Player Matchup

Thanatos
Thanatos
Anahata
Thanatos
Level 116
God Stats
4W - 1L
1,758 SR
Queue Stats
12W - 11L
1,192 Elo+
Party 1
Nut
Nut
CoreApathy
Nut
Level 121
God Stats
3W - 2L
1,255 SR
Queue Stats
36W - 33L
1,211 Elo+
Party 1
Anubis
Anubis
ManticNose89676
Anubis
Level 40
God Stats
3W - 1L
1,708 SR
Queue Stats
71W - 65L
1,377 Elo+
Solo
Ymir
Ymir
Vorticimo
Ymir
Level 47
God Stats
4W - 2L
1,526 SR
Queue Stats
6W - 3L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
WrongHoleStepbro
Jormungandr
Level 45
God Stats
9W - 7L
1,538 SR
Queue Stats
184W - 188L
1,429 Elo+
Solo
Team Averages
Level 74
1,557 SR
1,300 Elo+

VS

Team Averages
Level 46
1,516 SR
1,427 Elo+
Awilix
Awilix
Hailrig
Awilix
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
37W - 40L
1,463 Elo+
Party 2
Janus
Janus
S NARTO2757
Janus
Level 36
God Stats
3W - 1L
1,793 SR
Queue Stats
201W - 210L
1,398 Elo+
Solo
Nu Wa
Nu Wa
StebacaNXoficial
Nu Wa
Level 45
God Stats
9W - 10L
1,609 SR
Queue Stats
60W - 66L
1,375 Elo+
Solo
Rama
Rama
TastyBacon8475
Rama
Level 43
God Stats
6W - 11L
1,176 SR
Queue Stats
130W - 144L
1,458 Elo+
Solo
Ares
Ares
XTREM5000
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anahata
Thanatos
12
11 / 0 / 3
7,557
630
9,197
7,060
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 8
7,273
606
7,994
6,880
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 4
7,063
589
3,759
5,805
2,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
11
2 / 1 / 11
7,242
604
5,141
10,461
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
WrongHoleStepbro
Jormungandr
12
3 / 1 / 3
7,647
637
6,774
7,400
4,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hailrig
Awilix
10
1 / 3 / 2
5,720
477
4,200
10,231
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 0
6,102
509
3,796
7,439
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 5 / 2
5,296
441
5,179
6,522
1,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 3
5,256
438
4,193
7,057
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 6 / 3
5,821
485
3,053
11,230
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
6
6
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anahata
Thanatos
11
0
3
12.5
W
3
1
8
7
L
Awilix
Hailrig
Awilix
1
3
2
0.67
W
3
3
4
1.67
L
2
5
0
0.4
L
1
5
2
0.4
L
1
3
3
0.83
W
Ymir
2
1
11
7.5
W
Jormungandr
WrongHoleStepbro
Jormungandr
3
1
3
4.5
L
Ares
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
20,421
37,606
Taken
42,479
19,444
Mitigated
14,896
16,649
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anahata
Thanatos
9,197
2,193
0
4,904
7,060
2,524
0
1,507
5,523
0
34,843
W
7,994
5,156
0
4,306
6,880
2,030
3
2,170
4,708
0
59,233
L
Awilix
Hailrig
Awilix
4,200
1,905
0
750
10,231
3,507
0
3,357
6,874
0
40,494
W
3,759
87
0
1,761
5,805
2,307
0
2,695
2,775
41,948
968
L
3,796
172
0
1,460
7,439
1,912
310
2,988
4,451
36,408
0
L
5,179
1,194
0
750
6,522
1,316
0
3,618
2,904
22,672
0
L
4,193
3,416
0
1,696
7,057
1,544
0
1,576
5,481
0
26,082
W
Ymir
5,141
771
0
3,176
10,461
7,597
29
3,184
7,257
23,163
0
W
Jormungandr
WrongHoleStepbro
Jormungandr
6,774
1,426
0
2,502
7,400
4,986
859
2,530
4,840
47,197
2,450
L
Ares
3,053
492
0
1,634
11,230
6,617
0
3,780
7,450
11,590
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
28,195
329
Minions Killed
231
0
Camps Cleared
0
1,193,616
Distance Traveled
1,129,790
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,557
630
44
4
0
274,184
0
W
Nut
7,273
606
92
8
0
223,548
0
L
Awilix
5,720
477
73
6
0
283,054
0
W
Anubis
7,063
589
78
7
0
227,174
3
L
Janus
6,102
509
67
6
0
205,217
0
L
Nu Wa
5,296
441
33
3
0
188,925
0
L
Rama
5,256
438
41
3
0
212,809
0
W
Ymir
7,242
604
27
2
0
260,062
0
W
Jormungandr
7,647
637
88
7
0
208,648
0
L
Ares
5,821
485
17
1
0
239,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role