Player Matchup

Set
Set
Silver I
Chris_Jcc
Set
Silver I
Level 128
God Stats
0W - 3L
1,308 SR
Queue Stats
256W - 269L
1,190 MMR
Solo
Zeus
Zeus
Silver II
DajasSs7
Zeus
Silver II
Level 160
God Stats
54W - 30L
1,632 SR
Queue Stats
333W - 341L
1,038 MMR
Solo
Medusa
Medusa
Silver II
Kiivi97
Medusa
Silver II
Level 147
God Stats
4W - 1L
1,779 SR
Queue Stats
171W - 183L
1,052 MMR
Solo
Xing Tian
Xing Tian
Silver I
Zepodanslebendo
Xing Tian
Silver I
Level 176
God Stats
19W - 26L
1,494 SR
Queue Stats
302W - 312L
1,107 MMR
Solo
Aphrodite
Aphrodite
Silver II
hamona
Aphrodite
Silver II
Level 122
God Stats
3W - 2L
1,483 SR
Queue Stats
36W - 48L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,539 SR
1,102 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,556 SR
1,190 MMR
Pele
Pele
Silver II
 
Pele
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
BLACK-styleh
Cthulhu
Silver III
Level 124
God Stats
12W - 7L
1,585 SR
Queue Stats
66W - 93L
1,033 MMR
Solo
Scylla
Scylla
Silver III
MBIone49
Scylla
Silver III
Level 124
God Stats
3W - 2L
1,775 SR
Queue Stats
38W - 49L
1,147 MMR
Solo
Anhur
Anhur
Silver III
MarshMello99-
Anhur
Silver III
Level 122
God Stats
3W - 5L
1,533 SR
Queue Stats
32W - 34L
1,133 MMR
Solo
Sylvanus
Sylvanus
Silver I
SKYFOX624
Sylvanus
Silver I
Level 59
God Stats
4W - 5L
1,385 SR
Queue Stats
40W - 48L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,992
545
3,428
7,610
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
11
1 / 3 / 0
6,051
550
5,976
4,774
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kiivi97
Medusa
12
3 / 3 / 0
6,808
619
4,265
5,961
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Zepodanslebendo
Xing Tian
10
2 / 6 / 0
6,107
555
5,733
10,630
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
hamona
Aphrodite
7
0 / 4 / 0
4,426
402
1,316
5,233
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
NeithArachneCu ChulainnJanusRavana

VS

Bans
AchillesBastetNu WaThanatosNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 1 / 3
7,540
685
5,559
7,417
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
BLACK-styleh
Cthulhu
10
0 / 0 / 5
6,199
564
2,283
5,998
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
MBIone49
Scylla
12
2 / 2 / 2
6,724
611
2,589
4,466
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 1 / 2
6,413
583
4,002
6,951
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SKYFOX624
Sylvanus
12
6 / 2 / 1
7,522
684
7,949
8,723
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
18
18
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
3
9.5
W
Cthulhu
BLACK-styleh
Cthulhu
0
0
5
2.5
L
0
2
2
0.5
L
Zeus
1
3
0
0.33
L
Medusa
Kiivi97
Medusa
3
3
0
1
W
Scylla
MBIone49
Scylla
2
2
2
1.5
W
2
1
2
3
W
Sylvanus
SKYFOX624
Sylvanus
6
2
1
3.25
L
Xing Tian
Zepodanslebendo
Xing Tian
2
6
0
0.33
L
Aphrodite
hamona
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
22,382
34,208
Taken
33,555
10,533
Mitigated
13,188
4,850
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,559
1,269
0
2,953
7,417
2,791
0
321
6,994
0
54,059
W
Cthulhu
BLACK-styleh
Cthulhu
2,283
54
1,218
2,106
5,998
3,375
0
2,864
2,828
29,600
1,548
L
3,428
1,264
0
1,677
7,610
3,146
0
774
6,796
0
48,695
L
Zeus
5,976
345
0
659
4,774
762
0
182
4,592
39,434
1,084
L
Medusa
Kiivi97
Medusa
4,265
1,226
0
476
5,961
1,779
0
1,865
3,858
0
49,414
W
Scylla
MBIone49
Scylla
2,589
137
0
506
4,466
1,200
0
71
4,395
39,814
0
W
4,002
2,965
0
2,622
6,951
2,143
0
3,423
3,059
0
44,283
W
Sylvanus
SKYFOX624
Sylvanus
7,949
1,926
84
2,653
8,723
3,679
0
4,873
3,330
40,506
4,700
L
Xing Tian
Zepodanslebendo
Xing Tian
5,733
565
0
250
10,630
2,567
0
6,808
3,378
27,966
329
L
Aphrodite
hamona
Aphrodite
1,316
220
403
1,385
5,233
2,279
0
2,062
3,117
8,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
34,398
339
Minions Killed
414
0
Camps Cleared
0
1,159,685
Distance Traveled
1,199,265
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,540
685
87
8
0
303,567
0
W
Cthulhu
6,199
564
46
4
0
246,918
3
L
Set
5,992
545
82
7
0
266,563
2
L
Zeus
6,051
550
91
8
0
218,425
2
L
Medusa
6,808
619
99
9
0
227,306
2
W
Scylla
6,724
611
105
10
0
235,621
1
W
Anhur
6,413
583
92
8
0
215,211
2
W
Sylvanus
7,522
684
84
8
0
197,948
0
L
Xing Tian
6,107
555
59
5
0
220,017
4
L
Aphrodite
4,426
402
8
1
0
227,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role