 1
7,300
487
4,478
13,070
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
Αrchοn
Skadi
15
3 / 3 / 3
8,267
551
9,011
10,840
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Ao KuangAgniChang'eThanatos

VS

Bans
Erlang ShenAwilixThorCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 0 / 7
10,062
671
9,611
9,132
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
3 / 4 / 1
9,527
635
9,553
12,353
4,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Jіnx
Neith
16
7 / 0 / 5
10,525
702
11,073
8,133
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
VoxStorn
Hercules
16
2 / 1 / 7
10,282
685
12,452
16,630
15,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Κuzenbro
Athena
15
3 / 2 / 6
9,013
601
4,571
12,511
11,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
22
22
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
7
0
0.14
W
Medusa
 
Medusa
7
0
7
10.5
W
3
4
1
0.88
L
Kuzenbo
EsheSnaj
Kuzenbo
1
1
3
2.5
W
Neith
Jіnx
Neith
7
0
5
9.5
L
Artemis
TürkiyeRTE
Artemis
0
4
0
0
W
Hercules
VoxStorn
Hercules
2
1
7
5.5
L
Tsukuyomi
Árek
Tsukuyomi
2
7
1
0.36
L
Skadi
Αrchοn
Skadi
3
3
3
1.5
W
Athena
Κuzenbro
Athena
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
47,260
63,296
Taken
58,759
29,883
Mitigated
39,286
15,344
Healing
24,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,569
567
0
4,000
15,768
9,331
0
88
15,680
0
48,853
W
Medusa
 
Medusa
9,611
3,019
0
3,223
9,132
4,029
118
187
8,900
0
93,591
W
9,553
5,315
0
5,166
12,353
4,884
365
1,129
11,224
0
79,389
L
Kuzenbo
EsheSnaj
Kuzenbo
4,106
1,699
0
3,208
10,931
10,521
4
1,624
9,307
24,646
0
W
Neith
Jіnx
Neith
11,073
3,866
0
4,636
8,133
3,108
178
1,027
7,106
0
98,407
L
Artemis
TürkiyeRTE
Artemis
5,813
887
0
2,540
12,687
3,701
0
600
12,087
0
52,995
W
Hercules
VoxStorn
Hercules
12,452
3,389
0
9,793
16,630
15,972
62
659
15,013
0
78,166
L
Tsukuyomi
Árek
Tsukuyomi
4,478
940
0
2,755
13,070
3,575
0
692
12,378
0
60,296
L
Skadi
Αrchοn
Skadi
9,011
1,986
0
2,841
10,840
2,755
0
1,567
9,273
0
72,031
W
Athena
Κuzenbro
Athena
4,571
2,194
0
1,946
12,511
11,293
0
1,762
10,749
22,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
49,409
456
Minions Killed
610
0
Camps Cleared
0
1,524,110
Distance Traveled
1,596,376
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,292
486
91
6
0
285,402
3
W
Medusa
10,062
671
131
9
0
334,975
0
W
Anhur
9,527
635
142
9
0
273,738
3
L
Kuzenbo
7,719
515
43
3
0
363,010
1
W
Neith
10,525
702
162
11
0
312,435
3
L
Artemis
6,998
467
97
6
0
276,285
2
W
Hercules
10,282
685
149
10
0
317,212
0
L
Tsukuyomi
7,300
487
105
7
0
311,761
0
L
Skadi
8,267
551
120
8
0
287,652
3
W
Athena
9,013
601
26
2
0
358,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role