Player Matchup

Kuzenbo
Kuzenbo
Burgerpit_3000
Kuzenbo
Level 63
God Stats
7W - 6L
1,500 SR
Queue Stats
166W - 168L
1,387 Elo+
Party 1
Lancelot
Lancelot
Thiccosaurus_rex
Lancelot
Level 83
God Stats
2W - 1L
1,461 SR
Queue Stats
174W - 178L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
rick02slick
Baron Samedi
Level 37
God Stats
8W - 8L
1,536 SR
Queue Stats
37W - 44L
1,383 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,388 Elo+

VS

Team Averages
Level 86
1,500 SR
1,380 Elo+
Bellona
Bellona
Sashimi07
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,373 Elo+
Party 2
Ao Kuang
Ao Kuang
Solomonpeace
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,395 Elo+
Solo
Tiamat
Tiamat
Tookaww
Tiamat
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
8,897
741
5,885
9,757
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
11 / 2 / 6
10,347
862
10,884
9,918
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
rick02slick
Baron Samedi
15
6 / 1 / 13
10,037
836
9,139
5,684
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sashimi07
Bellona
12
0 / 6 / 1
7,157
596
3,853
11,549
9,215
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
Solomonpeace
Ao Kuang
11
1 / 8 / 3
7,796
650
5,410
11,024
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Tookaww
Tiamat
13
5 / 6 / 0
8,432
703
7,562
9,136
6,052
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
6
6
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Bellona
Sashimi07
Bellona
0
6
1
0.08
L
Ao Kuang
Solomonpeace
Ao Kuang
1
8
3
0.31
W
11
2
6
7
L
Tiamat
Tookaww
Tiamat
5
6
0
0.83
W
Baron Samedi
rick02slick
Baron Samedi
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,908
Damage
16,825
25,359
Taken
31,709
15,944
Mitigated
18,544
7,369
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,885
2,207
0
1,197
9,757
9,567
140
3,094
6,571
13,079
1,386
L
Bellona
Sashimi07
Bellona
3,853
824
0
1,090
11,549
9,215
0
5,319
5,861
0
18,699
L
Ao Kuang
Solomonpeace
Ao Kuang
5,410
1,818
0
1,152
11,024
3,277
0
4,289
6,518
13,312
1,480
W
10,884
2,795
0
2,713
9,918
3,864
366
5,038
4,799
0
27,710
L
Tiamat
Tookaww
Tiamat
7,562
472
0
1,187
9,136
6,052
0
4,432
4,552
27,802
0
W
Baron Samedi
rick02slick
Baron Samedi
9,139
781
1,307
2,152
5,684
2,513
1,296
4,372
1,272
32,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
23,385
109
Minions Killed
91
0
Camps Cleared
0
665,882
Distance Traveled
555,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,897
741
22
2
0
218,249
0
L
Bellona
7,157
596
18
2
0
212,647
0
L
Ao Kuang
7,796
650
29
2
0
164,078
0
W
Lancelot
10,347
862
36
3
0
239,864
0
L
Tiamat
8,432
703
44
4
0
178,491
0
W
Baron Samedi
10,037
836
51
4
0
207,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role