Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XxGerBearxX1102
Jormungandr
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
courtneyjake12
Zhong Kui
Level 121
God Stats
4W - 6L
1,525 SR
Queue Stats
381W - 386L
1,462 Elo+
Party 1
Zeus
Zeus
cozybear1992
Zeus
Level 106
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 23L
1,333 Elo+
Party 2
Hercules
Hercules
jakecourtney12
Hercules
Level 119
God Stats
5W - 9L
1,256 SR
Queue Stats
381W - 378L
1,462 Elo+
Party 1
Team Averages
Level 114
1,416 SR
1,437 Elo+

VS

Team Averages
Level 125
1,501 SR
1,428 Elo+
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TurtleJuice2632
Agni
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 86L
1,392 Elo+
Solo
Fenrir
Fenrir
X_Panda_Polar_X
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,370 Elo+
Solo
Chaac
Chaac
incelleus
Chaac
Level 89
God Stats
4W - 2L
1,539 SR
Queue Stats
75W - 80L
1,443 Elo+
Solo
He Bo
He Bo
jhoncelll
He Bo
Level 206
God Stats
3W - 3L
1,465 SR
Queue Stats
338W - 347L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 1 / 2
5,280
660
1,244
2,147
647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
XxGerBearxX1102
Jormungandr
12
1 / 6 / 4
6,779
847
6,919
12,295
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
courtneyjake12
Zhong Kui
10
1 / 5 / 1
5,801
725
2,375
6,610
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 9 / 1
6,039
755
5,274
8,548
2,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
12
3 / 1 / 1
7,112
889
3,073
6,510
5,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 0 / 14
8,668
1,084
7,063
4,306
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
8 / 3 / 8
8,788
1,099
7,818
9,947
3,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 3 / 5
8,031
1,004
4,813
6,169
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
incelleus
Chaac
14
3 / 1 / 13
8,169
1,021
7,116
6,751
4,619
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
jhoncelll
He Bo
13
1 / 2 / 16
7,816
977
6,365
6,041
1,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
6
Kills
22
22
Deaths
9
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
2
1
W
Sol
 
Sol
4
0
14
11
W
8
3
8
4
W
6
3
5
2.83
L
Jormungandr
XxGerBearxX1102
Jormungandr
1
6
4
0.5
L
Zhong Kui
courtneyjake12
Zhong Kui
1
5
1
0.3
L
1
9
1
0.17
W
Chaac
incelleus
Chaac
3
1
13
9.5
L
Hercules
3
1
1
3.5
W
He Bo
jhoncelll
He Bo
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,885
Damage
33,175
36,110
Taken
33,214
24,036
Mitigated
13,401
6,859
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,244
427
70
634
2,147
647
0
1,067
1,080
0
2,236
W
Sol
 
Sol
7,063
1,978
443
2,196
4,306
1,508
3,208
2,733
1,535
24,504
680
W
7,818
491
354
3,414
9,947
3,324
1,058
2,882
6,901
14,870
0
W
4,813
1,259
919
503
6,169
2,012
542
2,429
2,417
0
7,567
L
Jormungandr
XxGerBearxX1102
Jormungandr
6,919
1,225
98
1,102
12,295
10,968
0
8,086
4,209
13,125
591
L
Zhong Kui
courtneyjake12
Zhong Kui
2,375
411
194
777
6,610
4,073
0
3,346
3,264
5,596
142
L
5,274
641
0
0
8,548
2,732
0
4,849
3,699
12,133
0
W
Chaac
incelleus
Chaac
7,116
268
630
853
6,751
4,619
455
2,752
3,934
0
15,376
L
Hercules
3,073
1,222
0
3,984
6,510
5,616
0
3,799
2,711
0
4,542
W
He Bo
jhoncelll
He Bo
6,365
625
456
1,311
6,041
1,938
1,247
2,559
3,266
16,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
41,472
32
Minions Killed
87
0
Camps Cleared
0
598,150
Distance Traveled
886,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,280
660
2
0
0
40,812
0
W
Sol
8,668
1,084
28
4
0
160,695
0
W
Agni
8,788
1,099
20
3
0
186,643
0
W
Fenrir
8,031
1,004
4
1
0
177,379
0
L
Jormungandr
6,779
847
8
1
0
148,754
0
L
Zhong Kui
5,801
725
5
1
0
124,099
0
L
Zeus
6,039
755
15
2
0
124,387
0
W
Chaac
8,169
1,021
19
2
0
211,680
0
L
Hercules
7,112
889
2
0
0
160,098
0
W
He Bo
7,816
977
16
2
0
150,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role