Player Matchup

Horus
Horus
Alithorn
Horus
Level 107
God Stats
1W - 2L
1,232 SR
Queue Stats
1W - 3L
1,160 Elo+
Party 1
Ra
Ra
Mythajin
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,195 Elo+
Party 1
Artemis
Artemis
SpiritVast
Artemis
Level 107
God Stats
3W - 1L
1,715 SR
Queue Stats
32W - 38L
1,408 Elo+
Party 2
Thanatos
Thanatos
ThatDeeterKid
Thanatos
Level 82
God Stats
1W - 3L
1,206 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 1
Bacchus
Bacchus
iEternity-PR
Bacchus
Level 106
God Stats
1W - 0L
1,256 SR
Queue Stats
49W - 51L
1,432 Elo+
Party 2
Team Averages
Level 98
1,382 SR
1,278 Elo+

VS

Team Averages
Level 109
1,559 SR
1,490 Elo+
Loki
Loki
DusT727
Loki
Level 68
God Stats
12W - 14L
1,516 SR
Queue Stats
341W - 324L
1,515 Elo+
Solo
Geb
Geb
Karzhen
Geb
Level 118
God Stats
5W - 6L
1,507 SR
Queue Stats
56W - 51L
1,495 Elo+
Solo
Lancelot
Lancelot
PrestigiousPira
Lancelot
Level 118
God Stats
6W - 6L
1,558 SR
Queue Stats
493W - 449L
1,542 Elo+
Solo
Freya
Freya
notaveggieivan
Freya
Level 119
God Stats
18W - 13L
1,634 SR
Queue Stats
98W - 118L
1,455 Elo+
Solo
Izanami
Izanami
x69KISSESx
Izanami
Level 120
God Stats
82W - 73L
1,581 SR
Queue Stats
251W - 250L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alithorn
Horus
14
5 / 0 / 3
8,789
676
5,259
8,161
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 1 / 3
7,597
584
3,510
4,521
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SpiritVast
Artemis
13
2 / 1 / 3
7,608
585
6,529
4,765
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
ThatDeeterKid
Thanatos
15
7 / 0 / 6
8,442
649
7,410
11,772
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
iEternity-PR
Bacchus
10
1 / 3 / 5
6,785
522
3,995
9,353
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DusT727
Loki
11
1 / 5 / 1
6,202
477
5,585
9,341
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
9
1 / 2 / 3
6,260
482
3,865
8,582
5,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
11
2 / 4 / 2
6,733
518
6,748
11,325
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
5,248
404
1,578
4,758
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
x69KISSESx
Izanami
13
1 / 3 / 1
6,808
524
2,169
8,388
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
5
5
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Alithorn
Horus
5
0
3
6.5
L
Loki
DusT727
Loki
1
5
1
0.3
L
Geb
1
2
3
1.25
W
3
1
3
4.5
L
Lancelot
2
4
2
0.75
W
Artemis
SpiritVast
Artemis
2
1
3
3.5
W
Thanatos
ThatDeeterKid
Thanatos
7
0
6
10
W
Bacchus
iEternity-PR
Bacchus
1
3
5
1.17
L
0
4
0
0
L
Izanami
x69KISSESx
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
19,945
38,572
Taken
42,394
21,795
Mitigated
16,082
19,264
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alithorn
Horus
5,259
2,701
680
3,115
8,161
7,082
933
638
7,523
0
48,721
L
Loki
DusT727
Loki
5,585
1,441
0
2,437
9,341
2,518
0
726
8,581
0
40,896
L
Geb
3,865
293
200
3,473
8,582
5,675
0
2,183
6,257
16,713
0
W
3,510
528
516
1,341
4,521
1,409
1,022
1,161
3,028
38,404
0
L
Lancelot
6,748
1,088
0
4,348
11,325
4,069
0
1,155
10,018
0
47,731
W
Artemis
SpiritVast
Artemis
6,529
2,508
0
375
4,765
1,408
616
1,005
3,746
0
47,947
W
Thanatos
ThatDeeterKid
Thanatos
7,410
1,835
0
10,639
11,772
4,276
0
783
10,919
0
50,209
W
Bacchus
iEternity-PR
Bacchus
3,995
696
78
2,520
9,353
7,620
0
1,546
7,807
18,840
0
L
1,578
400
74
1,173
4,758
1,068
0
1,309
3,335
15,343
1,134
L
Izanami
x69KISSESx
Izanami
2,169
1,242
0
2,303
8,388
2,752
0
1,690
6,698
0
55,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
31,251
352
Minions Killed
318
0
Camps Cleared
0
1,328,461
Distance Traveled
1,054,055
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,789
676
78
6
0
230,129
0
L
Loki
6,202
477
61
5
0
198,902
0
L
Geb
6,260
482
26
2
0
248,959
0
W
Ra
7,597
584
83
6
0
292,468
4
L
Lancelot
6,733
518
93
7
0
280,590
0
W
Artemis
7,608
585
89
7
0
259,569
0
W
Thanatos
8,442
649
79
6
0
280,687
2
W
Bacchus
6,785
522
23
2
0
265,608
5
L
Freya
5,248
404
37
3
0
123,206
3
L
Izanami
6,808
524
101
8
0
202,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role