Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Jabbaru
Anhur
Level 124
God Stats
11W - 11L
1,621 SR
Queue Stats
24W - 39L
1,430 Elo+
Party 1
Thanatos
Thanatos
Mickeyyaboi
Thanatos
Level 155
God Stats
4W - 2L
1,550 SR
Queue Stats
399W - 392L
1,448 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Scat Eating
Kumbhakarna
Level 142
God Stats
2W - 4L
1,343 SR
Queue Stats
97W - 137L
1,445 Elo+
Party 3
Team Averages
Level 142
1,503 SR
1,465 Elo+

VS

Team Averages
Level 126
1,574 SR
1,515 Elo+
Charon
Charon
Cayou6969
Charon
Level 109
God Stats
0W - 3L
1,245 SR
Queue Stats
149W - 126L
1,593 Elo+
Solo
Tyr
Tyr
FIuffy-Unlcorn
Tyr
Level 180
God Stats
2W - 2L
1,646 SR
Queue Stats
376W - 372L
1,444 Elo+
Solo
Thoth
Thoth
MileHighMario
Thoth
Level 158
God Stats
1W - 1L
1,419 SR
Queue Stats
63W - 67L
1,463 Elo+
Solo
Apollo
Apollo
ProdigiousTime
Apollo
Level 48
God Stats
2W - 1L
1,847 SR
Queue Stats
25W - 14L
1,642 Elo+
Party 2
Fenrir
Fenrir
Wasabi20
Fenrir
Level 134
God Stats
0W - 1L
1,711 SR
Queue Stats
16W - 23L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 2
6,782
678
5,340
3,041
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
9
3 / 0 / 1
5,381
538
3,523
6,613
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Jabbaru
Anhur
9
2 / 1 / 0
4,989
499
6,202
7,015
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Mickeyyaboi
Thanatos
11
5 / 3 / 1
6,608
661
7,408
9,876
5,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
Scat Eating
Kumbhakarna
9
1 / 1 / 2
5,559
556
3,982
7,643
4,434
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cayou6969
Charon
9
2 / 0 / 0
5,617
562
5,315
7,299
2,228
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
4,843
484
2,623
7,112
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 5 / 0
4,721
472
1,380
5,528
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
4,578
458
4,141
8,168
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wasabi20
Fenrir
9
3 / 6 / 0
5,496
550
5,425
10,963
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
16
Kills
5
5
Deaths
16
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
2
6
W
Nemesis
 
Nemesis
3
0
1
3.5
L
Charon
Cayou6969
Charon
2
0
0
2
L
0
1
1
0.5
W
Anhur
Jabbaru
Anhur
2
1
0
2
W
Thanatos
Mickeyyaboi
Thanatos
5
3
1
1.83
L
0
5
0
0
L
0
4
2
0.25
W
Kumbhakarna
Scat Eating
Kumbhakarna
1
1
2
2
L
Fenrir
Wasabi20
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
18,884
34,188
Taken
39,070
15,184
Mitigated
11,983
17,041
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,340
120
0
810
3,041
864
0
1,380
1,661
46,391
0
W
Nemesis
 
Nemesis
3,523
1,650
0
2,311
6,613
2,309
0
475
6,138
0
35,726
L
Charon
Cayou6969
Charon
5,315
1,288
1,136
2,164
7,299
2,228
0
1,729
5,570
16,723
0
L
2,623
514
0
4,104
7,112
2,833
0
430
6,682
0
30,588
W
Anhur
Jabbaru
Anhur
6,202
2,915
0
3,092
7,015
2,053
0
2,568
4,447
0
32,736
W
Thanatos
Mickeyyaboi
Thanatos
7,408
2,947
0
8,365
9,876
5,524
0
0
9,876
0
38,130
L
1,380
71
0
912
5,528
1,360
0
4,308
750
28,300
0
L
4,141
2,897
0
2,619
8,168
1,755
0
1,989
6,139
0
27,869
W
Kumbhakarna
Scat Eating
Kumbhakarna
3,982
357
0
2,463
7,643
4,434
0
2,272
5,371
19,147
2,255
L
Fenrir
Wasabi20
Fenrir
5,425
2,349
0
2,988
10,963
3,807
0
0
10,963
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
25,255
281
Minions Killed
216
0
Camps Cleared
0
1,023,292
Distance Traveled
995,169
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,782
678
85
9
0
217,944
0
W
Nemesis
5,381
538
60
6
0
247,831
2
L
Charon
5,617
562
18
2
0
174,860
1
L
Tyr
4,843
484
68
7
0
246,159
1
W
Anhur
4,989
499
54
5
0
171,997
2
W
Thanatos
6,608
661
57
6
0
180,173
1
L
Thoth
4,721
472
50
5
0
189,368
0
L
Apollo
4,578
458
51
5
0
177,849
0
W
Kumbhakarna
5,559
556
25
3
0
205,347
0
L
Fenrir
5,496
550
29
3
0
206,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role