Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Danakpop
Sol
Level 141
God Stats
3W - 3L
1,326 SR
Queue Stats
136W - 132L
1,482 Elo+
Solo
He Bo
He Bo
MonstrKedr
He Bo
Level 125
God Stats
2W - 1L
1,488 SR
Queue Stats
84W - 76L
1,495 Elo+
Party 2
Cerberus
Cerberus
Pro100NaG1b4tor
Cerberus
Level 43
God Stats
2W - 1L
1,483 SR
Queue Stats
79W - 68L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
Wolf8787
Ne Zha
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 44L
1,428 Elo+
Solo
Team Averages
Level 109
1,459 SR
1,484 Elo+

VS

Team Averages
Level 105
1,594 SR
1,473 Elo+
Nemesis
Nemesis
Raul_Plaza_98
Nemesis
Level 157
God Stats
1W - 1L
1,595 SR
Queue Stats
46W - 58L
1,458 Elo+
Party 1
Agni
Agni
Rozzita
Agni
Level 48
God Stats
3W - 2L
1,627 SR
Queue Stats
221W - 223L
1,469 Elo+
Solo
Maman Brigitte
Maman Brigitte
SPODOBABA
Maman Brigitte
Level 98
God Stats
1W - 1L
1,748 SR
Queue Stats
107W - 113L
1,433 Elo+
Solo
Ishtar
Ishtar
Sgt_Fanegas
Ishtar
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,483 Elo+
Party 1
Bacchus
Bacchus
trake97
Bacchus
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 211L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 1 / 17
8,688
869
2,481
11,693
5,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 1 / 10
9,584
958
10,008
7,612
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
15
8 / 2 / 9
9,480
948
8,847
4,103
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
13
1 / 2 / 13
8,599
860
4,617
11,274
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Wolf8787
Ne Zha
16
8 / 1 / 13
9,647
965
17,527
7,775
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 4 / 4
6,875
688
9,435
10,978
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Rozzita
Agni
14
0 / 3 / 3
7,318
732
8,548
5,661
1,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
SPODOBABA
Maman Brigitte
12
2 / 6 / 1
6,905
691
2,797
9,292
2,433
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
12
1 / 5 / 0
6,789
679
6,122
8,801
2,552
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
trake97
Bacchus
13
4 / 6 / 2
7,887
789
6,865
12,540
14,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
24
Kills
7
7
Deaths
24
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
17
9.5
W
6
1
10
11
W
He Bo
8
2
9
6.25
W
Cerberus
1
2
13
3.75
L
Nemesis
0
4
4
0.5
L
Agni
Rozzita
Agni
0
3
3
0.5
L
Maman Brigitte
SPODOBABA
Maman Brigitte
2
6
1
0.42
L
Ishtar
1
5
0
0.2
W
Ne Zha
Wolf8787
Ne Zha
8
1
13
14.5
L
Bacchus
trake97
Bacchus
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,480
Damage
33,767
42,457
Taken
47,272
24,304
Mitigated
29,061
22,466
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,481
1,659
2,126
5,962
11,693
5,834
1,600
3,907
7,341
0
4,269
W
10,008
2,410
575
3,621
7,612
2,959
618
3,183
3,938
24,466
0
W
He Bo
8,847
74
927
438
4,103
1,667
863
1,980
1,959
13,676
0
W
Cerberus
4,617
274
1,436
3,764
11,274
10,447
144
4,610
6,112
7,822
455
L
Nemesis
9,435
1,609
94
3,659
10,978
8,464
0
5,894
5,008
0
13,805
L
Agni
Rozzita
Agni
8,548
440
0
1,396
5,661
1,404
0
1,613
4,008
21,270
0
L
Maman Brigitte
SPODOBABA
Maman Brigitte
2,797
162
460
2,028
9,292
2,433
0
3,890
5,402
7,864
134
L
Ishtar
6,122
3,337
0
1,156
8,801
2,552
0
4,708
4,053
0
17,524
W
Ne Zha
Wolf8787
Ne Zha
17,527
1,741
1,538
2,079
7,775
3,397
502
3,654
3,672
0
36,424
L
Bacchus
trake97
Bacchus
6,865
109
540
2,917
12,540
14,208
0
7,153
5,191
9,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
35,774
115
Minions Killed
81
0
Camps Cleared
0
1,052,634
Distance Traveled
899,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,688
869
28
3
0
239,367
0
W
Sol
9,584
958
43
4
0
171,956
0
W
He Bo
9,480
948
8
1
0
211,055
0
W
Cerberus
8,599
860
12
1
0
198,522
0
L
Nemesis
6,875
688
2
0
0
203,864
0
L
Agni
7,318
732
39
4
0
167,047
0
L
Maman Brigitte
6,905
691
8
1
0
191,308
0
L
Ishtar
6,789
679
27
3
0
151,799
0
W
Ne Zha
9,647
965
24
2
0
231,734
0
L
Bacchus
7,887
789
5
1
0
185,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role