Player Matchup

Serqet
Serqet
Cocoredxd
Serqet
Level 161
God Stats
85W - 68L
1,631 SR
Queue Stats
354W - 364L
1,625 Elo+
Party 2
Agni
Agni
SacrePrintemps
Agni
Level 156
God Stats
1W - 1L
1,805 SR
Queue Stats
107W - 111L
1,566 Elo+
Solo
Thoth
Thoth
SpaceCowboy
Thoth
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 83L
1,713 Elo+
Solo
Fafnir
Fafnir
XxPriosxX
Fafnir
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 249L
1,615 Elo+
Party 2
Nike
Nike
memeblack
Nike
Level 109
God Stats
8W - 2L
2,005 SR
Queue Stats
290W - 303L
1,613 Elo+
Party 2
Team Averages
Level 154
1,688 SR
1,626 Elo+

VS

Team Averages
Level 150
1,546 SR
1,557 Elo+
Medusa
Medusa
Firehelm17
Medusa
Level 165
God Stats
4W - 2L
1,660 SR
Queue Stats
46W - 43L
1,502 Elo+
Party 1
Merlin
Merlin
JUATTT
Merlin
Level 143
God Stats
4W - 2L
1,676 SR
Queue Stats
59W - 37L
1,702 Elo+
Solo
Kuzenbo
Kuzenbo
PolatQc
Kuzenbo
Level 162
God Stats
51W - 37L
1,631 SR
Queue Stats
357W - 332L
1,590 Elo+
Solo
Surtr
Surtr
shang54
Surtr
Level 157
God Stats
4W - 3L
1,264 SR
Queue Stats
31W - 31L
1,523 Elo+
Party 1
Janus
Janus
zekzel
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cocoredxd
Serqet
10
2 / 3 / 2
5,190
1,038
5,052
6,431
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 2
5,044
1,009
4,218
3,190
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
5,548
1,110
2,604
4,665
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
XxPriosxX
Fafnir
9
1 / 4 / 5
5,600
1,120
2,994
6,771
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
8
1 / 2 / 0
4,689
938
2,032
2,401
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Firehelm17
Medusa
11
3 / 1 / 5
5,756
1,151
3,540
4,232
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
JUATTT
Merlin
10
1 / 0 / 7
5,577
1,115
4,549
3,764
889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
PolatQc
Kuzenbo
10
3 / 2 / 7
5,644
1,129
3,222
6,267
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Surtr
shang54
Surtr
11
5 / 0 / 7
6,178
1,236
6,342
5,097
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
zekzel
Janus
10
2 / 4 / 9
5,438
1,088
3,199
4,288
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
14
14
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cocoredxd
Serqet
2
3
2
1
W
Medusa
Firehelm17
Medusa
3
1
5
5.5
W
Merlin
JUATTT
Merlin
1
0
7
4.5
W
Kuzenbo
PolatQc
Kuzenbo
3
2
7
3.25
L
0
2
2
0.5
L
1
3
1
0.5
L
Fafnir
XxPriosxX
Fafnir
1
4
5
0.88
L
Nike
1
2
0
0.5
W
Surtr
shang54
Surtr
5
0
7
8.5
W
Janus
zekzel
Janus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
20,852
23,458
Taken
23,648
11,122
Mitigated
10,528
2,242
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cocoredxd
Serqet
5,052
1,053
0
490
6,431
2,602
0
1,736
4,488
0
9,294
W
Medusa
Firehelm17
Medusa
3,540
1,396
0
910
4,232
1,061
0
1,631
2,199
0
16,151
W
Merlin
JUATTT
Merlin
4,549
472
0
161
3,764
889
82
1,301
2,195
15,459
0
W
Kuzenbo
PolatQc
Kuzenbo
3,222
1,416
181
2,030
6,267
4,683
14
2,051
3,907
5,330
0
L
4,218
294
0
658
3,190
818
0
1,326
1,828
16,765
392
L
2,604
33
0
100
4,665
1,248
0
2,865
1,618
15,155
182
L
Fafnir
XxPriosxX
Fafnir
2,994
623
0
994
6,771
5,611
0
3,634
2,794
4,087
312
L
Nike
2,032
148
0
0
2,401
843
0
1,548
853
0
3,768
W
Surtr
shang54
Surtr
6,342
2,416
131
1,735
5,097
2,499
0
1,239
3,672
691
16,566
W
Janus
zekzel
Janus
3,199
273
0
0
4,288
1,396
0
2,332
1,890
9,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
28,593
98
Minions Killed
102
0
Camps Cleared
0
485,369
Distance Traveled
584,967
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,190
1,038
18
4
0
116,605
0
W
Medusa
5,756
1,151
26
5
0
128,702
0
W
Merlin
5,577
1,115
25
5
0
107,203
0
W
Kuzenbo
5,644
1,129
3
1
0
104,331
4
L
Agni
5,044
1,009
31
6
0
120,082
0
L
Thoth
5,548
1,110
38
8
0
104,716
0
L
Fafnir
5,600
1,120
4
1
0
99,627
0
L
Nike
4,689
938
7
1
0
44,339
0
W
Surtr
6,178
1,236
32
6
0
140,666
0
W
Janus
5,438
1,088
16
3
0
104,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role