Player Matchup

Hachiman
Hachiman
KingKarmaz
Hachiman
Level 125
God Stats
1W - 0L
1,715 SR
Queue Stats
35W - 29L
1,548 Elo+
Party 3
Thanatos
Thanatos
THEarcANGLE117
Thanatos
Level 129
God Stats
4W - 4L
1,671 SR
Queue Stats
33W - 29L
1,534 Elo+
Party 3
Ix Chel
Ix Chel
Triggerman007
Ix Chel
Level 181
God Stats
3W - 2L
1,013 SR
Queue Stats
103W - 86L
1,593 Elo+
Solo
Osiris
Osiris
kevinchitho
Osiris
Level 117
God Stats
9W - 6L
1,642 SR
Queue Stats
164W - 151L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
x6Havoc9x
Kuzenbo
Level 138
God Stats
6W - 3L
1,573 SR
Queue Stats
94W - 78L
1,520 Elo+
Solo
Team Averages
Level 138
1,523 SR
1,543 Elo+

VS

Team Averages
Level 147
1,642 SR
1,533 Elo+
Thanatos
Thanatos
CardiacSupress
Thanatos
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 158L
1,553 Elo+
Party 1
Persephone
Persephone
HappyJoey190373
Persephone
Level 157
God Stats
2W - 2L
1,616 SR
Queue Stats
240W - 227L
1,513 Elo+
Party 2
Bacchus
Bacchus
ObeyTheDream
Bacchus
Level 144
God Stats
9W - 8L
1,819 SR
Queue Stats
187W - 185L
1,522 Elo+
Party 2
Loki
Loki
ZanDaAlchemist
Loki
Level 146
God Stats
17W - 21L
1,826 SR
Queue Stats
291W - 256L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
candisFIT666
Heimdallr
Level 148
God Stats
2W - 5L
1,448 SR
Queue Stats
274W - 265L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingKarmaz
Hachiman
13
2 / 2 / 4
6,971
536
5,882
8,792
2,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
8 / 2 / 2
7,352
566
7,587
9,697
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
12
1 / 3 / 4
7,252
558
5,501
8,386
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
13
1 / 4 / 2
7,113
547
4,890
11,607
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
x6Havoc9x
Kuzenbo
11
3 / 3 / 3
6,783
522
4,249
8,492
6,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 2 / 3
7,677
591
6,359
10,337
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
HappyJoey190373
Persephone
12
3 / 4 / 0
7,302
562
3,050
6,925
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ObeyTheDream
Bacchus
11
3 / 1 / 4
6,887
530
7,749
9,177
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 1
7,485
576
8,360
9,575
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
candisFIT666
Heimdallr
11
1 / 6 / 1
6,375
490
4,609
8,655
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
13
14
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
2
3
2.25
L
Persephone
HappyJoey190373
Persephone
3
4
0
0.75
W
Hachiman
KingKarmaz
Hachiman
2
2
4
2
L
Bacchus
ObeyTheDream
Bacchus
3
1
4
5
W
Thanatos
8
2
2
4.5
W
Ix Chel
1
3
4
1
L
3
2
1
1.75
L
Heimdallr
candisFIT666
Heimdallr
1
6
1
0.25
W
Osiris
1
4
2
0.5
W
Kuzenbo
x6Havoc9x
Kuzenbo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
30,127
46,974
Taken
44,669
24,308
Mitigated
18,462
19,390
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,359
1,866
0
9,638
10,337
3,381
0
2,667
7,492
0
67,871
L
Persephone
HappyJoey190373
Persephone
3,050
0
0
1,060
6,925
1,582
0
2,007
4,549
35,057
254
W
Hachiman
KingKarmaz
Hachiman
5,882
3,616
0
3,956
8,792
2,758
427
2,195
6,597
0
53,144
L
Bacchus
ObeyTheDream
Bacchus
7,749
975
0
1,945
9,177
7,353
0
3,545
5,493
20,689
457
W
Thanatos
7,587
1,732
0
9,224
9,697
2,953
0
2,192
7,505
0
39,661
W
Ix Chel
5,501
172
592
1,657
8,386
2,414
70
3,911
4,475
53,603
881
L
8,360
2,064
0
3,258
9,575
2,900
0
1,242
8,333
0
52,660
L
Heimdallr
candisFIT666
Heimdallr
4,609
1,683
0
918
8,655
3,246
0
1,085
7,570
0
50,944
W
Osiris
4,890
1,185
0
1,851
11,607
9,298
0
0
11,607
6,521
42,042
W
Kuzenbo
x6Havoc9x
Kuzenbo
4,249
1,913
0
2,110
8,492
6,885
0
2,474
6,018
16,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
35,726
373
Minions Killed
384
0
Camps Cleared
0
1,272,529
Distance Traveled
1,279,334
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,677
591
109
8
0
281,509
0
L
Persephone
7,302
562
75
6
0
231,089
0
W
Hachiman
6,971
536
105
8
0
212,699
2
L
Bacchus
6,887
530
21
2
0
274,069
0
W
Thanatos
7,352
566
68
5
0
295,294
0
W
Ix Chel
7,252
558
98
8
0
240,758
2
L
Loki
7,485
576
88
7
0
268,164
1
L
Heimdallr
6,375
490
91
7
0
224,503
0
W
Osiris
7,113
547
85
7
0
241,441
0
W
Kuzenbo
6,783
522
17
1
0
282,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role