Player Matchup

Yemoja
Yemoja
Chemo Muffin
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 187L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
Collisiøn
Erlang Shen
Level 125
God Stats
7W - 3L
1,712 SR
Queue Stats
218W - 199L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
TrUfFeLShUfFeL
Danzaburou
Level 126
God Stats
2W - 0L
1,722 SR
Queue Stats
327W - 480L
1,535 Elo+
Party 1
Achilles
Achilles
copyboyo
Achilles
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,724 Elo+
Solo
Tiamat
Tiamat
z_Homicides
Tiamat
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 57L
1,494 Elo+
Solo
Team Averages
Level 134
1,587 SR
1,575 Elo+

VS

Team Averages
Level 115
1,685 SR
1,503 Elo+
Vulcan
Vulcan
AJWATERBOIII
Vulcan
Level 102
God Stats
3W - 1L
1,859 SR
Queue Stats
49W - 38L
1,556 Elo+
Party 2
Atlas
Atlas
AlienPsychosis
Atlas
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
362W - 365L
1,441 Elo+
Solo
Chronos
Chronos
Dr GreeenTumb
Chronos
Level 143
God Stats
7W - 12L
1,478 SR
Queue Stats
467W - 484L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
TheTarrinator
Baba Yaga
Level 87
God Stats
6W - 6L
1,784 SR
Queue Stats
237W - 252L
1,495 Elo+
Party 2
Hel
Hel
ValntinaHotSauce
Hel
Level 122
God Stats
1W - 1L
1,806 SR
Queue Stats
30W - 23L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 1 / 14
9,826
819
2,599
14,706
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Erlang Shen
Collisiøn
Erlang Shen
15
5 / 2 / 9
9,336
778
13,468
15,761
14,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TrUfFeLShUfFeL
Danzaburou
16
2 / 1 / 10
9,821
818
7,109
10,376
3,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
copyboyo
Achilles
16
4 / 1 / 8
10,388
866
6,534
16,783
19,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
8 / 1 / 7
10,332
861
12,794
7,312
3,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 6 / 3
7,808
651
15,753
10,641
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,058
255
0
0
0
Chronos
16
1 / 4 / 2
8,530
711
6,465
13,432
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
TheTarrinator
Baba Yaga
16
1 / 5 / 4
8,700
725
18,966
10,991
4,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 0
8,018
668
7,659
11,769
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
20
Kills
5
6
Deaths
20
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
3
0.42
L
0
0
0
0
W
Yemoja
1
1
14
8
W
Erlang Shen
Collisiøn
Erlang Shen
5
2
9
4.75
L
Chronos
1
4
2
0.5
L
Baba Yaga
TheTarrinator
Baba Yaga
1
5
4
0.6
W
Danzaburou
TrUfFeLShUfFeL
Danzaburou
2
1
10
7
L
2
5
0
0.4
W
Achilles
copyboyo
Achilles
4
1
8
8
W
Tiamat
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
48,843
64,938
Taken
46,833
48,281
Mitigated
16,328
39,008
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,753
301
169
289
10,641
3,749
0
3,235
7,116
23,016
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
2,599
179
17,217
5,894
14,706
6,774
1,431
12,053
2,653
8,083
0
W
Erlang Shen
Collisiøn
Erlang Shen
13,468
3,846
1,937
4,836
15,761
14,354
558
10,991
4,770
0
23,328
L
Chronos
6,465
1,491
156
2,113
13,432
4,748
0
4,353
8,631
22,642
374
L
Baba Yaga
TheTarrinator
Baba Yaga
18,966
553
460
1,741
10,991
4,193
0
4,082
6,637
33,336
0
W
Danzaburou
TrUfFeLShUfFeL
Danzaburou
7,109
417
633
1,762
10,376
3,474
4,516
9,163
1,213
0
33,305
L
7,659
279
6,103
5,400
11,769
3,638
0
3,505
7,998
11,875
0
W
Achilles
copyboyo
Achilles
6,534
1,259
677
3,399
16,783
19,870
852
10,853
5,930
0
21,845
W
Tiamat
12,794
396
625
2,028
7,312
3,809
1,029
5,485
1,827
32,948
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
36,114
146
Minions Killed
101
0
Camps Cleared
0
1,093,756
Distance Traveled
778,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,808
651
21
2
0
218,109
0
L
Atlas
3,058
255
0
0
0
0
0
W
Yemoja
9,826
819
12
1
0
212,741
0
W
Erlang Shen
9,336
778
14
1
0
255,811
0
L
Chronos
8,530
711
31
3
0
172,026
0
L
Baba Yaga
8,700
725
31
3
0
217,842
0
W
Danzaburou
9,821
818
60
5
0
222,439
0
L
Hel
8,018
668
18
2
0
170,906
0
W
Achilles
10,388
866
20
2
0
230,401
0
W
Tiamat
10,332
861
40
3
0
172,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role