Player Matchup

Vulcan
Vulcan
Diamond IV
C4zWin
Vulcan
Diamond IV
Level 155
God Stats
19W - 7L
1,839 SR
Queue Stats
97W - 75L
2,197 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
DejLooc
Cu Chulainn
Diamond V
Level 53
God Stats
3W - 5L
1,526 SR
Queue Stats
48W - 37L
2,227 MMR
Solo
Camazotz
Camazotz
Diamond III
NutShuffler
Camazotz
Diamond III
Level 157
God Stats
8W - 7L
1,727 SR
Queue Stats
320W - 304L
2,129 MMR
Solo
Chernobog
Chernobog
Diamond V
PacmanLord420
Chernobog
Diamond V
Level 126
God Stats
18W - 16L
1,617 SR
Queue Stats
90W - 72L
2,156 MMR
Solo
Sobek
Sobek
Diamond V
Shrll
Sobek
Diamond V
Level 157
God Stats
11W - 13L
1,594 SR
Queue Stats
169W - 147L
2,115 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,661 SR
2,165 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,415 SR
1,900 MMR
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Diamond IV
MalditoMMG
Nut
Diamond IV
Level 86
God Stats
2W - 2L
1,279 SR
Queue Stats
140W - 135L
2,159 MMR
Solo
Hercules
Hercules
Diamond III
TooEasy01
Hercules
Diamond III
Level 188
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 90L
2,243 MMR
Solo
Serqet
Serqet
Diamond IV
jdog0310
Serqet
Diamond IV
Level 142
God Stats
1W - 2L
1,298 SR
Queue Stats
77W - 63L
2,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
C4zWin
Vulcan
11
1 / 0 / 3
6,332
633
4,501
2,045
807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
DejLooc
Cu Chulainn
11
3 / 3 / 2
6,550
655
6,788
8,810
5,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
NutShuffler
Camazotz
10
3 / 0 / 6
5,997
600
4,248
9,285
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
PacmanLord420
Chernobog
11
1 / 2 / 5
5,982
598
3,951
6,321
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Shrll
Sobek
10
4 / 1 / 5
6,367
637
4,125
8,669
5,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HachimanLancelotUllrMedusa

VS

Bans
SusanoChaacKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 4 / 1
5,389
539
3,740
9,928
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
 
Anubis
8
0 / 1 / 0
4,378
438
410
1,752
611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 3 / 1
6,050
605
8,217
7,529
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
TooEasy01
Hercules
11
3 / 3 / 0
6,480
648
8,112
11,832
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
jdog0310
Serqet
10
0 / 1 / 0
5,125
513
241
4,411
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
6
6
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
L
Anubis
 
Anubis
0
1
0
0
W
Vulcan
C4zWin
Vulcan
1
0
3
2.5
W
Cu Chulainn
DejLooc
Cu Chulainn
3
3
2
1.33
L
2
3
1
0.83
W
Camazotz
NutShuffler
Camazotz
3
0
6
6
W
Chernobog
PacmanLord420
Chernobog
1
2
5
1.75
W
Sobek
Shrll
Sobek
4
1
5
6.5
L
Hercules
TooEasy01
Hercules
3
3
0
1
L
Serqet
jdog0310
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
20,720
35,130
Taken
35,452
17,238
Mitigated
18,243
12,300
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,740
490
0
1,797
9,928
5,710
0
4,161
5,767
18,571
740
L
Anubis
 
Anubis
410
0
0
295
1,752
611
0
1,032
720
15,642
0
W
Vulcan
C4zWin
Vulcan
4,501
92
0
659
2,045
807
715
552
1,446
49,526
1,561
W
Cu Chulainn
DejLooc
Cu Chulainn
6,788
1,288
0
2,934
8,810
5,953
0
244
8,045
4,319
34,211
L
8,217
5,404
0
3,288
7,529
2,450
0
813
6,716
0
42,798
W
Camazotz
NutShuffler
Camazotz
4,248
1,512
0
2,818
9,285
3,111
0
960
8,287
0
43,004
W
Chernobog
PacmanLord420
Chernobog
3,951
2,322
0
2,622
6,321
1,835
0
558
5,763
0
42,569
W
Sobek
Shrll
Sobek
4,125
306
0
3,267
8,669
5,532
0
1,844
6,781
15,281
1,527
L
Hercules
TooEasy01
Hercules
8,112
3,629
0
3,382
11,832
8,063
0
2,125
9,707
0
42,011
L
Serqet
jdog0310
Serqet
241
0
0
2,327
4,411
1,409
0
1,475
2,936
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
27,422
334
Minions Killed
270
0
Camps Cleared
0
1,152,413
Distance Traveled
968,981
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,389
539
21
2
0
216,688
2
L
Anubis
4,378
438
31
3
0
109,260
0
W
Vulcan
6,332
633
97
10
0
229,832
2
W
Cu Chulainn
6,550
655
69
7
0
197,940
1
L
Nut
6,050
605
65
7
0
200,148
0
W
Camazotz
5,997
600
68
7
0
256,615
0
W
Chernobog
5,982
598
77
8
0
218,564
2
W
Sobek
6,367
637
23
2
0
249,462
4
L
Hercules
6,480
648
82
8
0
190,392
0
L
Serqet
5,125
513
71
7
0
252,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role