Player Matchup

Cernunnos
Cernunnos
CurlyHeadedJit
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,386 Elo+
Party 3
Ao Kuang
Ao Kuang
Exechocentrus
Ao Kuang
Level 106
God Stats
2W - 4L
1,313 SR
Queue Stats
143W - 98L
1,601 Elo+
Party 2
Achilles
Achilles
Gingerbare
Achilles
Level 29
God Stats
19W - 16L
1,601 SR
Queue Stats
81W - 59L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
SmhSpade
Ne Zha
Level 47
God Stats
1W - 4L
1,185 SR
Queue Stats
37W - 47L
1,403 Elo+
Party 3
Hel
Hel
koollaidman01
Hel
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,541 Elo+
Solo
Team Averages
Level 47
1,420 SR
1,500 Elo+

VS

Team Averages
Level 52
1,521 SR
1,476 Elo+
Cliodhna
Cliodhna
HIVEMlND
Cliodhna
Level 50
God Stats
7W - 9L
1,593 SR
Queue Stats
150W - 147L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
HerbApproach420
Sylvanus
Level 19
God Stats
25W - 44L
1,236 SR
Queue Stats
198W - 235L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Kurrupt504
Cthulhu
Level 9
God Stats
2W - 3L
1,624 SR
Queue Stats
8W - 8L
1,486 Elo+
Solo
Anhur
Anhur
namechanged9546
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,353 Elo+
Solo
Eset
Eset
xDemonicSanity
Eset
Level 156
God Stats
40W - 27L
1,654 SR
Queue Stats
191W - 192L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CurlyHeadedJit
Cernunnos
15
4 / 5 / 6
9,501
864
7,280
11,930
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
Exechocentrus
Ao Kuang
16
6 / 2 / 2
9,850
895
8,075
10,454
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Gingerbare
Achilles
14
2 / 5 / 6
9,229
839
9,795
17,504
24,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
SmhSpade
Ne Zha
14
1 / 8 / 6
8,955
814
7,563
13,592
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 8 / 5
8,343
758
1,765
9,707
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HIVEMlND
Cliodhna
17
13 / 2 / 6
11,319
1,029
16,189
9,296
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
0 / 0 / 3
7,872
716
105
477
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Kurrupt504
Cthulhu
17
7 / 2 / 16
10,785
980
10,691
12,504
9,064
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 7 / 5
9,330
848
3,606
11,430
3,604
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 2 / 13
11,392
1,036
23,281
9,178
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
13
Kills
28
28
Deaths
13
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CurlyHeadedJit
Cernunnos
4
5
6
1.4
L
Ao Kuang
Exechocentrus
Ao Kuang
6
2
2
3.5
L
Achilles
Gingerbare
Achilles
2
5
6
1
W
Cliodhna
HIVEMlND
Cliodhna
13
2
6
8
W
Sylvanus
0
0
3
1.5
W
Cthulhu
Kurrupt504
Cthulhu
7
2
16
7.5
L
Ne Zha
SmhSpade
Ne Zha
1
8
6
0.5
L
0
8
5
0.31
W
0
7
5
0.36
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
53,872
63,187
Taken
42,885
45,398
Mitigated
19,959
8,738
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CurlyHeadedJit
Cernunnos
7,280
3,411
0
1,036
11,930
3,821
372
6,480
5,196
0
24,985
L
Ao Kuang
Exechocentrus
Ao Kuang
8,075
1,562
0
1,894
10,454
8,926
0
4,811
5,299
20,309
0
L
Achilles
Gingerbare
Achilles
9,795
1,589
0
1,738
17,504
24,709
0
8,336
8,665
735
11,961
W
Cliodhna
HIVEMlND
Cliodhna
16,189
2,042
0
1,778
9,296
3,521
0
1,729
5,935
0
33,504
W
Sylvanus
105
0
168
84
477
202
0
0
477
934
0
W
Cthulhu
Kurrupt504
Cthulhu
10,691
1,150
112
1,702
12,504
9,064
473
2,380
9,599
23,906
851
L
Ne Zha
SmhSpade
Ne Zha
7,563
1,834
0
639
13,592
5,047
0
6,739
6,577
0
28,834
L
1,765
351
2,659
772
9,707
2,895
0
5,522
3,933
8,402
0
W
3,606
711
0
1,382
11,430
3,604
1,384
1,596
8,398
0
24,167
W
23,281
1,958
337
1,335
9,178
3,568
115
4,025
4,746
42,897
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
50,698
133
Minions Killed
184
0
Camps Cleared
0
990,144
Distance Traveled
892,402
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,501
864
38
3
0
179,220
0
L
Ao Kuang
9,850
895
29
3
0
207,640
0
L
Achilles
9,229
839
17
2
0
202,130
0
W
Cliodhna
11,319
1,029
43
4
0
241,592
0
W
Sylvanus
7,872
716
2
0
0
14,716
0
W
Cthulhu
10,785
980
22
2
0
217,456
0
L
Ne Zha
8,955
814
33
3
0
210,479
0
L
Hel
8,343
758
16
1
0
190,675
0
W
Anhur
9,330
848
51
5
0
197,702
1
W
Eset
11,392
1,036
66
6
0
220,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role