Player Matchup

Horus
Horus
Gold II
FluffyFluff8843
Horus
Gold II
Level 138
God Stats
15W - 8L
1,606 SR
Queue Stats
208W - 215L
1,490 MMR
Solo
Zeus
Zeus
Gold III
LeantFros
Zeus
Gold III
Level 223
God Stats
26W - 21L
1,670 SR
Queue Stats
585W - 573L
1,494 MMR
Solo
Charybdis
Charybdis
Bronze III
Wayy2rare
Charybdis
Bronze III
Level 44
God Stats
117W - 117L
1,617 SR
Queue Stats
233W - 234L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Xhioe
Awilix
Bronze III
Level 62
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Ymir
Ymir
Gold III
claaro125
Ymir
Gold III
Level 155
God Stats
2W - 1L
1,256 SR
Queue Stats
117W - 126L
1,447 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,536 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,566 SR
1,487 MMR
Thor
Thor
Bronze IV
BoiTellYouHUT
Thor
Bronze IV
Level 228
God Stats
4W - 3L
1,531 SR
Queue Stats
13W - 12L
1,462 MMR
Solo
Mulan
Mulan
Gold V
Botanic43
Mulan
Gold V
Level 120
God Stats
0W - 1L
1,615 SR
Queue Stats
67W - 74L
1,478 MMR
Solo
Sol
Sol
Gold IV
ImpendingCarnage
Sol
Gold IV
Level 85
God Stats
1W - 2L
1,307 SR
Queue Stats
86W - 78L
1,487 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
MrSolidR
Baron Samedi
Gold V
Level 95
God Stats
1W - 1L
1,691 SR
Queue Stats
53W - 54L
1,496 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
madersplatter
Sun Wukong
Silver II
Level 147
God Stats
0W - 2L
1,684 SR
Queue Stats
1W - 3L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,945
596
10,993
13,354
10,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
15
7 / 3 / 6
9,363
624
13,297
8,894
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Wayy2rare
Charybdis
17
7 / 1 / 1
10,492
699
8,886
10,235
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Awilix
Xhioe
Awilix
14
2 / 1 / 12
8,139
543
6,807
12,123
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
5 / 3 / 7
8,907
594
5,929
15,399
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MedusaSylvanusNu WaChaac

VS

Bans
ThothThanatosBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,505
500
10,276
13,125
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Botanic43
Mulan
10
2 / 8 / 2
6,278
419
6,459
14,373
12,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 1
9,181
612
5,583
8,264
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
MrSolidR
Baron Samedi
13
2 / 6 / 1
7,746
516
7,187
10,702
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
madersplatter
Sun Wukong
12
0 / 5 / 2
7,491
499
9,153
16,960
12,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
25
Kills
8
8
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Mulan
Botanic43
Mulan
2
8
2
0.38
W
4
0
8
8
L
2
2
1
1.25
W
Zeus
7
3
6
3.33
L
Baron Samedi
MrSolidR
Baron Samedi
2
6
1
0.42
W
Charybdis
Wayy2rare
Charybdis
7
1
1
7.5
W
Awilix
Xhioe
Awilix
2
1
12
8
W
Ymir
5
3
7
2.83
L
Sun Wukong
madersplatter
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,912
Damage
38,658
60,005
Taken
63,424
37,345
Mitigated
36,363
20,071
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,276
1,735
0
4,549
13,125
4,670
0
4,866
8,259
0
55,006
L
Mulan
Botanic43
Mulan
6,459
607
65
1,633
14,373
12,023
0
4,656
9,717
0
22,109
W
10,993
4,380
1,541
5,756
13,354
10,408
270
1,440
11,914
0
50,477
L
5,583
2,149
0
3,461
8,264
2,319
0
481
7,783
75,645
4,331
W
Zeus
13,297
1,234
0
1,300
8,894
2,921
0
1,375
7,507
71,214
963
L
Baron Samedi
MrSolidR
Baron Samedi
7,187
192
677
1,663
10,702
5,136
0
4,817
5,885
51,132
0
W
Charybdis
Wayy2rare
Charybdis
8,886
3,752
0
6,787
10,235
3,505
913
2,655
7,262
0
97,548
W
Awilix
Xhioe
Awilix
6,807
1,637
0
2,444
12,123
5,672
727
2,744
9,379
0
49,271
W
Ymir
5,929
1,067
0
2,243
15,399
14,839
120
4,304
10,961
34,226
1,175
L
Sun Wukong
madersplatter
Sun Wukong
9,153
1,159
0
3,378
16,960
12,215
61
4,146
12,814
0
52,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
38,201
481
Minions Killed
457
0
Camps Cleared
0
1,634,546
Distance Traveled
1,468,633
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,505
500
88
6
0
337,980
0
L
Mulan
6,278
419
29
2
0
285,589
0
W
Horus
8,945
596
81
5
0
314,337
3
L
Sol
9,181
612
153
10
0
295,034
1
W
Zeus
9,363
624
126
8
0
290,339
8
L
Baron Samedi
7,746
516
104
7
0
269,767
0
W
Charybdis
10,492
699
157
10
0
319,863
0
W
Awilix
8,139
543
68
5
0
402,522
2
W
Ymir
8,907
594
49
3
0
307,485
0
L
Sun Wukong
7,491
499
83
6
0
280,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role