Player Matchup

Cerberus
Cerberus
Captnpayload
Cerberus
Level 64
God Stats
1W - 3L
1,671 SR
Queue Stats
191W - 145L
1,576 Elo+
Solo
Terra
Terra
TwilightSteel
Terra
Level 159
God Stats
2W - 2L
1,422 SR
Queue Stats
173W - 165L
1,570 Elo+
Solo
Raijin
Raijin
YungFlipDaDon
Raijin
Level 97
God Stats
5W - 1L
1,802 SR
Queue Stats
115W - 82L
1,567 Elo+
Solo
Anhur
Anhur
xXTheImmortalXx
Anhur
Level 147
God Stats
9W - 4L
1,677 SR
Queue Stats
754W - 741L
1,569 Elo+
Solo
Discordia
Discordia
zGhostxXx
Discordia
Level 164
God Stats
8W - 3L
1,992 SR
Queue Stats
182W - 163L
1,576 Elo+
Solo
Team Averages
Level 126
1,713 SR
1,572 Elo+

VS

Team Averages
Level 131
1,567 SR
1,596 Elo+
Chiron
Chiron
Arefο
Chiron
Level 159
God Stats
2W - 1L
1,784 SR
Queue Stats
177W - 133L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
DaBootyTaker513
Ne Zha
Level 34
God Stats
6W - 4L
1,694 SR
Queue Stats
506W - 551L
1,524 Elo+
Solo
Sylvanus
Sylvanus
kwotaq
Sylvanus
Level 157
God Stats
3W - 2L
1,764 SR
Queue Stats
247W - 188L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
Ρikachu
Jing Wei
Level 146
God Stats
0W - 2L
1,319 SR
Queue Stats
66W - 47L
1,594 Elo+
Party 1
Osiris
Osiris
Ρinkie
Osiris
Level 159
God Stats
0W - 1L
1,271 SR
Queue Stats
214W - 142L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Captnpayload
Cerberus
18
7 / 1 / 13
10,542
879
9,706
14,590
16,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 13
10,296
858
9,628
17,719
20,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 14
10,013
834
8,953
9,024
3,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 10
10,192
849
9,978
9,026
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
zGhostxXx
Discordia
16
1 / 1 / 11
9,130
761
12,357
7,795
2,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arefο
Chiron
16
4 / 3 / 4
9,200
767
10,728
8,682
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 5 / 9
7,916
660
11,710
9,257
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
kwotaq
Sylvanus
14
1 / 4 / 7
8,652
721
4,304
12,457
12,916
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Ρikachu
Jing Wei
15
1 / 2 / 5
8,576
715
8,553
8,237
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Ρinkie
Osiris
13
4 / 6 / 5
8,737
728
9,545
14,793
19,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
20
Kills
10
11
Deaths
20
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
Arefο
Chiron
4
3
4
2
W
Cerberus
Captnpayload
Cerberus
7
1
13
13.5
L
0
5
9
0.9
W
3
2
13
4.75
W
3
4
14
2.5
L
Sylvanus
kwotaq
Sylvanus
1
4
7
1.13
W
6
3
10
3.67
W
Discordia
zGhostxXx
Discordia
1
1
11
6.5
L
Jing Wei
Ρikachu
Jing Wei
1
2
5
1.75
L
Osiris
Ρinkie
Osiris
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
44,840
58,154
Taken
53,426
48,468
Mitigated
42,406
20,746
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Arefο
Chiron
10,728
2,156
1,596
1,678
8,682
2,575
0
6,003
2,679
0
25,840
W
Cerberus
Captnpayload
Cerberus
9,706
376
1,003
5,811
14,590
16,569
611
1,748
12,599
21,441
468
L
11,710
1,101
0
955
9,257
4,090
0
6,612
2,645
0
25,842
W
9,628
891
4,324
6,671
17,719
20,953
314
1,564
15,843
18,813
0
W
8,953
478
598
491
9,024
3,883
1,204
186
8,606
29,323
393
L
Sylvanus
kwotaq
Sylvanus
4,304
614
6,393
2,855
12,457
12,916
0
9,449
3,008
8,812
0
W
9,978
6,052
0
1,048
9,026
4,241
3,371
760
8,225
0
24,856
W
Discordia
zGhostxXx
Discordia
12,357
619
0
800
7,795
2,822
1,557
46
7,428
26,074
1,017
L
Jing Wei
Ρikachu
Jing Wei
8,553
6,092
189
360
8,237
3,586
0
7,805
432
0
28,740
L
Osiris
Ρinkie
Osiris
9,545
2,119
234
1,501
14,793
19,239
0
9,942
4,851
0
11,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
43,081
164
Minions Killed
133
0
Camps Cleared
0
1,120,283
Distance Traveled
1,079,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,200
767
46
4
0
208,614
0
W
Cerberus
10,542
879
33
3
0
246,089
0
L
Ne Zha
7,916
660
10
1
0
214,431
0
W
Terra
10,296
858
18
2
0
243,959
0
W
Raijin
10,013
834
51
4
0
217,129
0
L
Sylvanus
8,652
721
8
1
0
191,869
0
W
Anhur
10,192
849
25
2
0
189,294
0
W
Discordia
9,130
761
37
3
0
223,812
0
L
Jing Wei
8,576
715
59
5
0
234,773
0
L
Osiris
8,737
728
10
1
0
229,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role