Player Matchup

Arachne
Arachne
Ashie_DarkLord
Arachne
Level 66
God Stats
27W - 37L
1,445 SR
Queue Stats
32W - 43L
1,375 Elo+
Party 1
Neith
Neith
Kstuhaug4611
Neith
Level 36
God Stats
95W - 91L
1,383 SR
Queue Stats
142W - 148L
1,351 Elo+
Solo
Jormungandr
Jormungandr
ULostTheGame104
Jormungandr
Level 101
God Stats
20W - 11L
1,633 SR
Queue Stats
112W - 120L
1,396 Elo+
Party 1
Sol
Sol
aphroditelady86
Sol
Level 70
God Stats
14W - 16L
1,533 SR
Queue Stats
196W - 184L
1,458 Elo+
Solo
Hou Yi
Hou Yi
pepefuentes007
Hou Yi
Level 120
God Stats
18W - 17L
1,653 SR
Queue Stats
1,120W - 1,159L
1,443 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,404 Elo+

VS

Team Averages
Level 84
1,509 SR
1,480 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DemoklesX
Nike
Level 65
God Stats
16W - 12L
1,546 SR
Queue Stats
114W - 121L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,518
1,104
3,645
10,041
4,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 1
5,785
1,157
1,331
1,818
463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ULostTheGame104
Jormungandr
11
1 / 3 / 2
6,405
1,281
5,428
6,985
5,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
5,600
1,120
1,629
1,772
270
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 3 / 1
5,936
1,187
3,050
5,349
1,535
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

293

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 0 / 6
7,519
1,504
6,605
4,611
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
 
Amaterasu
11
3 / 1 / 8
6,764
1,353
5,450
6,144
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
 
Chang'e
12
2 / 0 / 8
6,484
1,297
2,137
2,709
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
11
1 / 0 / 8
6,156
1,231
2,967
795
232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nike
11
5 / 2 / 6
7,481
1,496
4,952
4,292
1,598
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
15
15
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
6
7
W
Amaterasu
 
Amaterasu
3
1
8
7
W
Chang'e
 
Chang'e
2
0
8
6
W
Danzaburou
 
Danzaburou
1
0
8
5
L
0
6
0
0
W
Nike
5
2
6
4
L
0
1
1
0.5
L
Jormungandr
ULostTheGame104
Jormungandr
1
3
2
0.67
L
1
2
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
22,111
25,965
Taken
18,551
11,862
Mitigated
9,216
3,400
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,605
1,056
0
250
4,611
2,008
0
1,265
3,346
0
16,733
W
Amaterasu
 
Amaterasu
5,450
3,239
0
883
6,144
4,582
0
3,256
2,888
0
9,908
W
Chang'e
 
Chang'e
2,137
494
160
136
2,709
796
0
777
1,932
9,975
0
W
Danzaburou
 
Danzaburou
2,967
1,543
0
373
795
232
0
119
676
0
10,440
L
3,645
2,206
0
2,807
10,041
4,179
0
1,075
8,839
0
8,929
W
Nike
4,952
1,416
80
474
4,292
1,598
0
1,438
2,854
0
13,978
L
1,331
731
0
352
1,818
463
0
0
1,611
0
7,542
L
Jormungandr
ULostTheGame104
Jormungandr
5,428
1,649
0
91
6,985
5,415
0
943
5,591
18,169
212
L
1,629
690
0
150
1,772
270
0
0
1,697
4,855
137
L
3,050
1,425
0
0
5,349
1,535
0
119
4,828
0
8,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
34,404
67
Minions Killed
100
3
Camps Cleared
8
366,175
Distance Traveled
540,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,519
1,504
12
2
6
126,694
0
W
Amaterasu
6,764
1,353
14
3
1
123,082
0
W
Chang'e
6,484
1,297
33
7
0
103,478
0
W
Danzaburou
6,156
1,231
19
4
1
80,863
0
L
Arachne
5,518
1,104
8
2
0
91,875
0
W
Nike
7,481
1,496
22
4
0
106,636
0
L
Neith
5,785
1,157
19
4
2
54,201
0
L
Jormungandr
6,405
1,281
25
5
0
100,097
0
L
Sol
5,600
1,120
7
1
0
42,531
0
L
Hou Yi
5,936
1,187
8
2
1
77,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role