Player Matchup

Izanami
Izanami
D4Deadley
Izanami
Level 20
God Stats
7W - 8L
1,498 SR
Queue Stats
21W - 35L
1,377 Elo+
Party 1
Cliodhna
Cliodhna
GBXJawZz
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 305L
1,510 Elo+
Party 1
Arachne
Arachne
Meter Dunkz
Arachne
Level 149
God Stats
10W - 14L
1,482 SR
Queue Stats
79W - 84L
1,455 Elo+
Solo
Chang'e
Chang'e
Mr Queezal
Chang'e
Level 145
God Stats
21W - 17L
1,696 SR
Queue Stats
93W - 78L
1,345 Elo+
Solo
Ares
Ares
zCastro Fx
Ares
Level 144
God Stats
15W - 18L
1,550 SR
Queue Stats
157W - 160L
1,487 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,435 Elo+

VS

Team Averages
Level 89
1,567 SR
1,515 Elo+
Danzaburou
Danzaburou
AverrageGamerr
Danzaburou
Level 72
God Stats
10W - 2L
1,901 SR
Queue Stats
69W - 42L
1,582 Elo+
Solo
Bacchus
Bacchus
MrRavenHDx
Bacchus
Level 128
God Stats
14W - 13L
1,251 SR
Queue Stats
942W - 868L
1,466 Elo+
Solo
Surtr
Surtr
onemadgoblin
Surtr
Level 85
God Stats
13W - 7L
1,543 SR
Queue Stats
100W - 92L
1,521 Elo+
Party 2
Janus
Janus
vainsbetter
Janus
Level 37
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 111L
1,491 Elo+
Party 2
Nike
Nike
xMrsSmith04x
Nike
Level 123
God Stats
22W - 9L
1,639 SR
Queue Stats
139W - 115L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D4Deadley
Izanami
12
0 / 4 / 3
6,243
480
2,928
8,494
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
GBXJawZz
Cliodhna
11
3 / 5 / 1
6,305
485
7,293
12,723
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Meter Dunkz
Arachne
9
1 / 6 / 0
6,099
469
5,801
10,544
6,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
Mr Queezal
Chang'e
12
1 / 2 / 3
6,789
522
6,101
9,243
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 0
6,739
518
4,199
10,758
7,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AverrageGamerr
Danzaburou
13
3 / 2 / 2
8,102
623
6,692
5,942
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MrRavenHDx
Bacchus
12
4 / 2 / 5
7,902
608
7,411
12,014
11,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 1
9,759
751
12,555
14,097
8,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 2
7,242
557
5,502
7,754
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 1
7,879
606
7,271
8,827
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
20
20
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AverrageGamerr
Danzaburou
3
2
2
2
L
Izanami
D4Deadley
Izanami
0
4
3
0.38
L
Cliodhna
GBXJawZz
Cliodhna
3
5
1
0.7
L
Arachne
Meter Dunkz
Arachne
1
6
0
0.17
L
Chang'e
Mr Queezal
Chang'e
1
2
3
1.25
W
Bacchus
MrRavenHDx
Bacchus
4
2
5
3.25
W
9
1
1
9.5
W
0
4
2
0.25
W
4
0
1
4.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
39,431
51,762
Taken
48,634
21,818
Mitigated
27,692
13,833
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AverrageGamerr
Danzaburou
6,692
2,908
0
2,045
5,942
1,822
2,461
746
5,196
0
50,094
L
Izanami
D4Deadley
Izanami
2,928
1,689
0
2,268
8,494
2,271
0
2,129
6,091
0
44,389
L
Cliodhna
GBXJawZz
Cliodhna
7,293
1,092
0
3,835
12,723
3,612
0
1,785
10,714
0
37,582
L
Arachne
Meter Dunkz
Arachne
5,801
4,975
0
2,640
10,544
6,316
0
212
10,332
0
28,729
L
Chang'e
Mr Queezal
Chang'e
6,101
41
456
3,804
9,243
2,461
105
2,839
5,986
41,810
0
W
Bacchus
MrRavenHDx
Bacchus
7,411
514
0
2,246
12,014
11,648
999
3,913
8,101
26,528
2,459
W
12,555
6,766
0
6,268
14,097
8,571
2,576
1,091
13,006
1,148
72,535
W
5,502
212
0
1,635
7,754
2,149
300
2,922
4,832
40,556
1,219
W
7,271
740
0
1,946
8,827
3,502
0
1,620
7,207
0
63,803
L
4,199
233
0
830
10,758
7,158
0
4,124
5,964
14,974
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
40,884
299
Minions Killed
427
0
Camps Cleared
0
1,254,809
Distance Traveled
1,398,701
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,102
623
88
7
0
268,757
0
L
Izanami
6,243
480
93
7
0
241,532
0
L
Cliodhna
6,305
485
55
4
0
304,397
0
L
Arachne
6,099
469
56
4
0
192,265
0
L
Chang'e
6,789
522
83
6
0
268,082
0
W
Bacchus
7,902
608
42
3
0
288,862
0
W
Surtr
9,759
751
124
10
0
263,810
0
W
Janus
7,242
557
85
7
0
254,025
2
W
Nike
7,879
606
88
7
0
323,247
0
L
Ares
6,739
518
12
1
0
248,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role