Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold IV
EntropyBoy
Mulan
Gold IV
Level 66
God Stats
6W - 6L
1,533 SR
Queue Stats
114W - 113L
1,409 MMR
Solo
Thanatos
Thanatos
Gold IV
Wiis_1021
Thanatos
Gold IV
Level 238
God Stats
4W - 8L
1,336 SR
Queue Stats
60W - 64L
1,352 MMR
Party 2
Tiamat
Tiamat
Gold III
XGecoXx
Tiamat
Gold III
Level 108
God Stats
2W - 0L
1,491 SR
Queue Stats
128W - 132L
1,336 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,472 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,426 SR
1,362 MMR
Ix Chel
Ix Chel
Gold IV
Avestruzqtsedus_
Ix Chel
Gold IV
Level 148
God Stats
0W - 4L
1,229 SR
Queue Stats
107W - 125L
1,384 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Bentnapkins
Guan Yu
Gold V
Level 149
God Stats
8W - 6L
1,580 SR
Queue Stats
26W - 27L
1,355 MMR
Solo
Olorun
Olorun
Silver III
Iceebeaver
Olorun
Silver III
Level 100
God Stats
0W - 2L
1,486 SR
Queue Stats
8W - 13L
1,338 MMR
Solo
Cabrakan
Cabrakan
Bronze V
LMM HULK
Cabrakan
Bronze V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,316 MMR
Solo
Fenrir
Fenrir
Gold IV
MVP_Rafinha9
Fenrir
Gold IV
Level 156
God Stats
2W - 7L
1,333 SR
Queue Stats
97W - 124L
1,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 1 / 0
7,900
608
6,166
6,707
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
9
2 / 3 / 6
6,451
496
4,092
9,952
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
5 / 2 / 5
7,692
592
13,868
12,139
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
Wiis_1021
Thanatos
15
8 / 3 / 4
8,589
661
7,260
11,170
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
XGecoXx
Tiamat
13
2 / 1 / 7
7,330
564
7,221
5,269
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorPoseidonBastetThoth

VS

Bans
BellonaJanusCthulhuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
6,633
510
5,228
8,625
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Bentnapkins
Guan Yu
9
0 / 5 / 1
5,445
419
3,180
13,562
9,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Iceebeaver
Olorun
12
1 / 2 / 2
6,947
534
2,165
9,270
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
LMM HULK
Cabrakan
9
0 / 1 / 3
5,281
406
3,317
9,159
4,083
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
13
6 / 3 / 2
7,519
578
6,550
11,121
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
10
10
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
0
1
W
Atlas
 
Atlas
2
3
6
1.67
L
3
7
2
0.57
L
Guan Yu
Bentnapkins
Guan Yu
0
5
1
0.1
W
Mulan
5
2
5
3.75
L
Olorun
Iceebeaver
Olorun
1
2
2
1
L
Cabrakan
LMM HULK
Cabrakan
0
1
3
1.5
L
Fenrir
6
3
2
2.33
W
Thanatos
Wiis_1021
Thanatos
8
3
4
3.33
W
Tiamat
XGecoXx
Tiamat
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
20,440
45,237
Taken
51,737
22,054
Mitigated
23,805
20,834
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,166
1,881
0
3,098
6,707
2,636
0
1,778
4,929
0
72,564
W
Atlas
 
Atlas
4,092
1,525
0
3,062
9,952
5,814
0
3,670
6,044
10,983
0
L
5,228
391
132
1,007
8,625
2,287
0
5,052
3,573
30,559
847
L
Guan Yu
Bentnapkins
Guan Yu
3,180
487
208
3,508
13,562
9,867
0
713
12,849
1,389
20,783
W
Mulan
13,868
3,651
0
3,100
12,139
6,265
0
1,028
11,009
0
42,382
L
Olorun
Iceebeaver
Olorun
2,165
1,540
498
3,362
9,270
3,167
0
1,180
8,090
54,727
2,734
L
Cabrakan
LMM HULK
Cabrakan
3,317
469
0
1,277
9,159
4,083
0
1,930
7,229
15,015
843
L
Fenrir
6,550
2,486
0
1,740
11,121
4,401
0
2,168
8,953
0
46,172
W
Thanatos
Wiis_1021
Thanatos
7,260
1,722
0
9,363
11,170
4,357
571
1,916
9,208
0
64,950
W
Tiamat
XGecoXx
Tiamat
7,221
783
0
2,211
5,269
2,982
0
1,687
3,379
37,004
2,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
31,825
380
Minions Killed
320
0
Camps Cleared
0
1,225,234
Distance Traveled
1,313,423
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,900
608
128
10
0
236,151
0
W
Atlas
6,451
496
10
1
0
218,564
2
L
Ix Chel
6,633
510
61
5
0
228,745
3
L
Guan Yu
5,445
419
53
4
0
236,978
5
W
Mulan
7,692
592
73
6
0
224,840
0
L
Olorun
6,947
534
117
9
0
305,303
1
L
Cabrakan
5,281
406
18
1
0
263,755
0
L
Fenrir
7,519
578
71
5
0
278,642
0
W
Thanatos
8,589
661
89
7
0
279,034
3
W
Tiamat
7,330
564
80
6
0
266,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role